Generative image models can now produce high-quality images, follow complex instructions, and support precise edits, but they still struggle to preserve who or what is being depicted. When generating or editing images of a specific subject, identity may drift as the pose, expression, appearance, viewpoint, or surrounding scene changes. Existing subject-driven methods make fundamentally different choices about where identity is represented: through the input context (GPT-Image-2, NB2), as trainable subject-specific model parameters (LoRA), or as a persistent identity layer (PHOTA IDENTITY) reusable across generations and edits. We systematically benchmark these paradigms across subject-driven generation, editing, restoration, and multi-subject settings, with tasks designed to increasingly stress identity preservation. Our results show that identity preservation remains a distinct limitation of current generative foundation models: strong image quality and instruction following do not necessarily imply strong identity fidelity, and identity degradation becomes more pronounced under iterative edits, small subject scales, severe image degradation, and multi-subject composition. Persistent identity substantially reduces this degradation across generation, editing, and restoration, consistently improving identity preservation when applied to different foundation models while maintaining comparable instruction adherence and perceptual image quality. These results suggest that identity does not simply emerge from increasingly capable generative models, but can instead be represented as persistent subject knowledge that is composed independently with the underlying generative model.
An image editor may satisfy every regional plausibility constraint separately even when no single latent explanation fits the complete output. We formalize this local-to-global failure using a common witness grade and witness nerve. The framework separates auditing from causal identification: shared exogeneity alone allows every coupling of the regime marginals, whereas an externally justified witness relation yields sharp partial-identification bounds for prespecified image features. Helly-type arguments provide short incompatibility certificates for quasiconvex losses, heterogeneous action strata, and finite witness atlases; a blocker-hypergraph formula gives exact repair counts. Simultaneous confidence regions for the regime marginals give finite-sample outer coverage of the complete identified interval. Controlled MNIST, Morpho-MNIST, and smallNORB studies demonstrate the predicted local-global separation, while synthetic experiments test sharp bounds, certificate recovery, and structured computation. The method audits a declared feature relation and does not identify unrestricted pixel-level counterfactuals.
Emotion-driven image editing aims to evoke a specified target emotion by modifying emotion-relevant visual cues in a source image, while preserving the overall composition and semantic-structural coherence of the original scene. Existing scene-level editors typically specify the target with a single emotion category and often learn visual transformations from operation-level text instructions. A category collapses a mixed affective endpoint into one dominant label, while language cannot precisely quantify how coexisting emotions should increase, decrease, or remain stable. We introduce AffectDelta, a source-aware editor that treats editing as a transition between eight-dimensional emotion distributions. A frozen Emotion Distribution Predictor estimates the source state, and the signed source-to-target difference encodes the direction and magnitude of the requested transition. Within AffectDelta, an internal transition encoder and a source-aware diffusion backbone jointly translate this signal into context-dependent semantic and appearance changes. To train this formulation, we construct AffectPair-249K, comprising 248,841 source-target pairs with predicted eight-dimensional distributions and spanning both cross-category and within-category transitions. Experiments against six baselines, combining quantitative evaluation with qualitative comparisons, demonstrate improved affective alignment and content preservation, while ablations validate our design choices. Code and dataset will be made publicly available upon acceptance.
With the recent rapid progress in generative models, image editing has made remarkable advances, yet achieving faithful edits that precisely modify only the target regions while strictly preserving all other regions remains challenging. Since externally provided region annotations are often difficult to obtain in practice, a growing body of work seeks to improve preservation by automatically inferring edit and non-edit regions, and then enforcing consistency on the latter. However, these approaches still suffer from inaccurate region estimation and heuristic correction strategies that distort the native inference process, making methods designed for fidelity themselves a new source of artifacts. We propose SR-Edit, an image editing framework that overcomes these issues via iterative self-refinement. Specifically, at each iteration, SR-Edit first (i) extracts progressively precise and self-consistent region separation from the model's own predictions by lightweight post-processing, and then (ii) enforces preservation in non-edit areas through correction updates that remain aligned with the original sampling dynamics. Extensive experiments demonstrate that SR-Edit achieves superior preservation and overall image quality compared to existing editing techniques.
Rendering accurate text remains difficult for image generation and editing models, especially when the target contains long, complex, and densely arranged text or rare characters. Existing approaches either improve native text rendering through stronger backbones and data-centric training without explicit glyph priors, or incorporate glyph priors through specialized designs that remain insufficiently accurate and robust under challenging scenarios. We introduce GlyphAnchor, a novel text-rendering enhancement method for both text-to-image and image-editing diffusion transformer models. GlyphAnchor enhances the backbone with lightweight glyph patch conditions whose positions are anchored to the target image through the model's native positional encoding. We train this capability with staged supervised finetuning and further refine it with text-aware post-training to improve robustness. We also introduce InfoTextBench, a benchmark for evaluating text-rich visual text rendering in both generation and editing settings. Experiments across multiple backbones and benchmarks, including long, complex, and densely arranged text and rare character scenarios, show that GlyphAnchor consistently improves text fidelity while preserving overall image quality.
Beyond semantic content, camera parameters play a pivotal role in dictating the geometric perspective and appearance of any given image. While recent image editing models excel at semantic and stylistic manipulation, they struggle with explicit camera parameter control. When handling large perspective shifts, instruction-driven models face a dilemma: they either suffer from structural tearing or generate conservative outputs that ignore geometric instructions. To address this, we introduce CameraEditor, a framework that reformulates camera-controlled editing from a spatial problem into a temporal sequence prediction task. By leveraging the temporal coherence of video diffusion models, our approach integrates an explicit geometric perception module with a dynamic reference routing mechanism. This allows us to construct geometrically rigorous visual reference pairs via dynamic panorama cropping, overcoming the ambiguity of text-based instructions. Furthermore, CameraEditor strategically inserts intermediate transition frames to decompose large perspective shifts, providing a robust temporal buffer that preserves content identity and spatial coherence. We construct a training dataset of 5,760 instances. As an independent contribution, we introduce CamEditor-Bench, a model-agnostic evaluation suite of 462 test cases. Extensive experiments demonstrate that CameraEditor achieves state-of-the-art camera control precision and source identity preservation, outperforming existing methods.
Removing an object is not the same as filling its mask. Cast shadows and contact shading usually lie outside the user-provided instance mask M_obj, so a frozen Fill model that edits only that mask leaves the object's photometric footprint on nearby surfaces. Supervised removers learn this joint erasure from paired clean plates. Training-free editors freeze pretrained weights, yet most still treat M_obj as the entire editable support and steer sampling with CLIP or DINO energies that do not predict the occluded scene. We present PredErase, a training-free inference procedure on frozen FLUX.2 and I-JEPA. The method separates where Fill may rewrite pixels from what structure should occupy the hole. A contact-band expansion M_flux of M_obj exposes local residuals on the supporting plane. I-JEPA, pretrained for masked token prediction, supplies a context-conditioned hole target in representation space; sparse projected gradients align decoded Fill completions with that target inside the instance, while coordinates outside the packed support stay locked. Under instance-only masks on RemovalBench, RORD-Val, and DEFACTO-Val, PredErase improves the native FLUX.2 backbone. Supervised removers remain stronger on several full-image appearance metrics; the supported claim is training-free object-and-effect editing of frozen Fill, not replacement of paired-data erasers.
Animation production workflows often involve digital colorization of line art, where small unpainted regions ("gaps") frequently occur and remain an underexplored challenge. We conducted a formative study in Japanese animation (anime) pipelines and found that while the paint bucket tool is widely used for base coloring, tiny enclosed areas are frequently overlooked, resulting in time-consuming manual detection and filling. We introduce GapFill, a tool grounded in professional practices that reduces the effort of gap detection, zooming, and color selection. Our deep-learning method suggests appropriate fill colors by referencing surrounding regions, leveraging the flat-color nature of anime-style images. In a user study with 13 professional colorists, our system improved performance and usability in gap-filling tasks over conventional methods. The study also suggested that prediction accuracy alone is not the primary factor for usability, that appropriate colors can be contextually ambiguous, and that GapFill can complement existing tools depending on users' trust in new AI-powered assistance.
Modern image generation and editing systems can produce photorealistic, prompt-aligned images, but still often render familiar objects at implausible relative sizes. To measure this failure mode, we introduce GenScale, a benchmark and evaluation protocol for real-world relative object scale in image generation and editing. GenScale contains 900 image-level entries and 1,643 pairwise anchor-target scale relations across common-object generation, human-product generation with metric dimensions, and scale correction from failed generations. We further design a human-calibrated ordinal judge for scalable pairwise scale evaluation. Last but not the least, we introduce Rescale, a model-agnostic post-processing agent for localized scale correction without modifying the source generator. Experiments reveal that state-of-the-art image generators and editors cannot reliably observe relative scale yet, while Rescale consistently improves scale plausibility across generated and edited images. Together, GenScale establishes relative object scale as a distinct, measurable, and actionable capability for image generation systems.
Explicit visual intermediates can help multimodal large language models (MLLMs) externalize spatial evidence and updated visual states, but their utility depends on whether an image editor can faithfully realize the required transformation. We introduce \textbf{Aphanta}, an automated task-discovery and closed-loop diagnostic framework for the MLLM -> image editor -> MLLM pipeline. Aphanta evaluates three conditions---direct reasoning, reasoning with an editor-generated intermediate, and reasoning with an idealized reference intermediate---to separate potential visual headroom from the practical utility of current editors. Across 20 candidate tasks and multiple editor--MLLM combinations, we find that utility is strongly task-conditioned. Gains concentrate in visual cue injection, grounding, and counterfactual state realization, whereas intermediates requiring symbol-sensitive construction or structural extrapolation are substantially less reliable. On the selected positive-task subset, our consolidated Qwen pipeline improves the mean task score from 0.343 to 0.445 ($+10.2$ points; $+29.7\%$ relative), while the full study also retains filtered and unsuccessful tasks to expose the boundary. These results position image editing as a specialized visual workspace rather than a universal reasoning mechanism, and establish Aphanta as a reusable protocol for measuring task--representation alignment, editor realization, and downstream pipeline utility.
Reward models play an essential role in aligning visual generative models, yet most existing visual reward models use a single scalar score or rely on fixed criteria that cannot adapt to different instructions. This limits both interpretability and task sensitivity, especially for text-to-image generation and instruction-based image editing, where different inputs require different evaluation dimensions. We propose RubricRM, a pairwise generative reward modeling framework that first produces an input-specific rubric with evaluation dimensions, weights, and scoring criteria, and then applies the rubric to score candidate images. We train dedicated RubricRM models for text-to-image generation and image editing using a two-stage training pipeline: supervised fine-tuning teaches the model the rubric-based scoring paradigm, while GRPO further improves scoring through fine-grained dimension-level rewards. Experiments on multiple generation and editing benchmarks show that RubricRM outperforms existing specialized reward models and remains competitive with strong proprietary MLLM judges despite using smaller backbones. Our models, data, and code are available at https://github.com/zijiankan/RubricRM.
Visual demonstrations provide a natural interface for specifying image transformations that are difficult to describe exhaustively with text. However, existing visual in-context learning (VICL) methods primarily focus on appearance-level relation transfer and provide limited support for physically grounded transformations, whose outcomes depend on material properties, geometry, object interactions, and environmental conditions. Given a source--target exemplar pair and a query image, physically grounded VICL requires a model to infer the demonstrated transformation, adapt its effects to the query-specific scene context, and preserve rule-irrelevant content. We introduce PhysVICL-74, comprising 74 physically grounded transformation rules and 5,240 source--target image pairs that form nearly 75K training and evaluation contexts. Its benchmark split separately evaluates novel-instance transfer and unseen-rule generalization. We further propose TransPhy, a framework that decomposes physically grounded VICL into physical-rule induction and transition-aligned rendering. TransPhy first predicts the demonstrated rule and an explicit query-specific target-state description, and then synthesizes the target image through token-wise mixture-of-experts adaptation, with expert routing guided by localized transition cues. Experiments show that TransPhy improves physical-rule adherence, query consistency, and unseen-rule generalization over existing visual in-context editing methods.
Material replacement is a common interior-design operation: changing the material of a selected surface while preserving its geometry, surroundings, and illumination. Despite its commercial relevance, no public benchmark isolates this task, and evaluating it is challenging. Reference-based metrics penalize valid outputs in this inherently one-to-many setting, favor the style of the reference generator, and cannot fairly compare editors that receive different forms of guidance. We introduce MatReplace, a reference-free benchmark that evaluates edits along four verifiable dimensions: local material correctness, global lighting harmony, outside preservation, and inside structure. It defines three tracks that vary one conditioning signal at a time: (A) instruction only, (B) instruction plus region mask, and (C) material reference image instead of instruction. Our results reveal a clear divide between naming and visually grounding materials. In Track A, leading closed-source editors achieve exemplar-level material rendering and surpass the exemplar anchor under our primary aggregate. In Track B, masks help only mask-compatible models with weak scene preservation, with task-paired, single-seed effects ranging from +0.137 to -0.090 across aligned model families. In Track C, reference-image conditioning degrades every family under both aggregates, by -0.031 to -0.508; in the worst cases, models repaint the reference image itself and perform worse than returning the input unchanged. Thus, named-material rendering is largely solved by the strongest closed editors on this distribution, but grounding materials from pixels remains an open challenge. Expert ratings validate our ranking (Kendall's tau = 0.68) and align with our aggregates more closely than GT-referenced or CLIP-based baselines.
Haoyi Zhong, Fang-Lue Zhang, Andrew Chalmers +1cs.CV
We present Mover360, a controllable object manipulation framework for 360° images. Unlike perspective images, 360° images in equirectangular projection (ERP) exhibit horizontal wrap-around, latitude-dependent distortion, and global scene continuity, which makes object-level edits difficult for existing perspective editors to produce and for users to specify. To address this, Mover360 centers on object Translation (relocating a specified object within an existing panorama) while supporting reference-guided Insert and Remove as auxiliary tasks. Its interface unifies point-, bbox-, and mask-guided control by encoding each task into a fixed prompt and a compact, ERP-aligned instruction map. In the default point mode, a single click relocates an object, allowing the model to infer a plausible size, support, and illumination using panoramic context and an auxiliary depth condition. Structurally, Mover360 is a lightweight adaptation of a pretrained diffusion transformer. To generate paired supervision, we construct a UE5 data-generation pipeline with surface-aware object placement and randomized illumination, yielding large-scale paired data and a dual-domain benchmark of synthetic and real panoramas with ground truth for all three tasks. Across both test domains and two evaluation protocols, Mover360 outperforms strong baselines for perspective editing, insertion, and inpainting in reconstruction fidelity, semantic consistency, and distributional quality. Code and our benchmark dataset are available at https://zhonghaoyi.github.io/Mover360/.
Reinforcement learning (RL) enables direct preference optimization for image editing through editing-specific rewards, which remain less developed due to costly triplet supervision and complex task-dependent calibration. In contrast, text-to-image (T2I) generation benefits from a mature and diverse reward ecosystem spanning semantic alignment, aesthetics, realism, glyph shape, and other visual preferences. Extending this ecosystem to image editing would substantially broaden the range of visual preferences accessible to RL-based optimization, prompting the central question: \emph{Can We Perform Image Editing RL without Editing Rewards?} In this paper, we argue that the standard image editing dimensions have potential to be mapped to the T2I reward space: image quality can transfer directly, prompt following can be aligned through a description of the desired visual state, and reference consistency admits a coarse semantic conversion by encoding the source content to preserve. However, editing instructions specify relative changes, whereas T2I rewards require self-contained target descriptions; moreover, semantically valid captions from generic vision-language models may be incompatible with the frozen reward. Hence, we further introduce Lever-Edit, a two-stage framework that learns a reward-aligned captioner for counterfactual target descriptions, freezes it, and optimizes the editing policy solely with the transferred T2I reward. Experiments show competitive editing alignment and source preservation against editing-reward-based fine-tuning, while outperforming intuitive transfer baselines.
Emotion-aware artistic image generation requires a model to satisfy semantic content, artistic style, and target emotion simultaneously. The key challenge is that artistic captions conflate these axes into underspecified free-form text, making fine-grained visual attributes such as brushwork, composition, and tonal atmosphere difficult to ground concretely. We present ReART, a reference-guided retrieval and refinement framework. Our method decomposes test captions and each image annotation in the EmoArt database into structured visual fields, and performs field-wise retrieval over subject, layout, brush-line, and tone-mood dimensions to retrieve role-specific visual references that supply the perceptual detail text alone cannot convey; these references are used alongside a structured prompt for initial synthesis. For samples where any Attribute Alignment Score (AAS) axis falls below threshold, an AAS-driven refinement loop diagnoses failures, constructs constrained repair plans specifying elements to keep, errors to fix, and operations to avoid, routes references by correction purpose, and performs controlled editing under structural preservation constraints. Our system ranks 2nd in Track 1 of the AffectiveArt 2026 Grand Challenge, achieving a perfect AAS of 1.00 and an overall score of 0.78. Code is available at https://github.com/oceanflowlab/ReART.git.
Recent advances in image editing allow impressive manipulation of objects, existing methods still struggle to handle spatial movement in complex scenes, such as objects span different depth layers or are partially occluded. Most image editing methods focus solely on prior information from 2D datasets, emphasizing planar features while lacking support for spatial structures. Even approaches that incorporate explicit positional information fail to capture true 3D spatial relationships, thus limiting accurate object movement in complex scenes. In this paper, we present SpatialDiff, a method that effectively captures 3D spatial structures, enabling precise and consistent object movements in complex scenes. Our core innovations are twofold: (1) Implicit 3D Spatial Modeling, which introduces 3D prior knowledge and enables the model to internally build a comprehensive understanding of the three-dimensional spatial structure; and (2) Global Spatial Supervision, which constrains the latent spatial features to enable the model to perceive changes in object spatial positions caused by editing operations. Experimental results demonstrate that our method significantly improves the accuracy and fidelity of spatial movement in complex scenes.
Omnimodal generation is central to a wide range of content creation and editing applications. In-context conditioning is essential to this paradigm. It allows diffusion transformers to process text instructions and visual references in a shared attention sequence. However, each reference image introduces thousands of tokens. Computation therefore grows rapidly with the number of references. Existing methods reduce computation through structured sparse attention, which limits interactions between reference and target tokens. This structure also makes the reference K and V independent of the denoising target, allowing them to be computed once and reused across steps. However, it blocks visual references from attending to the text instruction. This substantially degrades instruction following and reference fidelity in multi-reference editing. To resolve this conflict, we jointly redesign the token sequence and attention mask. Our beyond-mask design uses static text anchors to connect the instruction to the reference branch. It preserves exact K and V reuse without adding parameters. However, this direct architectural conversion degrades generation quality. We recover the lost performance through teacher-forced velocity distillation, followed by a short on-policy stage in which the teacher supervises student-visited states. To our knowledge, this is the first use of on-policy distillation for architectural recovery in diffusion models. Across three image-editing benchmarks, our method matches full-attention generation quality. With five reference images, it accelerates the complete 40-step denoising process by 3.92x, while static text anchors introduce negligible runtime overhead; the speedup reaches 5.47x at ten references in our scaling study.
We present Swift-Image, a compact unified model for text-to-image generation, single-image editing, and multi-image editing. Our goal is to explore how far a relatively small visual generator can be pushed through systematic training engineering under a constrained computational budget. Swift-Image adopts an efficient 6B single-stream DiT and a progressive training pipeline that evolves from broad semantic coverage to higher resolution, stronger visual quality, and unified generation-editing supervision. For post-training, we employ parallel expert reinforcement learning followed by multi-teacher on-policy distillation to alleviate interference among heterogeneous objectives. We further decouple high-level reasoning from pixel-level rendering with a Prompt Enhancer that translates user requests into generator-aligned visual specifications. For efficient deployment, structural pruning and few-step distillation produce 3B and accelerated variants. Swift-Image achieves leading aggregate performance among evaluated open-source models with only 6B parameters and 243K GPU training hours; the compressed 3B model incurs nearly no loss, while few-step distillation further improves aggregate editing performance with substantially fewer sampling steps. Our study also summarizes practical lessons for architecture, data curriculum, post-training, prompt enhancement, and model compression.
Text editing in product posters entails inserting new text or replacing existing text while preserving product appearance, background content, and global composition. Despite recent progress in instruction-based image editing, general-purpose models remain unreliable in this setting: they often omit or incorrectly render the target text, place it over salient products or pre-existing content, and produce structurally distorted or visually inconsistent glyphs. We introduce \textbf{TextRefine}, a task-aligned post-training framework that combines supervised fine-tuning with operation-specific reward optimization to address these complementary failure modes. For text insertion, our text-span-level reward jointly assesses semantic fidelity and target-span coverage, penalizes spatial conflicts with products and existing text, and employs a gated structural constraint to preserve non-text regions. For text replacement, our glyph-level reward leverages the connectionist temporal classification (CTC) posterior of the target character to provide graded supervision for fine-grained defects, including missing strokes, structural deformations, and confusion among visually similar characters. We further introduce \textbf{OpenTextEdit}, a dataset comprising 100K images for text editing in product posters, with multi-text layouts, detailed text attributes, product masks, and challenging low-frequency characters. Extensive experiments on both insertion and replacement demonstrate that TextRefine consistently outperforms the evaluated image editing baselines in textual fidelity, placement reliability, and glyph quality while better preserving source-image content.
Automating graphic design synthesis from user-provided elements requires both a coherent overall composition and the exact preservation of each asset. Existing methods predict a layout as explicit bounding-box coordinates with a language model and then paste the assets into it, which separates spatial planning from visual synthesis and tends to produce rigid, mis-scaled compositions. We instead ask whether the layout can emerge implicitly inside a pretrained image-editing diffusion transformer. We present Mise-en-Scène, a two-stage framework. In the first stage, a diffusion transformer adapted with a small, knockout-selected LoRA drafts a complete design in which the arrangement of the elements emerges jointly with the rendered canvas. In the second stage, a deterministic match-and-place step moves the original high-resolution assets to the drafted positions, which guarantees exact asset fidelity and yields an editable, layered design that a designer can keep refining rather than a flat image. Notably, a minimal adaptation of the pretrained transformer already suffices, without the specialized conditioning machinery commonly introduced for multi-element generation. On the large-scale PrismLayersPlus benchmark, the designs produced by Mise-en-Scène are the closest to the ground truth in perceived quality among all compared methods, by a wide margin over both an LLM layout planner and a specialized layout transformer, while our match-and-place stage bridges the remaining fidelity gap to the ground-truth composites.
Single-image rephotography aims to synthesize new shots of a scene from a single reference image with specified viewpoints, focal lengths, and photographic effects, which are intrinsically coupled in imaging. Existing methods typically treat these factors separately and struggle under joint control: novel-view synthesis may introduce geometric distortions under focal-length changes, while super-resolution and instruction-guided editing remain confined to 2D and cannot reliably extend detail restoration or appearance control to novel viewpoints. We attribute these limitations to imperfect single-image 3D reconstruction and the sampling limit of continuous focal-length enlargement. To reduce projection bias from geometric errors, we use implicitly transformed foundation-model features for robust target-view guidance. We further formulate focal-length enlargement as a geometry-guided super-resolution problem and exploit generative detail priors to recover details lost during sparse 3D resampling. Built on this 3D-aware generative backbone, we lift photographic-effect control from 2D filtering to 3D-aware appearance editing, preserving content consistency across viewpoints and focal lengths. These components form ReX-Shot, a geometry- and camera-grounded generative framework for single-image rephotography. To our knowledge, ReX-Shot is the first unified framework to jointly control viewpoint, focal length, and parameterized photographic effects from a single image. Experiments show that ReX-Shot outperforms representative baselines across all three controls while enabling near-real-time interactive rephotography.
Xingjian Wang, Zhao Wang, Taihang Hu +14cs.CV cs.AI
Large-scale image generation has benefited from advances in data scale, quality, rebalancing, and recaptioning, yet conventional pipelines typically optimize task-specific datasets in isolation. A central challenge is not only how to curate each task-specific corpus, but also how to organize heterogeneous supervision according to the dependencies among generative capabilities. We present a \textbf{capability-driven data infrastructure} that couples capability-specific supervision construction with capability-aligned curriculum scheduling. Its three specialized yet interoperable data engines build complementary relational supervision for text-image grounding, inter-image transformation, and image-knowledge association, while caption experts align T2I and editing supervision across tasks and granularities. A multi-stage curriculum jointly evolves task composition, visual-concept distribution, data quality, and image resolution along the dependency order of capability acquisition, with capability-aware evaluation closing the loop through targeted retrieval, expert construction, and gap-aware resampling. At scale, the framework curates a 440M-image T2I corpus, 120M editing pairs, and over 27M image-entity pairs. With this infrastructure, we train multimodal diffusion models at two scales from scratch, with 3B and 6B sizes respectively. We conduct quantitative evaluation on CPI-Bench, along with qualitative evaluations across diverse text-to-image and editing scenarios. Experimental results present broad visual coverage, versatile rendering, and effective transfer across generative capabilities.
High-resolution image editing is increasingly demanded in professional workflows, yet existing diffusion-based models remain constrained to resolutions below 1K due to quadratic attention complexity and prohibitive memory requirements. A prevalent workaround employs a two-stage pipeline: editing at low resolution followed by independent super-resolution. However, this approach suffers from two critical issues: information divergence, where hallucinated details contradict the original high-resolution (HR) source, and texture degradation, manifesting as over-smoothed or over-sharpened artifacts. We propose EditBridge, a diffusion bridge framework for efficient ultra high-resolution editing. Unlike conventional diffusion that regenerates from noise, we formulate refinement as structured data-to-data translation from the low-resolution (LR) edited result to its HR counterpart, explicitly conditioned on the original HR source to preserve authentic details. To efficiently incorporate HR source guidance, we introduce a prior-guided block-wise sparse attention mechanism that exploits semantic correspondence from first-stage editing to constrain cross-image interactions to spatially aligned regions, significantly reducing computational overhead. Extensive experiments demonstrate that EditBridge achieves high-fidelity editing with superior perceptual quality at resolutions up to 4K, delivering 3.6--8.4$\times$ speedup at 2K and enabling practical 4K editing in 61 seconds.
Existing image editing frameworks predominantly follow the training paradigm of text-to-image diffusion models. However, extending this paradigm to image editing highlights two inherent discrepancies, specifically, the insufficient attention to edit concept granularity and the training inefficiency caused by sparse supervision signals. To address these issues, we establish a comprehensive hierarchical taxonomy featuring over 1,000 fine-grained edit concepts and build ConceptEdit-12M, a massive dataset of 12 million high-quality editing pairs via an improved synthesis framework. This library-driven approach effectively rectifies the distribution collapse of generated data while ensuring high data fidelity. Furthermore, we propose a dense supervision training strategy that synthesizes multiple non-interfering concepts into single image pairs. By providing richer learning signals, this strategy significantly enhances both training efficiency and overall model performance. Training results validate our strategy, significantly outperforming prior works. Finally, we present ConceptEdit-Bench, a granular evaluation suite designed to diagnose model capabilities across a vast array of real-world scenarios.
With the rapid advancement of image editing models and their widespread application across various domains, there is an increasingly urgent need to deploy these model capabilities directly into real-world scenarios. However, existing benchmarks remain confined to simple single-image tasks, suffering from limited coverage dimensions and an inability to effectively differentiate performance among diverse models. Consequently, they fail to reliably evaluate model performance in complex multi-image editing, highly demanding reasoning instructions, and practical deployment settings. To address these limitations, we propose CPI-Bench, a Comprehensive, Practical and Intelligent benchmark for real-world image editing. CPI-Bench comprises three core subsets: CPI-General-Bench, which comprehensively covers diverse editing tasks and introduces multi-image editing evaluation; CPI-Practical-Bench, which focuses on high-frequency real-user application scenarios; and CPI-Intelligent-Bench, which is dedicated to evaluating capabilities in highly demanding reasoning-based editing. Evaluation results of mainstream image editing models based on CPI-Bench demonstrate that CPI-Bench enhances performance differentiation among models. It provides a comprehensive and reliable quantification of gaps in general editing capabilities, practical deployment efficacy, and advanced reasoning-based editing, offering invaluable guidance for the future optimization of image editing models. Crucially, our ranking analysis reveals that CPI-Bench achieves the highest alignment with the Arena Image Edit Leaderboard, indicating stronger consistency with public human preference rankings, serving as an effective proxy for public human evaluations.
As AI-generated image edits proliferate, the platforms meant to curb the resulting disinformation treat detectability as a single, undifferentiated property: an edit either gets a warning or it does not. We show this is the wrong model. Across a controlled eye-tracking study ($N=59$, Latin-square design, four conditions crossing edit area and semantic plausibility), a mixed-effects analysis reveals that whether an edit is noticed and whether it is correctly judged as fake are dissociable stages, governed by different factors: edit area drives attention capture ($p<0.001$) while semantic plausibility drives judgment accuracy and look-but-fail-to-see (LBFS) error rates ($p<0.001$). This dissociation survives correction for multiple comparisons; a secondary interaction between the two factors does not. This two-stage account extends a long-standing distinction in visual attention research (between pre-attentive capture and effortful recognition) into the new domain of AI-edit detectability. We then test whether a generative eye-movement model can computationally operationalize the attention-capture stage: a Transformer trained to generate scanpaths tracks per-image attention with strong discriminative power (Pearson $r=0.77$--$0.82$ across held-out stimuli) and, on the harder task of predicting LBFS incidence, modestly outperforms a two-parameter linear baseline even without access to the plausibility label ($r=0.52$ vs. $r=0.48$). We report this comparison, our ablations, and our method's limitations (a single fixed train/validation split, not leave-one-subject-out) without inflation, consistent with responsibly communicating what a machine learning system can and cannot do to help curb AI-driven disinformation.
Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editing. We therefore formulate depth and surface-normal prediction as image-form denoising targets, using these dense tasks as structured visual supervision within the same creation interface. Our framework decouples semantic interpretation from spatially aligned visual injection while sharing one multimodal diffusion transformer (MMDiT) backbone across all tasks. Mutual Context Attention (MCA), a paired-video data-construction procedure, and a progressive training curriculum then connect the learned structural cues to temporally localized editing and reference-conditioned creation. A single checkpoint obtains the highest overall score in the reported comparison of unified systems (4.15); adding dense supervision improves OpenVE Overall from 3.98 to 4.06 and Local Add from 3.92 to 4.18. These results support a deliberately bounded conclusion: perception-oriented dense supervision transfers useful structural knowledge to downstream creation, especially editing locality and preservation; we do not claim superiority as a standalone dense predictor.
Robotic manipulation with dexterous hands is a cornerstone of Embodied AI, yet its progress is stifled by the high cost of collecting embodiment-aware teleoperation data. While abundant egocentric videos of human hands offer a scalable alternative, the profound discrepancies in appearance, articulation, and camera viewpoints between human and robotic data raise significant challenges for co-training. Though existing general image-editing models demonstrate strong capabilities, they lack necessary embodiment-specific priors to fully bridge this gap. In this work, we present HandEdit, a unified large-scale embodiment-aware image-editing dataset and benchmark specifically designed to transform human hands and arms into various dexterous robotic embodiments within egocentric frames. HandEdit comprises over 200M editing instances derived from five diverse source datasets, covering 26 distinct URDFs, including 13 hand-only and 13 hand-arm configurations. Alongside the dataset, we establish a unified benchmark protocol with two tracks: Hand-only and Hand-Arm, supporting URDF-conditioned evaluation. We conduct extensive evaluations of 11 representative image-editing baselines using a multi-dimensional metric suite, including generic similarity metrics, VLM-based judgment, and embodiment-aware metrics. HandEdit serves as a critical resource at the intersection of image editing and robotics: it advances embodiment-aware editing models while enabling scalable dexterous robotic learning from abundant human video data, paving the way for more generalizable Embodied AI.
Swarnim Maheshwari, Syed Imam Ali, Vineeth N. Balasubramaniancs.CV cs.AI cs.LG
Most image colorization systems operate in $Lab$ space by predicting chroma ($ab$) while preserving an input-derived luminance channel ($L$). While effective on standard benchmarks, this fixed-luminance design restricts brightness changes and becomes unreliable when grayscale formation deviates from natural-image luminance, as in historical orthochromatic photography. We propose a luminance-agnostic colorization framework that formulates colorization as full-RGB image editing using a foundation image-editing model. To bridge modern panchromatic and historical orthochromatic conditions, we introduce a mixed grayscale objective that trains the model under both standard luminance grayscale and a red-insensitive grayscale formation. Experiments on COCO, ImageNet, and a multi-instance benchmark show that our method is competitive on standard grayscale inputs and substantially more robust under orthochromatic inputs, with qualitative comparisons and a human study indicating fewer visible color artifacts.