Shiting Gong, Jianpeng Yao, Jinfeng Wang +2cs.RO cs.AI cs.LG eess.SY
Following a target human in crowded environments involves an inherent conflict between staying close to the target and navigating safely among surrounding pedestrians and obstacles. This conflict becomes more severe in dense scenarios, where aggressive following risks collisions and conservative margins lead to target loss, especially when pedestrian behaviors are unfamiliar or unpredictable. Existing reinforcement learning (RL) methods typically encode these competing objectives into a single dense reward, but the resulting proximity-safety balance is implicit and difficult to adjust across conditions. To address this, we decompose the human-following task into a sparse task reward and independent cost constraints within a multi-constraint RL formulation, where each constraint is managed through cost thresholds with direct behavioral meaning rather than implicit reward weight ratios, allowing explicit and tunable control over the trade-off. We further quantify the prediction uncertainty of human motions and integrate these estimates into the RL costs to enhance safety under unpredictable conditions. Extensive experiments across both in-distribution and out-of-distribution settings demonstrate that our method achieves an effective proximity-safety balance compared to baselines. Real-robot deployment further validates the feasibility of our method in real-world scenarios. More details are available on our project page: https://nav-ps-balance.github.io/.
Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode. This setting simplifies the problem and overlooks a more realistic requirement: an agent often needs to first find a language-described target and then persistently follow that target in a dynamic environment. While recent work has started to study human search, existing settings are typically evaluated in task-specific scenarios and often rely on stronger prior knowledge of the environment. Moreover, they usually treat searching and following as separate tasks and still lack a unified benchmark for systematic evaluation. To address these limitations, we introduce the Unified Embodied Seeking and Following Benchmark (UESF-Bench), a large-scale and diverse benchmark for embodied human seeking and following. The benchmark requires agents to handle semantic-guided exploration, reliable behavior switching and recovery, and delayed identity grounding. To this end, we propose SeekFollow-VLA, a vision-language-action framework with a task-driven routing mechanism for latent phase inference and transition modeling between seeking and following. Experimental results show that SeekFollow-VLA achieves clear improvements over both single-head and dual-head baselines across single-person and multi-person environments, establishing a baseline for unified embodied seek-and-follow.