Mohammed Yusuf Mujawar, Noorbakhsh Amiri Golilarzcs.CV cs.NE
Vision Transformers provide strong visual representations but typically rely on slowly updated parameters, limiting their ability to organize newly acquired information across different memory timescales. This work proposes \textit{Hierarchical Hebbian Memory}, a three-level memory architecture composed of rapid Working Memory, persistent Routed Episodic Memory, and slower Semantic Memory. A learned controller regulates memory contribution, read and write routing, plasticity, retention, and consolidation. A causal read-before-write lifecycle ensures that the current outcome cannot influence the prediction it supervises. The architecture is evaluated on Omniglot 5-way 1-shot recognition and CORe50 continual object recognition. With Swin-Tiny, the hierarchical model reaches 97.39\% accuracy on Omniglot and 95.37\% final accuracy on CORe50 when combined with experience replay. Learned multi-bank retrieval reaches 47.50\% delayed-association accuracy, compared with 24.17\% for a single persistent bank and 25.00\% without memory. After intervening distractors, Episodic Memory retains approximately 0.96 cosine similarity with stored associations, while Working Memory falls to approximately 0.05. These results show that Hebbian association and learned memory routing can jointly organize online visual experience across rapid, persistent, and consolidated memory timescales within Vision Transformers.
Matteo Dunnhofer, Christian Micheloni, Kohitij Karcs.CV q-bio.NC
How does an intelligent visual system combine what objects look like with how they move while remaining robust as appearance changes? We addressed this question by comparing human perception and neural activity in macaque inferior temporal cortex with representations from image- and video-based neural networks spanning recognition, segmentation, optic-flow processing and predictive world modeling. Temporal integration improved object representations, but most video recognition models generalized poorly when appearance was disrupted while motion structure was preserved. Humans and macaque IT remained robust. Notably, predictive world models combined strong cross-appearance generalization with the closest correspondence to IT, outperforming other video-modeling approaches in neural fidelity. Yet no model reproduced the cortical transformation from early appearance-dominated responses toward later appearance-invariant motion coding. These results identify progressive integration of motion into object representations as a principle of robust dynamic vision and implicate predictive learning as a promising route toward realizing this computation in artificial systems.
Filtering noise is a fundamental part of data preparation that enhances image quality for applications such as object segmentation, detection, and recognition. Various noise reduction techniques are proposed in the literature, including the use of median, Gaussian, and bilateral filters. Convolutional neural networks (CNNs) have gained popularity in image denoising owing to their ability to extract complex patterns and features from data. CNNs are highly adaptable, making them effective tools for various image-denoising tasks. One drawback of CNN-based techniques is that they require an appropriate training dataset and all images to be resized. Another notable drawback of all these filtering techniques is that they work for certain types of environmental and camera noises. To bridge this research gap, in this paper, for the first time, instead of denoising, we propose an approach that filters out poor-quality images for various environmental and camera impacts. In our approach, quality is assessed using an image quality assessment metric and an optimum threshold is used to filter out poor-quality images. We also ensure that a sufficient number of images remain to develop the deep learning (DL) model. The results produced using real and simulated traffic and object recognition data demonstrate the performance supremacy of the proposed approach compared with the state-of-the-art approaches. The average recognition accuracy for our proposed approach is 93.8% for the traffic sign recognition dataset and 84.9% for the object recognition dataset. This indicates our model's potential for real-life applications such as autonomous vehicles.
Rachel F. Heaton, John E. Hummelq-bio.NC cs.AI cs.CV cs.HC
Visual brand language is the set of visual properties that convey brand identity for a product. What is the impact of visual brand language on a person's ability to recognize and understand the functional identity of an object? Using an empirically supported modeling framework based on the JIM model of object recognition and the LISA model of analogical inference, we simulated the impact of visual brand language on object recognition, the allocation of attention, and retrieval of functional information about objects. Our simulations predict that brand information captures attention and can slow recognition of an object's functional category, with greater degrees of branding causing larger effects. These results have potential implications for the usability and experience of designed objects.
Can a vision model truly see an object, or does it only fit surface-level visual cues? Following Wittgenstein's view that the limits of language are the limits of the world, we view a model's recognition ability as bounded by the descriptive system it has learned. In current vision models, this system is often realized through learned feature representations that exploit local statistical cues. We therefore ask whether a model can still classify correctly when such local cues provide no stable basis for distinction. We formalize this question with syntactic distance, which measures class separability through the symmetry of the operations mapping one class to the other: positive distance exposes exploitable local features, whereas zero distance requires global semantics rather than local rules. We construct a visual self-referential task in maximum-variance binary noise: positive samples contain a closed square, while negative samples contain an otherwise identical square with one flipped boundary pixel. The two classes differ in global semantics but have zero syntactic distance, making local statistical shortcuts unreliable. Experiments on ResNets and Vision Transformers reveal a consistent phase-transition phenomenon, with accuracy collapsing to random guessing once the image scale crosses a critical point and does not recover within the tested range. Larger training sets and models only delay this collapse, while globally attentive ViTs reach it earlier. These results reveal a structural capability boundary of current architectures on global-concept tasks, suggesting that general intelligence may require creating new language, not reusing an existing one.
Philipp Allgeuer, Jan-Gerrit Habekost, Stefan Wermtercs.CV
Robots operating in real-world environments must in general be able to recognize previously unseen objects. As robotic systems move toward open-world autonomy, there is a growing, yet largely unmet, need for open vocabulary object detectors that are prompt-free and efficient enough for continuous deployment. We present AnomNOVIC, a two-stage known-workspace framework that combines a masked autoencoder (MAE) trained for anomaly detection, with NOVIC, a powerful real-time prompt-free open vocabulary image classifier. The MAE produces generic object-agnostic bounding boxes, allowing NOVIC to classify salient image regions without requiring a predefined candidate class list. We evaluate AnomNOVIC against strong open vocabulary baselines in a tabletop robot-object environment featuring the NICOL humanoid robot, reaching 47.1% AP / 57.5% AP50 for prompt-free recognition, and 59.0% AP / 72.5% AP50 if class candidates are provided. Across additional datasets, including an in-the-wild test set with 48 unique objects, AnomNOVIC reaches up to 82.6% prompt-free detection and classification accuracy. These results significantly surpass all tested open vocabulary baselines, including YOLO-World-v2, OWLv2, and YOLOE.
The Thousand Brains Theory (TBT) and its open-source Monty framework model object recognition through sensorimotor inference -- identifying objects by actively moving a sensor across their surface and building evidence contact by contact. The current implementation encodes each contact as a dense floating-point vector. While Monty tracks inter-step displacement and accumulates evidence across contacts, it treats the feature activation pattern at each contact as an unordered set - the directional sequence in which features are encountered carries no representational weight. In TBT, the sequence of contacts carries spatial meaning: knowing that feature A was felt before feature B during a left-to-right sweep tells you something about where A and B sit on the object. Dense vectors discard this ordering. We propose replacing dense vectors with rank-order spike packets: each contact produces a brief burst of neural events where the most strongly activated neuron fires first. The time gap between successive bursts implicitly encodes sensor displacement without explicit coordinate calculations. A biologically motivated learning rule (STDP) encodes traversal direction into synaptic weights. A learnable parameter lambda adjusts reliance on earlier versus recent contacts, adapting to each object's geometry. We derive three testable predictions and specify an implementation of four components in approximately 450 lines of NumPy. Three synthetic experiments confirm the core claims: temporal coding achieves perfect discrimination accuracy on objects with identical features in different spatial arrangements, where dense accumulation performs at chance; temporal coding maintains a 30-50 percentage point advantage across all tested noise levels; the adaptive lambda converges to distinct values, reflecting object geometric complexity. End-to-end evaluation on Monty's YCB benchmark is left for future work.