Binyi Ren, Luca M. Meyer, Majid Zamanieess.SP cs.LG
Implantable brain-computer interfaces require on-node spike sorting to reduce telemetry bandwidth and power while maintaining reliable neural decoding. This paper presents a hardware-oriented deep binarized neural network (DBNN) spike-sorting system with two binarized hidden layers with 256 neurons and a fixed-point output layer to enable multiplier-free inference dominated by sign-controlled accumulation and bit-wise logic. The proposed classifier operates on compact 16-sample spike waveforms to reduce the implementation cost (16-256-256-3) and achieves a median classification accuracy of 98.7% on both synthetic and in-vivo datasets. An FPGA prototype on a Cyclone V device operates at 50 MHz and requires 528 cycles per spike, corresponding to a 0.01 ms compute latency, while consuming 828 ALMs and 1023 registers with zero DSP blocks. For ASIC feasibility, the DBNN is implemented using FreePDK45-based flow; synthesis in Synopsys Design Compiler indicates an estimated silicon area of 0.014 mm2 and an operating power of 122 nW at 20 kHz under a 1.1 V supply. These results demonstrate that the proposed DBNN spike sorter offers a favorable trade-off between accuracy and implementation cost, supporting low-power, implantable neural interfaces. Overall, the proposed DBNN spike sorter achieves high accuracy (98.7%) with extremely low hardware cost (0.014 mm2, 122 nW at 20 kHz) and multiplier-free operation, making it suitable for low-power, implantable neural interfaces. This paper introduces the first DBNN designed for real-time neural spike sorting, striking an excellent balance between input data size and network complexity.
Ian T. Vidamour, Fernando Aguirre, Thomas J. Hayward +13cs.LG cs.AI cs.AR
Physical neural networks promise low-power machine learning by computing directly with analogue device physics, but most architectures force nonlinear device responses to act as scalar weights. Inspired by Kolmogorov-Arnold networks, we place trainable nonlinear functions on the connections, making each physical connection a learnable computational element. Realising these functions as analogue band-pass filters on field-programmable analogue arrays, we find that the benefit is task-dependent and follows from the smoothness of the physical basis: the networks represent smooth, continuously valued targets, including robotic kinematics, continuous control, and photovoltaic maximum-power-point tracking, with far fewer nodes and connections than multilayer perceptrons, but offer no parameter-efficiency advantage on classification-like decision boundaries. Trained networks transfer to hardware across approximately 35,000 connections with quantified fidelity, and a dedicated CMOS implementation is projected to operate at approximately 30 microwatts. A memristive realisation reproduces the same behaviour in simulation, indicating that the advantage comes from placing trainable nonlinearity on connections, rather than from a particular device.