As LLM agents operate across structured workflows and sessions, preserving long-term history does not ensure that later contexts can recover relevant evidence through a bounded memory interface. We study this evidence-reachability problem in long-term conversational memory, where retrieval still relies heavily on semantic similarity. This works well for topical recall, but it often misses earlier experiences, plans, or motivations that are semantically distant from the later events they help explain. Existing memory graphs provide cross-memory structure, yet links driven mainly by semantic overlap can duplicate what the host retriever already recovers. We argue that link construction should instead prioritize a sparse set of retriever-complementary associations. We present CABLE (Complementary Antecedent-Based Linking and Expansion), a plug-in augmentation that constructs links designed to extend the host retriever's direct semantic reach. For each new memory, CABLE generates antecedent-oriented queries, retrieves prior memories, subtracts candidates in the direct semantic neighborhood, and verifies the remainder before adding the accepted complementary associations into a sparse directed graph. At retrieval time, CABLE expands the host system's retrieved seeds along these links to surface implicit supporting evidence. We evaluate CABLE with A-MEM on LoCoMo and MA-LongMemEval, and further integrate it into SimpleMem and Mem0g on LoCoMo, using Qwen3.5-27B, DeepSeek-chat, and GPT-4o-mini. CABLE yields higher mean LLM-judge scores in every evaluated system-level setting, with the largest gains in categories where useful evidence is distributed across memories or sessions, including open-domain, multi-session, and preference-oriented questions. These results support prioritizing sparse, reasoning-relevant associations that complement rather than duplicate the host retriever.
While Large Language Model (LLM) agents increasingly rely on long-term memory for persistent interactions, the retrieval mechanisms governing this memory are rarely treated as evolvable components. This static approach limits performance on heterogeneous memory queries, which often demand diverse evidence construction strategies. To address this, we introduce \textbf{ERSkill}, a retrieval-centric framework for self-evolving, skill-guided memory access. ERSkill compiles interaction histories into a structured memory store and represents retrieval behaviors as executable skills composed of fundamental primitives. At inference time, a trained router dynamically matches each query to the optimal skill to construct tailored evidence for answer generation. To enable continuous improvement, ERSkill co-evolves the skill set and the router during training. It employs an experience trie to efficiently record explored retrieval paths, alongside a double-frontier mechanism that safely decouples the expansion of new skill capabilities from stable, router-facing deployment. Experiments across multiple agent memory benchmarks demonstrate that ERSkill substantially outperforms strong non-evolving and self-evolving baselines. Notably, it improves the overall average across F1, BLEU-1, and LLM-judge scores by 31.3\% with Qwen3-Next-80B-A3B-Instruct and by 28.1\% with GPT-5.4-nano.
Mohammad Amanlou, Parham Abed Azad, Farbod Davoodi +3cs.AI cs.CL cs.HC
Human-like cognition does not select past experience by topical similarity alone: affective significance and unresolved conflict also shape what becomes accessible. We present PsychoAgent, a cognitive architecture for LLM agents that separates factual and affective memory and integrates both through a conflict-aware executive controller. Affective memories are first filtered by semantic relevance and then re-ranked by salience, preserving topical fit while allowing emotionally important traces to enter the prompt. Across three controlled conflict scenarios, the full architecture retrieved more conflict-critical memories than semantic-affective and single-memory RAG baselines (0.933 vs. 0.500 and 0.667), with a small semantic-similarity cost. Five blinded raters evaluated 27 outputs. After within-rater standardization, the full architecture had the highest overall mean (+0.22 SD), but corrected pairwise differences were not significant. A three-day illustrative trace further shows persistent affect, offline memory recombination, and selective memory reweighting. The findings support affect-sensitive retrieval as an inspectable mechanism for modeling human-like conflict effects in LLM agents.
Existing multimodal long-term memory agents use external memory to overcome the limited context available for long videos. However, most methods emphasize what to store rather than how stored memory should be retrieved. When retrieval becomes inaccurate or repeatedly fails to obtain useful evidence, existing agents lack mechanisms to diagnose failures from previous task trajectories and adapt future search strategies.We introduce Reflective Retrieval Memory (RRM), a reflective memory framework for long-horizon multimodal reasoning. RRM augments an entity-centric multimodal memory graph with reflective experience memory, which distills transferable procedural retrieval knowledge from historical task trajectories. Unlike episodic and semantic memories that preserve factual evidence from the current video, reflective experience memory captures reusable search strategies across tasks. RRM converts retrieved experiences into query-level guidance, while answer generation remains conditioned only on factual evidence newly retrieved from the current video. A lifecycle management mechanism further regulates experience memory through usage frequency, reuse feedback, and temporal decay, thereby reducing redundancy and noise. RRM consistently outperforms previous state-of-the-art approaches on M3-Bench-Robot, M3-Bench-Web, and Video-MME-Long, demonstrating the effectiveness of reflective retrieval memory for long-horizon multimodal reasoning.
Steve Aschenbrenner, Marcel Heisler, Thomas Sievers +1cs.RO cs.AI cs.HC
Social robots that rely on large language models for conversation are unable to retain information across sessions. This absence of memory violates social expectations, potentially preventing the formation of persistent relationships. This paper presents a lightweight episodic memory module that integrates vector-based semantic retrieval with an LLM-controlled dialog system, deployed on the humanoid robot head Kim. The module employs a hybrid scoring function combining cosine similarity with a memory strength metric to retrieve contextually relevant past interactions and inject them into the generation prompt. The system was evaluated in a within-subjects video-based online study (N = 43) using the Human-Robot Interaction Evaluation Scale (HRIES). Results show that episodic memory significantly increased perceived sociability (d = 0.60, p < .001), with the strongest effects on perceived trustworthiness (d = 0.62) and warmth (d = 0.56). Perceived disturbance remained unchanged (d = 0.00), indicating that the implemented approach to personalized recall did not trigger privacy-related discomfort or uncanny valley effects. These findings suggest that episodic memory serves as a social lubricant in embodied Human-Robot Interaction, enhancing relational quality without eliciting negative affective responses.
LLM-based autonomous agents require external memory to overcome their statelessness and limited context window for long-term interaction and dynamic knowledge reasoning. However, existing memory retrieval methods often lack adaptability and sample efficiency, and struggle to retrieve the right mixture of memories from heterogeneous stores. We propose Exploratory-Assimilating Reflection (EAR), a framework for high initial retrieval performance and sample-efficient adaptation. EAR combines two mechanisms: Exploratory Reflection, which performs iterative search to bootstrap retrieval and collect useful experiences for each query, and Assimilating Reflection, which replays these experiences from an Experience Buffer to refine a global reranker more efficiently than methods relying only on immediate rewards. Experiments show that EAR improves retrieval by up to 17.9% over the baseline retriever on two long-term dialogue benchmarks. We also show that EAR is highly sample-efficient and robust to noisy feedback.
Rachel F. Heaton, John E. Hummelq-bio.NC cs.AI cs.CV cs.HC
Visual brand language is the set of visual properties that convey brand identity for a product. What is the impact of visual brand language on a person's ability to recognize and understand the functional identity of an object? Using an empirically supported modeling framework based on the JIM model of object recognition and the LISA model of analogical inference, we simulated the impact of visual brand language on object recognition, the allocation of attention, and retrieval of functional information about objects. Our simulations predict that brand information captures attention and can slow recognition of an object's functional category, with greater degrees of branding causing larger effects. These results have potential implications for the usability and experience of designed objects.
Memory systems are essential for personalized Large Language Models (LLMs). However, existing retrieval methods in these systems primarily rely on semantic similarity, potentially missing logically critical memories with limited semantic overlap. Current benchmarks remain inadequate for evaluating this problem. To address this gap, we construct IMLogic, the first high-quality benchmark targeting implicit logical memory retrieval in long-dialogue scenarios. Motivated by this challenge, we introduce root memory, a structured, decision-preserving representation that distills reusable personalized logic from long-term user histories. We then propose RootMem, a plug-and-play framework that first distills raw histories into structured root memories and then uses an LLM-based router to activate logically relevant ones, complementing semantic retrieval with personalized decision logic. Extensive experiments demonstrate that RootMem significantly outperforms the strongest retrieval baselines and consistently boosts the accuracy of existing memory agents. Our benchmark and codes will be available at https://anonymous.4open.science/r/IMLogic-DBB3.
Video world models hold promise for simulating interactive environments, yet maintaining consistent long-term memory across complex camera trajectories remains a critical challenge. Existing methods typically rely on computationally expensive context scaling or rigid heuristic retrieval mechanisms, which lacks generalization to varying camera trajectories and environments. In this paper, we propose Compression and Retrieval (CaR), an attention-driven implicit memory retrieval mechanism to overcome these limitations. By injecting viewpoint information via positional encoding, our method performs flexible memory retrieval through attention computation. To efficiently process extended contexts with minimal computational overhead, we further introduce a lightweight context compression network. Furthermore, we construct SceneFly, a large-scale synthetic dataset featuring realistic camera trajectories and frame-level annotations to train and evaluate long-horizon video world models. Extensive experiments demonstrate that our approach achieves state-of-the-art results on established benchmarks and exhibits strong generalization to open-domain scenes.
Long-context dialogue systems must decide both when to access memory and which parts of the interaction history are relevant. Existing approaches typically rely on heuristic retrieval signals or always-on memory usage, failing to account for the changing and potentially inconsistent nature of user preferences. In this work, we propose a unified framework for memory access and selection based on changing preferences. We formulate personalized memory retrieval as identifying which historical turns provide evidence about a user's latent preference state, rather than relying on surface-level semantic similarity. To this end, we quantify the utility of each memory turn using a Bayes factor, defined as the improvement in the model's likelihood of the reference response when the turn is included in context. This provides a principled measure of evidence strength and a unified signal for both memory access and selection. By framing memory retrieval as utility estimation, the model learns to identify salient turns and regulate memory usage based on expected utility. Experiments on four heterogeneous memory benchmarks show that our approach outperforms existing embedding-based retrieval on long-context, preference-intensive tasks where modeling changing preferences is essential, while remaining competitive in low-density regimes where semantic similarity suffices.
Large language model (LLM)-based coding agents increasingly rely on external memory to reuse prior debugging experience, repair traces, and repository-local operational knowledge. However, retrieved memory is useful only when the current failure is genuinely compatible with a previous one; superficial similarity in stack traces, terminal errors, paths, or configuration symptoms can lead to unsafe memory injection. This paper reframes issue-memory use as a selective, risk-sensitive control problem rather than a pure top-k retrieval problem. We introduce RSCB-MC, a risk-sensitive contextual bandit memory controller that decides whether an agent should use no memory, inject the top resolution, summarize multiple candidates, perform high-precision or high-recall retrieval, abstain, or ask for feedback. The system stores reusable issue knowledge through a pattern-variant-episode schema and converts retrieval evidence into a fixed 16-feature contextual state capturing relevance, uncertainty, structural compatibility, feedback history, false-positive risk, latency, and token cost. Its reward design penalizes false-positive memory injection more strongly than missed reuse, making non-injection and abstention first-class safety actions. In deterministic smoke-scale artifacts, RSCB-MC obtains the strongest non-oracle offline replay success rate, 62.5%, while maintaining a 0.0% false-positive rate. In a bounded 200-case hot-path validation, it reaches 60.5% proxy success with 0.0% false positives and a 331.466 microseconds p95 decision latency. The results show that, for coding-agent memory, the key question is not only which memory is most similar, but whether any retrieved memory is safe enough to influence the debugging trajectory.