Current world action models (WAMs) typically operate on 2D visual data. These models can achieve exceptional visual quality, but they lack explicit spatial structure for individual objects and repeatedly process redundant background content. Although point clouds can represent the world in 3D space, they can be difficult to align and accumulate across viewpoints. In this paper, we leverage an explicit 4D Gaussian Splatting (4DGS) representation that separately models dynamic objects and the static background of a scene. For dynamic objects, we use a policy model to predict future actor actions and a world model to predict transformations of their observed Gaussian splats. The static background need not be regenerated for future states, as much of it has already been observed in past frames. This forms an object-centric world action model, which we name 4DGS-WAM. It lifts 2D observations into a persistent 4D representation so that previously observed static content can be reused during future prediction. Future-state extrapolation can then focus on modeling the evolution of dynamic objects. Experiments on KITTI-MOT evaluate short-horizon prediction and past reconstruction.
Large language models (LLMs) are increasingly used for future prediction, motivating the use of multiple models as a wisdom-of-the-crowd mechanism. However, simply increasing crowd size does not guarantee effective diversity, as different LLMs may exhibit redundant behaviors. We propose a behavior-aware framework for constructing diverse LLM crowds. The framework characterizes models using their reasoning traces on independent development tasks, clusters models by behavioral similarity, and selects representatives for collective prediction. We evaluate 25 LLMs using seven development benchmarks for behavioral diversity modeling and two future-prediction benchmarks for evaluating diverse crowds' performance. Our results show that crowd composition can matter more than crowd size: a three-model medoid crowd based on K-means++ behavioral clustering outperforms conventional voting over all 25 models on both prediction benchmarks, while reducing model calls by 88% and inference cost by approximately 80%. The results further suggest that representative behavioral diversity, rather than simply maximizing diversity, is important for constructing effective LLM crowds
Anticipating how scenes evolve under ego actions is fundamental to safe autonomous driving, yet the full potential of world models for decision-making remains unrealized. The critical challenge lies in ensuring that future modeling is not merely predictive, but decision-informative: the predicted future must directly shape which trajectory is selected. Existing approaches decouple future representation learning from planning optimization, or share predicted states across trajectory candidates, thereby diluting the action-specific consequences that ought to guide selection. To bridge this gap, we propose DA-WAM, a framework that unifies predictive representation learning, action-conditioned future modeling, and trajectory scoring under a single decision-making objective. DA-WAM maintains predictive supervision throughout planner optimization via an online encoder and a stable momentum target, allowing future representations to co-evolve with the driving task. An action-conditioned predictor generates a distinct future latent state per trajectory candidate, which is then evaluated by a future-latent-conditioned factorized scorer. For the expert-matched trajectory, the predicted future latent is supervised by the observed future representation, while safety-critical hard negatives provide additional supervision near planning boundaries. Extensive experiments on NAVSIM-v1 and NAVSIM-v2 demonstrate state-of-the-art performance, while ablations and diagnostic analyses validate the key components.
Quanquan Peng, Yutong Liang, Rui Yan +2cs.RO cs.AI cs.LG
Recent world-action models (WAMs) show that co-training policies with future prediction can provide physical priors for action generation. Building on the future-prediction ability of video models, many WAMs generate future videos and recover actions with inverse-dynamics models, or use these predicted videos as goal conditions for action generation. In both cases, the world model is trained mostly on successful demonstrations and has little reason to predict the consequences of bad actions. We introduce FACT, a causal World-Action Model that predicts future video and task progress conditioned on the executed action. This action-conditioned interface allows failure rollouts to supervise action consequences, turning bad actions into valid future targets rather than being discarded. Failure-aware training makes the progress predictor aware of both successful and failed action outcomes, which can optionally be used to score sampled action candidates at inference. Extensive experiments on simulation and real-world bimanual manipulation tasks show that FACT outperforms many existing baselines, improves as failure data are incorporated into training, and reduces success-biased future hallucination under bad actions. See more details at https://fact-wam.github.io/
Acting in a physical scene requires knowing its real later state, not a plausible one. Current evaluations often accept words or a realistic-looking image, so the predicted state is never checked against the true one. We introduce DynaPix (Dynamic Pixels), a benchmark that makes prediction checkable. Given a video clip that stops before a key event and a question about a later moment, a model must pick the true future image from close candidates or a large gallery. The scenes come from a physics simulator, so the correct image and its time are known exactly and the wrong options are deliberately similar. Models often succeed when a visible event marks the target moment, but are near chance when only elapsed time marks it. Gallery search is harder still, as the true image rarely ranks first. People handle the elapsed-time items well, so the difficulty lies with the models, not the questions. Training on scene accounts drawn from the simulator's true record, not a teacher's guess, repairs much of this but not the longer elapsed time case. DynaPix thus exposes a temporal-anchoring gap: models attach a prediction to an event far better than to time itself.
Future event prediction carries broad social impact yet remains challenging. SOTA approaches augment LLMs with external agent frameworks whose predictive capability vanishes once the harness is removed. While recent Tool-Integrated Reasoning (TIR) internalizes deep search for multi-hop retrieval of facts, forecasting further demands temporal search and reasoning over historical trends and dynamic shifts. The key obstacle is data: historical queries induce temporal leakage that degrades forecasting into retrieval. Prior works either freeze information gathering with static observations, or rely on rejection sampling or unresolved fresh queries that discard vast amounts of data, degrading synthesis efficiency. We propose a time-truncation harness that enforces a temporal cut-off at every turn, enabling TIR-style sampling from historical events, reducing temporal leakage and reliance of rejection sampling or unsolved queries, increasing the sampling efficiency. We further build a large-scale corpus and a process-based metric and show that our harness naturally induces a broader temporal breadth of search and raises the proportion of high-quality data, further increasing the efficiency and reducing the reliance on complex rubrics. Distillation experiments show that students trained on harness-intervened data achieve the best performance, demonstrating harness-assisted model evolving that turns higher quality temporal search and reasoning data into a parametric advancement of the students.
Dynamic-scene reconstruction is almost always evaluated inside the observed time window, yet deployment settings such as AR overlays, robot interaction, and anticipatory planning need the future surface: the geometry at times beyond those captured. No standard benchmark measures this. We introduce FutureSurf, a controlled diagnostic benchmark and dataset for future-time surface reconstruction that trades scene diversity for exact future ground truth and falsification controls. A method trains on the observed first 75% of a sequence; we score its extracted per-frame surface on the held-out future by Chamfer distance, reporting absolute future CD as the primary score and the future/observed gap as a diagnostic. The dataset contains eight analytically defined controlled motions, including three falsification controls, with exact per-frame ground-truth meshes. We also provide a ground-truth-side recoverability oracle. The release includes split files, scoring code, a benchmark card, and Croissant metadata. On the controlled motions, the DG-Mesh backbone leaves a 2.7-4.1$\times$ gap even for futures predictable in principle (four of five recoverable from observed motion by a fixed rule), while the falsification controls behave as designed (the surface-invariant motion shows no gap). Beyond the contributed dataset, the gap persists across six animated DG-Mesh asset scenes and a second backbone, Deformable-3DGS (2.0-6.6$\times$; both share a deformation-MLP temporal model). The benchmark also shows that future rendering quality and future-surface accuracy are statistically decoupled, so the novel-view-synthesis metrics the field reports do not track future geometry. The future error is structured, concentrating where the surface moves. The dataset, evaluation toolkit, and scoring code are available on Hugging Face and GitHub (https://github.com/Ricky-S/futuresurf).
Driving world models serve as a pivotal technology for autonomous driving by simulating environmental dynamics. However, existing approaches predominantly focus on future scene generation, often overlooking comprehensive 3D scene understanding. Conversely, while Large Language Models (LLMs) demonstrate impressive reasoning capabilities, they lack the capacity to predict future geometric evolution, creating a significant disparity between semantic interpretation and physical simulation. To bridge this gap, we propose HERMES++, a unified driving world model that integrates 3D scene understanding and future geometry prediction within a single framework. Our approach addresses the distinct requirements of these tasks through synergistic designs. First, a BEV representation consolidates multi-view spatial information into a structure compatible with LLMs. Second, we introduce LLM-enhanced world queries to facilitate knowledge transfer from the understanding branch. Third, a Current-to-Future Link is designed to bridge the temporal gap, conditioning geometric evolution on semantic context. Finally, to enforce structural integrity, we employ a Joint Geometric Optimization strategy that integrates explicit geometric constraints with implicit latent regularization to align internal representations with geometry-aware priors. Extensive evaluations on multiple benchmarks validate the effectiveness of our method. HERMES++ achieves strong performance, outperforming specialist approaches in both future point cloud prediction and 3D scene understanding tasks. The model and code will be publicly released at https://github.com/H-EmbodVis/HERMESV2.
Live future prediction refers to the task of making predictions about real-world events before they unfold. This task is increasingly studied using large language model-based agent systems, and it is important for building agents that can continually learn from real-world. Just as interactive environments have often driven progress in agents, advancing live future prediction naturally motivates viewing it as a learning environment. Prior works have explored future prediction from several different parts, but have generally not framed it as a unified learning environment. This task is appealing for learning because it can provide a large number of prediction questions grounded in diverse real-world events, while preventing answer leakage. To leverage the advantages of live future prediction, we present FutureWorld, a live agentic reinforcement learning environment that closes the training loop between prediction, outcome realization, and parameters update. In our environment, we take three open-source base models and train them for consecutive days. The results show that training is effective. Furthermore, we build a daily benchmark based on the environment and evaluate several frontier agents on it to establish performance baselines for current agent systems.