Donald R. Honeycutt, Mahsan Nourani, Eric D. Ragancs.HC cs.AI
While ML can produce complex models beyond those that a human could produce manually, incorporating human input can often improve performance beyond purely data-driven models. While this feedback could come from system designers or domain experts, in many cases, the end users who regularly use the system will naturally develop an understanding of its flaws and desire the ability to change the system's behavior based on their knowledge. While soliciting feedback from end users can result in significant model improvement over time, introducing these feedback techniques can also affect several human factors-such as trust or perception of system accuracy-that are not yet fully understood and have different effects reported in the existing literature. Therefore, we sought to build on the existing research to further explore how the act of providing feedback can affect user understanding of an intelligent system and its accuracy in different contexts. We present three controlled experiments that study the effects of interactive feedback collections on user impressions in domains with objective and subjective feedback. The results show that in a context where there is an objectively correct answer, providing HITL feedback lowered both participants' trust in the system and their perception of system accuracy, regardless of whether the system accuracy improved in response to their feedback. However, when the feedback being provided involved subjective opinion, no such negative bias was observed. Furthermore, in the objective context, participants distrusted the system over time, whereas participants in the subjective context mistrusted the system over time. These results highlight the importance of considering the effects of allowing different types of end-user feedback on user trust when designing intelligent systems.
Georg Thamer Francis, Malek Malkawi, Sevim Eyüpoğlu +2cs.CR cs.AI
Cybersecurity is the practice of protecting systems, networks, and data from digital attacks. Cyberpsychology (CPSY) is defined as the use of psychology to enhance cybersecurity applications. Since the early 2010s, the evolution of Artificial Intelligence (AI) has increasingly integrated with CPSY, leveraging advanced data analysis to decode the distinct personality traits and behavioral patterns of victims, attackers, and defenders. In this systematic literature review (SLR), we carefully analyze 34 collected research studies of AI usage in cyberpsychology (AI-CPSY) using the preferred reporting items for systematic reviews and meta-analyses (PRISMA) methodology. The review presents a comprehensive taxonomy of the cyber-security applications, the AI methodologies used, and the psychological concepts employed across the studies . We sort the research studies into four cybersecurity applications: Anomaly Detection (AD), Vulnerability Risk Prediction (VRP), Security Awareness Training (SAT), and Authentication/Identity Verification (AIV). Within each application area, studies are further sorted according to the AI method used including machine learning (ML), deep learning (DL), natural language processing (NLP), and reinforcement learning (RL). Furthermore, the review identifies the most commonly utilized psychological concepts, quantify the datasets used in the field, and present their current implementation and deployment status. At last, it detect research gaps, present open challenges, and deduce the trending and most effective and emerging methodologies used across the AI-CPSY landscape.
Vasiliki Kondyli, Jakob Suchan, Mehul Bhattq-bio.NC cs.AI cs.CV
We propose a novel framework for the analysis of multimodal data -- encompassing visual, auditory, and spatial stimuli -- foregrounding the role of complexity in embodied perception and interaction in dynamic, naturalistic settings. Grounded in theories of embodied cognition and active vision, we argue that embodied perceptual complexity emerges from an agent's dynamic engagement with the environment and must be analyzed holistically, as a combination of qualitative and quantitative attributes pertaining to, for instance, visuospatial and auditory features. Building on previous work on visual complexity, we expand this into a categorization of diverse complexity attributes -- quantitative, structural, dynamic, auditory, and interactional -- that together characterize multimodal complexity. We demonstrate how this model provides a theoretical framework for characterizing aspects of visuospatial complexity and their interactions, specifically in the context of everyday driving. We also discuss practical applications of the proposed model for creating and evaluating benchmark datasets (e.g., in driving) that centralize cognitive human factors, as well as applications aimed at systematically investigating the effect of visuospatial complexity on human active vision from the viewpoint of visual perception research. The proposed framework lays the foundation for automated methods that interpret complexity in 3D dynamic environments from a human-centered perspective, serving as a semantic template for explainable computational analysis of visuospatial complexity with a categorical focus on cognitive human factors.