Maoli Liu, Zhuohua Li, John C. S. Luics.LG quant-ph
We study quantum multi-armed bandits (QMAB) and quantum linear bandits (QLB) in the model of Wan et al. [2023], where the learner queries each arm or action through a quantum reward oracle or its inverse. Prior work gives algorithms over horizon $T$ with regret $O(K\log T)$ for QMAB with $K$ arms and $O(d^2\operatorname{polylog} T)$ for $d$-dimensional QLB. This leaves open whether the $K\log T$ scale is unavoidable and whether the $d^2$ dependence can be improved. We prove the first minimax lower bounds of $Ω(K\log(T/K))$ for QMAB and $Ω(d\log(T/d))$ for finite-action QLB, resolving the question raised by Wan et al. [2023] of whether regret independent of $T$ is achievable. At the heart of our argument is a high-confidence single-arm quantum testing lower bound for distinguishing a fixed reward mean from an interval of alternatives, proved by the polynomial method and a Remez-type inequality for trigonometric polynomials. A bandit-to-testing reduction then lifts it to the QMAB lower bound, while a linear embedding gives the finite-action QLB lower bound. Complementing the lower bounds, we give a design-based elimination algorithm for finite-action QLB. When the action set has size $\operatorname{poly}(d)$, its regret is linear in $d$, improving the prior $d^2$ dependence and matching our lower bound up to polylogarithmic factors. The algorithm couples a low-bias low-variance quantum mean estimator with a small-support $G$-optimal design through a query allocation matched to the design weights. The design-based elimination reduces the dimension dependence from $d^2$ to $d^{3/2}$ when using Quantum Monte Carlo estimates. The low-variance estimator then makes reconstruction error aggregate through variance rather than worst-case absolute error, removing the remaining $\sqrt d$ factor.
Heyang Zhao, Tianyuan Jin, Weixin Wang +3cs.LG stat.ML
Recent years have witnessed increasing interests in tackling heteroscedastic noise in bandits and reinforcement learning. In these works, the cumulative variance of the noise $Λ= \sum_{t=1}^T σ_t^2$, where $σ_t^2$ is the variance of the noise at round $t$, is used to characterize the statistical complexity of the problem, yielding \emph{simple regret} bounds of order $\tilde{\cal{O}}(d \sqrt{Λ/ T^2})$ for $d$-dimensional linear bandits with heteroscedastic noise. However, with a closer look, $Λ$ remains the same order even if the noise is close to zero at half of the rounds, which indicates that the $Λ$-dependence is not optimal. In this paper, we revisit the stochastic linear bandit problem with heteroscedastic noise, where the action set is prefixed throughout the learning process. We propose a novel variance-adaptive algorithm \texttt{VAEE} (Variance-Aware Exploration with Elimination) for large action set, which actively explores actions that maximizes the information gain among a candidate set of actions that are not eliminated. With the active-exploration strategy, we show that \texttt{VAEE} achieves a \emph{simple regret} with a nearly \emph{harmonic-mean} dependent rate. For finitely many actions, we propose a variance-aware variant of G-optimal design based exploration, which achieves a simple regret with sharper dependence on $d$. We also establish a nearly matching lower bound for the fixed action set setting indicating that \emph{harmonic-mean} dependent rate is unavoidable. To the best of our knowledge, this is the first work that breaks the $\sqrtΛ$ barrier for stochastic linear bandits with heteroscedastic noise.
The stochastic linear bandit, where actions are represented as vectors and rewards are linear, is a central paradigm for sequential decision making. We study a partially observed variant of this problem in which the learning agent only sees a random subset of coordinates for each action. Such partial observability arises naturally in settings like recommendation and healthcare, where full action descriptions can be expensive or even impossible to obtain. In general, this makes sublinear regret information-theoretically impossible. However, we show that this barrier can be overcome when the action vectors have low intrinsic dimension. We propose an algorithm, TOFU-POV, that estimates the latent action subspace using the masked actions, imputes current actions using an epoch-wise frozen representation, and runs OFUL in the resulting low-dimensional coordinates. Our theory shows that TOFU-POV enjoys a $\sqrt{T}$ regret that scales with the intrinsic action subspace dimension as opposed to the ambient dimension and quantifies the interaction between these quantities and the missingness, decision set size, and subspace conditioning. We also devise a rank-adaptive algorithm that does not require the knowledge of the intrinsic dimension. We complement these guarantees with a lower bound based on a novel product construction that separates usual reward-learning uncertainty from a missingness-dependent cost intrinsic to partial observation. Synthetic and real data experiments support our theory and show that TOFU-POV can substantially improve upon natural baselines in this challenging problem.
In stochastic linear bandits, the canonical Upper Confidence Bound (UCB) algorithm admits a simple frequentist regret analysis but can be computationally demanding, while Thompson Sampling (TS) is computationally attractive yet typically harder to analyze due to its non-optimistic nature. We propose Absolute Thompson Sampling (ATS), a simple modification of TS that ensures optimism in expectation by replacing the signed exploration noise with its absolute value. This preserves the computational efficiency of TS while avoiding the technically involved anti-concentration arguments common in TS analyses, enabling a simple UCB-style regret analysis. We show that ATS achieves $\tilde{O}(d^{3/2}\sqrt{K})$ regret, matching existing bounds for TS in linear bandits. We further introduce Ensemble Absolute Thompson Sampling (EATS), which takes the maximum over multiple absolute perturbations with normalization by the ensemble size. As the ensemble size grows, EATS converges to the UCB objective, recovering UCB behavior in the limit. Experiments show that moderate ensemble sizes already yield strong performance. Our results point to a bridge between randomized exploration and deterministic optimism both in theory and practice.