Recently, diffusion-based removal methods have achieved promising visual quality in removing both target objects and their associated effects. However, they typically rely on multi-step denoising, leading to high inference cost. Directly applying existing one-step distillation methods is also suboptimal, since their global objectives lack explicit region-wise calibration and may weaken the asymmetric edit-and-preserve behavior required by object-effect removal. To address these challenges, we propose TurboClear, a one-step SDXL-based object-effect removal model. During training, we design Region-Calibrated Distribution Matching (RDM) for region-aware distillation to preserve the teacher model's asymmetric edit-and-preserve behavior. Furthermore, we propose Learnable Spatial Fusion (LSF) for lightweight inference-time fusion. Extensive experiments show that TurboClear significantly improves inference efficiency while maintaining competitive visual quality. TurboClear reduces the computational overhead by up to $40.04\times$ compared to ObjectClear, and by up to $665\times$ against the Flux-based method OmniPaint, all while maintaining comparable or better visual removal quality. Code is available at https://github.com/GuoCalix/TurboClear.
We propose amortized moment matching, utilizing neural networks to learn data moments as distributional training signals. By casting diffusion denoisers through polynomial projections, we establish a general framework for moment amortization, revealing that an $n$-th degree projection explicitly identifies data moments up to order $n+1$. Derived from the tractable affine case, we instantiate the Amortized Fréchet Distance (AMFD) loss. Unlike FD-loss which relies on explicit marginal moment calculations, AMFD is able to dynamically learn conditional moments via an alternating, matrix-free optimization pipeline that effortlessly scales to high-dimensional data. When operating on global representation features, AMFD serves as a powerful post-training objective; empirically, its neural formulation yields more robust training dynamics than exact statistical matching, substantially surpassing the FD baseline on the FDr$^6$ metric and achieving superior one-step generation on ImageNet. Furthermore, it unlocks direct exploration within native generative spaces, suggesting that the first two moments can identify target distributions only in spaces with strong semantics. Finally, when scaled to text-to-image generation, the condition-aware nature of AMFD unlocks massive gains in instruction-following capabilities, enabling our one-step models to outperform their multi-step FLUX.2 [klein] 4B teachers on the GenEval benchmark while achieving on-par performance on PickScore. Code and checkpoints are available at https://github.com/poppuppy/amfd.
Recent one-step text-to-image (T2I) models enable efficient image synthesis and provide new opportunities for real-time image editing. However, existing one-step editing methods primarily rely on text conditioning for semantic transformation, lacking explicit spatial control over \textit{where} to edit. More importantly, even when spatial constraints are introduced, these methods often struggle to achieve strong and stable semantic modifications within the target regions. In this work, we revisit one-step image editing from a spatially controlled perspective and identify two key challenges: discovering editable regions and achieving effective localized semantic transformation. We reveal that existing methods perform global semantic transport, which limits high-intensity local editing under the one-step setting. To address this issue, we propose \textbf{WhereEdit}, a framework that reformulates one-step editing as localized adaptive editing. WhereEdit automatically identifies semantically relevant regions from internal model features and applies adaptive local modulation to enhance target-region editing while preserving non-target areas and structural consistency. Experiments on the PIE-Bench benchmark demonstrate that WhereEdit consistently outperforms existing one-step image editing methods, achieving superior editing quality while maintaining the efficiency of one-step generation. Additional experiments with region-level supervision further highlight the importance of explicit spatial reasoning for high-quality one-step image editing.
Peng Sun, Zhenglin Cheng, Deyuan Liu +3cs.LG cs.CV
Modern generative models typically rely on an adversarial critic, a prescribed noise-to-data path, or an autoregressive factorization. Instead, we show that a proper distributional energy can induce sample-level motion and provide direct regression supervision for a one-step generator. Three-Body Scattering Modeling (TBSM) for generation turns the energy distance into a constant-size per-projectile interaction: each projectile is attracted toward one real source and repelled from one independently generated source. Conditioned on the projectile and its condition, its expectation equals the $2$-Wasserstein gradient-flow velocity of $\frac12D_E^2(P_θ,Q)$. A batch of $B$ frozen-target events yields $O(B)$ sample-level losses, each using one reference for its condition instead of the minibatch-wide all-pairs field used by methods such as Drifting Models. Tracking this conditional expectation online can reduce field noise. Using scattering in frozen image features, TBSM trains one-step generators on ImageNet-256, achieving FID${}=2.23$ with pixel-space PixelDiT-XL and FID${}=1.63$ with latent-space DiT-XL at NFE${}=1$. We provide a design map relating diffusion-related supervision, Drift-like dynamics, and GAN-like objectives. These results establish tracked scattering as a route to high-dimensional one-step generation. Code: https://github.com/sp12138/TBSM.
Video object removal is a fundamental yet challenging task in video editing. Despite recent progress, existing methods typically fall into two categories. Traditional approaches based on optical flow or attention mechanisms often introduce noticeable artifacts and yield unnatural results. In contrast, diffusion-based methods improve visual realism but demand multiple denoising steps, limiting their practicality. To address these issues, we propose From-Draft-to-Draft-Free (D2DF), a framework that distills the ability of transforming coarse drafts into refined videos into a one-step video generation model. Within D2DF, a teacher model is trained to refine low-quality removal results ("drafts") into high-fidelity videos by multiple steps. Then, through Prior-Privileged Consistency Distillation (PPCD), we distill this capability into a student model that performs one-step removal conditioned on the draft. To eliminate draft dependency, we introduce a Self-Guided Fast Planting (SGFP) module based on our Temporal Masked Transformer that autonomously generates scene-consistent pseudo-drafts in latent space, enabling a fully draft-free one-step model. Extensive experiments show that both draft-conditioned and draft-free versions achieve state-of-the-art performance on multiple metrics, surpassing traditional and multi-step generative methods in both quality and efficiency. The denoising process for a single video takes only about 1 second.
Yuran Chen, Xinye Cai, Zhonglin Gong +1cs.RO cs.AI
Generative models such as diffusion and flow matching have advanced robotic visuomotor policies by modeling multimodal action distributions, but their multi-step sampling or ODE solving introduces inference latency. Existing one-step acceleration methods often compress the whole generation process into a single large update, leading to spatial deviation, frequency distortion, and mode averaging. This paper proposes a high-fidelity one-step generative visuomotor policy framework that addresses these issues with three complementary mechanisms. Recursive Consistent Action Flow (RCAF) uses recursive correction to compensate for spatial truncation errors and align one-step predictions with refined flow trajectories. Dual-Timestep Frequency Consistency (DTFC) preserves high-frequency manipulation details through adaptive spectral consistency across flow timesteps. Contrastive Flow Matching (CFM) separates entangled action flows with a margin-based repulsive objective, reducing ambiguous actions in multimodal manipulation. Experiments on RoboTwin, RoboTwin 2.0, Adroit, DexArt, and real-world robot platforms show that the proposed method achieves competitive or superior performance compared with strong 10-step generative policy baselines while requiring only one forward pass (1 NFE), enabling low-latency visuomotor control.
We elucidate the design space of Representation Distribution Matching (RDM), our name for the paradigm that trains a one-step image generator by matching generated and reference feature distributions under frozen pretrained encoders. We identify two design axes, how the distributions are compared and the representations they are compared in, and controlled studies along them yield three findings. First, the classical MMD, which could not train convincing generators a decade ago, becomes a strong and scalable objective once estimated right. Second, the generated batch is then the operative variable, with an optimum above 2048, far beyond customary batch sizes. Third, any single representation can be gamed, driven below the real score while images stay visibly fake, so we match against a balanced battery of encoders and evaluate with SW_r14, a Sliced-Wasserstein distance over 14 encoders that is independent of the training loss and resists gaming. Combining the preferred choices yields improved RDM (iRDM): it sets the one-step state of the art on ImageNet at SW_r14 1.30, corroborated by PickScore, a human-preference proxy our objective never optimizes, which prefers it over the prior best one-step generator on 71.2% of matched samples. The same recipe post-trains the four-step FLUX.2 [klein] into a one-step generator, surpassing the four-step version on GenEval, 0.826 to 0.794, and on PickScore, 22.76 to 22.58, in 90 H200 GPU-hours. Project page: https://alan-lanfeng.github.io/rdm/.
Modern one-step diffusion models achieve impressive quality through distribution-based timestep distillation. Yet, they rely on a critical assumption: Teacher and Student must inhabit the same latent space. This Shared-Space constraint prevents knowledge transfer from modern high-capacity Teachers (e.g., SD 3.5 and Flux) into compact, deployment-friendly Students such as SD 1.5, whose latent resolution and VAE parameterization differ from the Teacher. We formalize this overlooked regime as Cross-Space Distillation, where Teacher and Student differ in both latent resolution and VAE space. To enable distillation under this mismatch, we introduce the Bridge, a lightweight latent interface that maps Student latents into the Teacher space without modifying the Student backbone. Bridge combines a frozen Student VAE decoder as a spatial prior with a compact learnable projector, and is trained with latent reconstruction and attention fidelity objectives for stable Teacher-space alignment. Across diverse modern Teachers, Bridge enables substantial gains for compact one-step Students; for example, it improves SD 1.5 from 5.4 to 9.4 HPSv3 while preserving one-step inference, low latency, and broad ecosystem compatibility. These results show that heterogeneous large Teachers can be distilled into efficient, deployable backbones through a lightweight latent-space interface.
Binh Mai, Tran Quoc Bao Le, Hung Dinh +1cs.SD cs.AI cs.MM eess.AS
Diffusion-based text-to-audio (TTA) models achieve impressive synthesis quality but suffer from high inference latency due to iterative multi-step denoising. Existing one-step approaches alleviate this issue but still rely on paired text--audio data during distillation. To address these limitations, we propose SwiftAudio, a one-step TTA framework that performs audio-free distillation from a pretrained diffusion teacher using only text captions. Specifically, we adapt Variational Score Distillation (VSD) to the audio domain and introduce a temporal smoothness regularization objective to encourage coherent latent audio representations. This design enables the student model to inherit the teacher's generative prior without requiring paired audio supervision and allows effective training with only approximately 45K captions. Experiments on AudioCaps and Clotho demonstrate that SwiftAudio achieves state-of-the-art performance among strict one-step methods and substantially narrows the gap to multi-step diffusion systems. Project page: https://swiftaudio.org/
Most diffusion and flow-matching generators define the prior, probability path, and prediction target in the same representation space. Latent diffusion improves efficiency by moving this path into an autoencoder latent space, but the final sample is still produced by a separately trained decoder. This separation creates a mismatch: the generator is optimized for latent-space prediction, while final quality depends on how the decoder handles generated latents that may differ from clean encoder outputs. We introduce CrossFlow, a cross-space flow formulation that maps noisy latent inputs directly to pixel-space images. The key technical step is a velocity-free one-step objective: the latent trajectory defines the training path, but the supervised prediction is an image rather than a latent displacement. This lets one model act both as a one-step latent-to-pixel generator and as a decoder replacement for latent diffusion pipelines. On class-conditional ImageNet-1k at $256\times256$, CrossFlow-XL achieves 1.62 FID with one function evaluation. Ablations show that the latent encoder and pixel-space perceptual and adversarial losses are important for fidelity. These results indicate that cross-space flow objectives can combine the efficiency of latent representations with direct pixel-space supervision, without requiring a separate decoder at inference.
Despite the significant training acceleration and promising performance, Representation Autoencoders (RAEs) are mainly criticized for poor distillation effectiveness. In this work, we argue that RAE is competent at high-quality one-step generation. We achieve 1.48 FID with only 16-epoch distillation on ImageNet 256 dataset, surpassing various state-of-the-art methods. To achieve this, we quantitatively study the geometrical behavior of different underlying data spaces. We conclude that conventional distillation methods heavily rely on priors of plain teacher denoising trajectories, while RAE incurs much more complex trajectories with poor properties due to ill anisotropical latent space. We introduce the recently proposed drifting field as the distillation methodology, which makes use of semantically rich RAE latents and provides direct supervision involving no dependency. Bridging our Drift-RAE with previous generative paradigms, we propose several insightful modifications, including the first extrapolation-based guided sampling pipeline for one-step generation with barely no cost. The code will be made publicly available.
Yitong Chen, Shiduo Zhang, Jingjing Gong +1cs.CV cs.AI cs.LG cs.RO
Generating diverse images from sparse text is hard; generating compact actions from rich observations is easier. From the condition-target view, Vision-Language-Action (VLA) thus aligns with image-to-text, not text-to-image. We formalize this view through the irreducible velocity loss $R_v(t,c)$ of standard flow matching and validate it with a controlled 8-mode toy experiment and image-to-text MNIST task. We then show that high-noise training boosts one-step VLA decoding on standard LIBERO, achieving 95.6% on LIBERO-Long, and remains competitive across LIBERO-Plus, LIBERO-Pro, and real-world robot tasks, while ablations that weaken the condition or expand the horizon predictably erase the one-step gain. These results suggest that whether one-step action generation works in VLA depends not on specialized training, but on the condition-target structure.