Sangmin Song, Sarath Kodagoda, Marc G. Carmichael +4cs.CV cs.AI
We present Voxel-Grounded Online Instance Manager (VOIM), a training-free voxel-grounded instance manager that builds open-vocabulary 3D instance maps from RGB-D or from monocular RGB alone, a regime no prior training-free system addresses. Online systems typically segment object instances and label them at first detection, committing when evidence is weakest. VOIM instead defers label and instance decisions until soft evidence from unmodified, off-the-shelf perception has accumulated per voxel across views. We show that the mapping stage, rather than the particular perception models, carries the result: across four perception configurations on ScanNet++, varying the region descriptor, the detector label prior and the mask source, the map exceeds the strongest online RGB-D system, OVO-SLAM, by between 4.8 and 11.7 mIoU. Perception is not neutral, and substituting that baseline's own descriptor family costs 4.1 of the margin, yet the baseline carries the marginally better 2D descriptor (33.7 vs. 31.5 mIoU over three scenes) and still realizes the weaker map. Under a like-for-like protocol VOIM reaches 44.07 mIoU on ScanNet++ against 32.37, winning all ten scenes and both aggregations (pooled 33.31 vs. 25.97), and the same system runs unchanged to fully monocular RGB, matching that baseline pooled on Replica (27.80 vs. 27.50). The advantage is regime-specific: under Replica's all-classes scoring, matched inputs give a split result, 28.60 vs. 27.50 pooled against 24.59 vs. 30.11 on the per-scene mean. Room scale is label-limited and building scale drift-limited. Labeling does not run in real time, dominated by per-class detection over the full vocabulary. The maps export occupancy grids and resolve free-form queries to object instances.
Open-Vocabulary Audio-Visual Semantic Segmentation (OV-AVSS) aims to perform pixel-level segmentation of sound-emitting objects from an open set of categories. The previous method relies on a class-agnostic foreground definition, which groups semantically diverse objects into a heterogeneous positive set, causing the model to learn unstable sounding patterns and produce unreliable proposals. To address this, we reformulate the objective to be category-specific and propose a novel Acoustically Grounded Cost Learning (AGCL) framework to transform the static, audio-agnostic visual-text priors into dynamic, audio-grounded cost representations. For intra-category soundingness discovery, we devise Audio-Modulated Cost Generation (AMCG) and Audio-Guided Temporal Aggregation (AGTA) modules to enable both frame-level sounding region highlighting and video-level temporal refinement with a low-intrusive audio injection mechanism. For inter-category distractor discrimination, we introduce a Synergistic Distractor Mining (SDM) strategy, which selectively penalizes acoustically and semantically confusing negative categories to learn more discriminative decision boundaries. Extensive experiments on the AVSBench-OV dataset demonstrate that our method significantly outperforms previous state-of-the-art approaches, particularly on unseen categories. Code is available at https://github.com/spyflying/AGCL.
Object-counting methods have rapidly shifted from class-specific density regression to open-vocabulary, foundation-model-backed counters. These methods now enumerate instances from various visual and textual prompts. While this shift marks major conceptual progress, our survey argues that claims of universal generality have outpaced the evaluative infrastructure. Most progress metrics rely on a few saturated benchmarks that models exploit for statistical regularities. Newly introduced diagnostic datasets reveal systematic failures in semantic grounding, temporal identity, and spatial reasoning with occlusion. To address these failures, we introduce a five-axis taxonomy (modality, mechanism, prompting, supervision level, and generalization setting). We use this taxonomy to audit the literature across application domains, including microscopy, remote sensing, crowd counting, and agriculture. This formalizes prevailing challenges into six structural contradictions. From these, we propose a roadmap for compositional scene understanding, active counting agents, and unified multimodal evaluation protocols. The main imperative is to build a robust evaluation infrastructure to distinguish open-world generalization from benchmark-specific optimization, rather than simple incremental engineering.
Recently, open-vocabulary zero-shot 3D scene understanding using vision foundation models has emerged as a promising alternative to data-intensive supervised methods. However, deploying these models in real-world scenarios is severely hindered by their inability to efficiently handle streaming RGB-D inputs and their inherent vulnerability to noise 2D segmentation masks. To address these critical limitations, we propose Stream3Dv2, a novel training-free framework designed for robust streaming 3D perception. Stream3Dv2 processes sequential data through an original nested local-to-historical architecture, capturing multi-view consistency while circumventing the high computational overhead so as to support timely responses. At its core, we introduce a comprehensive geometric-semantic fusion mechanism that resolves geometric noise and semantic ambiguity by explicitly utilizing semantic guidance and formulating 3D segmentation as solving point-and-set merging and partitioning problems. Furthermore, we present an innovative manifold-distance-based point cloud refinement strategy. This approach leverages local manifold graphs for point-to-manifold optimization that mitigates the boundary delineation failures caused by Euclidean-distance metrics, and employs geometric bounding boxes to dynamically activate and update historical instances for achieving rapid manifold-to-manifold refinement. Extensive experiments on public datasets demonstrate that Stream3Dv2 consistently outperforms existing baselines in foundational open-vocabulary streaming 3D segmentation and detection. Finally, we show that integrating our framework with an LLM-based agent enables advanced language-driven 3D scene understanding, underscoring its potential for open-world embodied intelligence. Code will be updated at https://github.com/SubmissionsIn/Stream3D.
Recently, open-vocabulary 3D object detection (3D-OVD) has gained increasing attention for its ability to detect unseen objects in 3D scenes. Existing approaches typically adopt a two-stage pipeline that first discovers novel objects using foundation models and then trains a 3D-OVD model based on these discovered objects. Although effective, this pipeline often suffers from inaccurate localization and mismatched classification during the discovery stage, which subsequently limits the performance of the model training stage. To address these limitations, we advocate for improving both the reliability of novel object discovery and the robustness of model training, and propose an innovative framework. Specifically, for reliable discovery, our co-distillation strategy distills high-quality novel objects by applying Hungarian matching over a comprehensive score that incorporates geometric consistency, structural objectness, and semantic certainty. To enhance robust model training, we further propose a dual-guidance learning scheme, incorporating a scene-awareness-guided uncertainty regularization for the regression head and an LLM-guided hierarchical alignment for the classification head, effectively mitigating the negative effects of imprecise 3D bounding boxes and semantic ambiguity. Extensive experiments on SUN RGB-D and ScanNetV2 demonstrate that our method achieves significant performance gains over state-of-the-art approaches. Code is available at https://github.com/shangboyuan/Co-3DGT
Autoregressive perception models trained to localize visual entities under the open-vocabulary setting are mostly trained using Supervised fine-tuning (SFT) with maximum likelihood, yet it optimizes a proxy objective (per-token cross-entropy) that is fundamentally misaligned with perception metrics such as precision and recall. In this paper, we explore post-training reinforcement learning (RL), specifically GRPO, to directly align these models with their evaluation metrics. Building up on the recently introduced Falcon Perception, we design an RL framework that addresses perception-specific challenges: reward design for set-structured outputs and multi-head sampling control. We discover multiple benefits from RL for perception: first, RL unlocks state-of-the-art performance in very dense scenes (up to 500 objects per scene), a regime where most existing systems degrade sharply or collapse; furthermore it fixes common issues in autoregressive perception models like mask repetitions and removes almost entirely the need for NMS and coordinate deduplication, which improve both performance and efficiency and remove the need for hyperparameters tuning; overall, we notice improvements on all levels of difficulties in referring expression segmentation (on PBench and SACO-Gold), and we find an elegant way to preserve the knowledge of whether an object exists or not (as evaluated by MCC) without training on negative samples. We show that a simple reward that penalizes false negatives and positives is sufficient. We develop two hybrid self-annotation pipelines, respectively tailored for difficult referring expressions and very dense scenes, and show their benefits on RL-training. Model weights are released as a Falcon Perception revision~\footnote{https://huggingface.co/tiiuae/Falcon-Perception}. Datasets will be published.
Open-vocabulary monocular 3D detectors report strong in-domain performance, but each evaluates under a different protocol, several rely on per-image category oracles unavailable at deployment, and all collapse geometry and semantics into a single AP metric. To address this, we introduce OV3D-Bench, a diagnostic benchmark that compares open-vocabulary monocular 3D detectors under deployment-realistic conditions across seven indoor and outdoor datasets. Our benchmark replaces the per-image class name oracle with test-time dataset-level class name prompts, and decouples detection accuracy along three axes: localization, semantic robustness, and cross-domain transfer. We evaluate seven representative detectors and find that (i) they localize objects well yet often mislabel a correctly localized box as a semantically adjacent category; (ii) accuracy is highly sensitive to prompt phrasing (e.g. WildDet3D's performance collapses from 18.6 to 5.4 AP when prompted with "a detailed high-resolution photo of a car" rather than "car"); and (iii) the widely adopted target-aware protocol hides these errors (e.g. inflating DetAny3D's AP by 1.9 $\times$ on ScanNet). Lastly, we demonstrate that simply remapping a frozen closed-vocabulary detector's predictions using a contrastive vision-language encoder such as SigLIPv2 performs competitively against recent purpose-built open-vocabulary methods. This indicates that geometric localization is more mature, while open-vocabulary semantics remains the primary bottleneck.
Open-vocabulary referring segmentation in 3D Gaussian Splatting (3DGS) requires a neural model to select Gaussian primitives according to free-form language expressions. Existing 3DGS-based methods usually rely on global text-region similarity, which is weak for queries involving attributes, reference objects, spatial relations, and fine-grained parts. This often causes target-reference confusion, granularity mismatch, part-whole leakage, and relation violations. We propose QAGaussian, a query-adaptive neural reasoning framework for language-guided Gaussian primitive selection. QAGaussian first learns query-conditioned multi-scale Gaussian slots as differentiable candidates whose receptive fields are shaped by the input expression. It then builds a relation-aware slot graph with language-conditioned edge weighting to propagate target-reference, attribute, part-whole, and contextual evidence. A granularity-adaptive router softly combines region-level, object-level, part-level, attribute-aware, and relation-aware mask branches, followed by relation-constrained refinement for spatial, part-whole, attribute, and geometric consistency. QAGaussian is pretrained only on Mosaic3D-5.6M for Gaussian-text alignment and evaluated on independent benchmarks without target-dataset fine-tuning. It achieves 47.2 Avg. mIoU and 63.2 Avg. F1, outperforming the strongest 3DGS referring baseline by 2.7 mIoU points and 2.9 F1 points. It also improves Part-mIoU from 38.6 to 43.4, Rel-mIoU from 44.4 to 50.8, and reduces target-reference confusion from 10.8 to 7.4. These results demonstrate that query-conditioned slot learning, relation-aware graph reasoning, and adaptive routing provide an effective neural modeling strategy for open-vocabulary referring segmentation in 3DGS. The code is available at https://github.com/zqeslwyz/QAGaussian.
Articulated-object reconstructions recover explicit geometry and kinematics, but their parts often remain semantically anonymous and must be controlled through part indices and numerical joint parameters. We present ArtLang, a framework for open-vocabulary language control of persistent reconstructed articulated assets. ArtLang represents an asset as a semantic-kinematic articulation graph and augments its surface with language features and graph-constrained motion. Open-vocabulary proposals are bound to reconstructed parts while allowing uncertain parts to remain unnamed. A typed parser converts a command into a directive graph containing referring expressions, actions, magnitudes, reference frames, and relations. We then solve a global graph-to-graph grounding problem that jointly reasons about semantic, spatial, relational, and kinematic compatibility, with support for null assignments and abstention under ambiguity. Accepted directives are converted into continuous joint targets within the observed motion range and executed through forward kinematics. Experiments on synthetic reconstructions, mesh-based assets, and real captures demonstrate reliable language grounding and continuous articulated control across repeated parts, spatial references, relational commands, and ambiguous instructions.
Dynamic scene graphs (DSGs) capture spatio-temporal interactions across videos as $\langle$subject, predicate, object$\rangle$ triplets, and underpin downstream tasks such as video captioning, video question answering, and action analysis. However, end-to-end dynamic scene graph generation (DSGG) methods are closed-set: they recognize only objects and predicates from a fixed training vocabulary and struggle with the long-tailed distribution of rare concepts, severely limiting their real-world applicability. Existing open-vocabulary models typically inherit pretrained large language models, resulting in multi-stage training and inference with substantial cost. We introduce OvDSGG, the first end-to-end framework for open-vocabulary DSGG. OvDSGG builds on top of an open-vocabulary Spatial Backbone and a Temporal Backbone; we further propose a Triplet Feature Extraction Module that bridges them, and a Visual-Language Alignment Module that preserves open-vocabulary recognition by learning an adaptive decision boundary in the joint visual-language feature space, without expensive knowledge distillation in existing methods. We further introduce a rigorous open-vocabulary DSGG benchmark adapted from Action Genome, with disjoint Base/Novel splits for both objects and predicates. OvDSGG significantly outperforms open-vocabulary baselines across all metrics, with zero-shot Recall@$K$ scores 10.0--20.4 percentage point higher than the next-best baseline, while on closed-set DSGG remaining competitive with state-of-the-art models. Code and benchmark are publicly available at https://github.com/jhelsby/OvDSGG/.
Open-vocabulary object detection test-time adaptation (OVOD-TTA) aims to address the performance degradation that pre-trained base models suffer when encountering image-domain shifts. Existing source-free OVOD-TTA methods rely either on refined test-time information for re-scoring or on pseudo-labels for self-training, leading to significant accuracy degradation when initial predictions are poor. Meanwhile, most conventional source-domain estimation methods recover abstract, sparse representations suitable for the classification task, but fail to capture the dense, concrete features required for detection. To address these issues, we propose PISA, a novel source-free OVOD-TTA method that can be seamlessly integrated into open-vocabulary visual backbones. The core components of our method are the Corruption-Invariant Feature Extractor (CIFE), the Feature Alignment Module (FAM), and a multi-scale alignment framework (BAA). To capture detection-suitable features, we develop CIFE to exploit the invariance of CLIP's visual features across corrupted images, ensuring robustness against various corruptions. We further develop FAM and BAA for the pre-training and adaptation to transform the corruption-invariant features into pseudo-individual source-domain features that are close to the original source-domain features. In this way, dense and concrete pseudo-individual source-domain features are used for supervision instead of unreliable pseudo-label signals. Experiments on the corrupted VOC-C, COCO-C, and LVIS-C benchmarks across three base models demonstrate that PISA substantially improves both the localization precision and the category recognition accuracy of the original models. Notably, PISA achieves state-of-the-art performance without requiring access to source-domain data, surpassing existing methods by 3.92% in AP@50% on COCO-C.
Dinh Tuan Nguyen, Anh Dao, Phuong Nam Dang +4cs.CV cs.RO
Open-vocabulary 3D scene graphs provide compact semantic memory for language-guided navigation, but mapped objects are often exposed through a single fused feature or committed semantic label. Such commitment can remove minority yet task-relevant hypotheses from the task-time interface. We present OpenBelief-Nav, an evidence-preserving object memory that retains observation-level phrases, reliability cues, and frame-mask provenance while maintaining separate aggregate geometric and visual representations. Semantically related phrases are consolidated into a vocabulary-independent object belief from which task-specific readouts perform fixed-vocabulary projection or free-form retrieval. On five ScanNet200 and eight Replica scenes, full-belief projection achieves mIoU scores of 0.2742 and 0.2912, compared with 0.2393 and 0.2701 for a matched early-commit readout. Across 78 HM3D-YCB navigation trials, consensus and early-commit retrieval each achieve 60/78 successes, compared with 58/78 for belief-weighted retrieval and 55/78 for DualMap. Across 20 Unitree G1 runs organized as 10 matched evaluation cases, a correction policy permitting at most two verified candidate attempts improves target-confirmation success from 6/10 to 8/10 relative to top-1-only execution. Code will be released upon acceptance at https://openbelief-nav.github.io/.
Referring Expression Comprehension (REC) is commonly studied under dataset-specific fine-tuning, resulting in specialist models with limited cross-dataset generalization. In this work, we revisit REC from the perspective of unified open-vocabulary grounding and identify representation degeneration as a key obstacle to scaling a single generalist model. To preserve representation diversity, we propose a holistic data-model co-design framework. Architecturally, we introduce the Modulated Attention-Contrastive Head (mACH) for efficient token-level vision-language alignment and a text-conditioned JEPA auxiliary stream that provides complementary gradient support to preserve alignment-active representations without inference overhead. On the data side, we introduce Objects365-Caption, enriching Objects365 with context-aware referring expressions for large-scale language supervision. We further provide a theoretical analysis showing that complementary gradient subspaces preserve alignment capacity and thereby scale representation diversity. Extensive experiments demonstrate that our single-checkpoint framework achieves highly competitive performance on standard REC benchmarks while exhibiting strong generalization across heterogeneous grounding datasets without benchmark-specific adaptation.
Open-vocabulary change detection (OVCD) enables the identification of user-specified land-cover changes in bitemporal remote sensing images, but existing training-free pipelines remain vulnerable to inaccurate candidate masks, ambiguous semantic assignments, and accumulated inference errors. To address these issues, we propose Zero-OVCD, a two-stage framework that requires no pixel-level annotations from the target domain. In the first stage, high-quality change pseudo-labels are generated through complementary candidate-mask refinement, multiscale semantic similarity fusion with margin-based reliability filtering, and response-guided mask correction and completion. These components jointly suppress noisy candidates, enhance mask-level semantic discrimination, and recover missed change regions. In the second stage, a change detector is trained using the generated pseudo-labels, while checkpoint voting and high-agreement sample selection are introduced to mitigate residual pseudo-label noise. On LEVIR-CD, WHU-CD, and S2Looking, Stage I achieves F1 scores of 86.25%, 85.82%, and 50.48%, while Stage II further improves them to 88.65%, 88.85%, and 57.96%, respectively. On SECOND, the macro-average F1 across six category-wise one-vs-rest tasks increases from 47.91% to 50.92%. These results demonstrate that bridging training-free foundation-model inference with noise-aware pseudo-label learning provides an effective solution for open-vocabulary change detection without target-domain pixel-level annotations. Code will be available at https://github.com/1321663019/Zero-OVCD.
Huosen Ou, Dongni Song, Yuncong Wang +2cs.RO cs.CV
Embodied mobile manipulation requires language, visual observations, three-dimensional scene structure, and action feasibility to be aligned before execution. We study open-vocabulary target grounding with few-shot manipulation in local household workspaces and present an embodied multimodal grounding framework that integrates active multi-view Semantic 3D Gaussian Splatting (Semantic-3DGS), reachability-aware base positioning, and a diffusion-based vision-language-action policy. A task-driven local Semantic-3DGS serves as a shared interface across active sensing, language-conditioned 3D localization, obstacle-aware scene reasoning, base preparation, and semantic conditioning of the action model. To preserve pretrained action priors, the 3D semantic cues are injected only into the late action-expert blocks. In expanded 50-trial real-robot evaluations against representative vision-language-action (VLA) approaches, the full system achieves 60% long-horizon success compared with 40% for PointVLA and 28% for DexVLA, and reaches 74% success in heavily cluttered manipulation compared with 52% for the single-view variant and 46% for PointVLA. It also maintains 75% success under a 75 cm height shift and eliminates photo-induced false grasps. These results indicate that explicit, refreshable 3D semantic grounding can improve robustness under clutter, occlusion, viewpoint variation, and embodiment constraints.
Monocular 3D object detection spans two regimes: closed-set detectors operating within a fixed category vocabulary, and open-vocabulary detectors that localize arbitrary categories by leveraging depth foundation models for 3D geometry. We find that current depth foundation models, despite their strong zero-shot generalization, lack the object-level precision 3D detection demands: substituting a state-of-the-art depth foundation model for a strong detector's predicted depth degrades accuracy, even falling below the detector's own prediction. Rather than pushing detectors or depth models to be more accurate end-to-end, we treat object-level depth refinement as a stand-alone task and present RefineAny3D, a vision-language model that corrects depth without ever predicting a numerical value. Our key insight is that depth error has a direct visual signature in image space: when projected onto the image, a correctly placed box tightly encloses the object, while a too-far box projects too small and a too-close box projects too large. Depth refinement thus reduces to a visual alignment problem rather than a metric regression problem, which we instantiate by extending the VLM's vocabulary with action tokens that replace numerical depth output with categorical decisions, and by supervising the model on a large-scale chain-of-thought dataset that grounds each decision in explicit visual evidence. Applied as a single post-hoc step, RefineAny3D delivers consistent gains across closed-set detectors, open-vocabulary detectors, and 3D auto-labeling tools, and generalizes to novel categories, scenes, and cameras without retraining.
Earth-surface monitoring requires change detection models capable of recognizing arbitrary semantic categories. Open-Vocabulary Change Detection (OVCD) addresses this need. However, existing methods often entangle temporal perception, semantic discrimination, and region verification, causing unstable results and redundant computation. Inspired by human visual change perception, we propose CogVis, a cognitive memory-guided framework that reformulates OVCD as a perception-memory-verification paradigm. CogVis first employs a Scene Change Perceptron (SCP) to extract a reusable, category-agnostic change prior from frozen bi-temporal features, thereby decoupling temporal evidence from semantic category decisions. A Semantic Memory Calibrator (SMC) then compensates for category-dependent score shifts by dynamically estimating an image-query-specific decision threshold. Finally, an Adaptive Region Filter (ARF) filters connected candidates using learned semantic, temporal, and structural reliability. Experiments on seven benchmarks spanning semantic change detection, binary change localization, and building-damage assessment show that CogVis achieves state-of-the-art performance across all evaluated datasets. By sharing scene-level change perception, CogVis further avoids repeating category-agnostic temporal perception across queries and improves inference throughput by 28.50%.
Scene Graph Generation (SGG) is fundamental to structured visual understanding, yet existing benchmarks focus mainly on daily-life images and overlook scientific experiment scenes with specialized instruments, task-specific experimental semantics, and dense, fine-grained physical relations. Building upon PhysScene, our previously introduced SGG dataset for physics experiment scenes, we further identify two key challenges that such scientific environments pose to existing SGG models: a pronounced long-tail relational predicate distribution and a substantial visual-textual semantic gap. To address these challenges, we propose the Cross-Modal Dual-Path Generator (CM-DPG), a model for robust open-vocabulary SGG. The model enhances object-level semantic representations through joint visual-textual encoding and improves relational reasoning using complementary visual and geometric cues. We also incorporate relation-aware pre-training, caption-derived pseudo-supervision, and adaptive weighting to support balanced learning across head and tail predicates. Extensive experiments on PhysScene and VG150 show that CM-DPG achieves competitive performance across multiple evaluation settings, with ablation studies validating the contribution of each component. The dataset and code are publicly available at https://github.com/ZMH-SDUST/CM-DPG.
Open-vocabulary Earth observation (EO) aims to localize geospatial concepts specified in natural language rather than a fixed label set. Existing benchmarks, however, usually cover narrow category vocabularies or limited query forms. To fill this gap, we introduce OVEarth-Bench, which extends existing evaluation in two directions: category breadth, through broad hierarchical category coverage with positive and negative expressions, and query diversity, through vocabulary, referring, and reasoning queries. The benchmark supports mask and box localization under a unified zero-shot protocol. We evaluate a broad set of general and EO-specific methods. The evaluation reveals that: (1) the performance of current methods remains limited, while broader category coverage yields more stable model rankings; (2) MLLM-based methods achieve the strongest overall performance; and (3) EO-specific methods generally underperform general models and rarely match the strongest methods. These findings provide guidance for future open-vocabulary EO method design and highlight the importance of developing more realistic, diverse, high-quality, and large-scale benchmarks for reliable evaluation. Our data and evaluation package are released at https://earth-insights.github.io/OVEarth-bench.
Gaze Object Prediction (GOP) aims to localize and recognize the objects humans attend to, a task crucial for understanding human-centric interactions. However, existing methods are typically trained under a closed-vocabulary paradigm with a fixed label space and evaluated on scene-specific datasets, limiting their applicability to real-world scenarios where gaze targets often follow a long-tail distribution or belong to unseen categories. To address this gap, we introduce Diverse Scenes for Gaze object prediction (DiSG), a benchmark containing 86 in-the-wild categories that facilitates the evaluation of Open-Vocabulary GOP (OVGOP). Building on DiSG, we propose a framework that leverages text-driven object discovery to localize potential gaze candidates, with a gaze-guided selection module to pinpoint the intended target from the candidate objects. Furthermore, to better capture semantic knowledge across diverse in-the-wild categories, we introduce Gradient-Informed Selection Tuning (GIST) to selectively update parameters most relevant to a given class vocabulary. Extensive experiments demonstrate that our proposed model performs effectively in open-vocabulary settings and also outperforms existing methods in the conventional closed-vocabulary setting. The benchmark and code is available at https://github.com/sensniu/ovgop.
Open-vocabulary 3D scene understanding is commonly achieved by embedding 2D vision-language features such as CLIP into a 3D Gaussian Splatting scene, turning it into a text-queryable semantic field. However, attaching a high-dimensional feature to each of millions of Gaussians inflates a single scene to gigabytes, which makes storage and deployment the real bottleneck of these fields. Existing compact methods each learn and ship a per-scene codec, an autoencoder, a quantized codebook, or a distilled feature field, entangling field construction with field storage and never compressing the per-Gaussian assignment that holds the bulk of the cost. We argue that construction and storage should be decoupled, and that storage is a rate-distortion problem over the per-Gaussian binding to a small anchor table, a structure no prior open-vocabulary method compresses. We present CoSAG, which constructs the field without any per-scene training through a closed-form transmittance-weighted lift, spatially grounded semantic anchors, and multi-view denoising, and stores it with a spatially predictive entropy coder that ships no decoder. Because the anchors are spatially grounded, the binding is predictable and therefore highly compressible. The transmittance-weighted lift and multi-view denoising yield a clean, view-consistent assignment, so the entropy coder spends almost no rate on correcting noise and instead codes only the residual against its spatial prediction. CoSAG reaches sub-megabyte storage while matching or exceeding the state of the art across the 2D-rendered, 3D-selection, and dense-LSeg protocols, reducing field size by 37 to 76x relative to LangSplatV2 at higher accuracy.
Amortized neural inverse design typically remains closed-world: component choices are fixed vocabulary tokens, coordinate grids are frozen at training time, and continuous variables are discretized into sequence tokens. Multilayer optical coatings are an industrially important instance, coupling material sequence, layer thickness and wavelength-dependent response. We present IrisFlow, a query-based, open-vocabulary flow-matching framework instantiated in coatings: the target reflectance/transmittance spectrum, wavelength grid, candidate-material optical constants and layer count are supplied at query time. Candidate materials enter as wavelength-aware optical tokens rather than learned identities; material sequences are sampled by discrete flow matching over the query's candidate bank, thicknesses by continuous flow matching without discretization. A single 136M-parameter model designs 2-100-layer stacks. Across a 224-task benchmark it reconstructs in-distribution targets faithfully and retains same-order accuracy on a 15-material held-out bank without retraining; it reconstructs bands up to 1100 nm beyond its training envelope, designs against analytic application specifications and outperforms an autoregressive baseline on that baseline's material library. With optical constants calibrated to our deposition process, IrisFlow designs four color-displaying coolers, fabricated by ion-assisted evaporation: the three chromatic devices reach a CIEDE2000 color error of 3.1-5.2 while retaining 93-95% solar near-infrared reflectance, demonstrating open-vocabulary design carried through to fabricated coatings.
Unmanned Aerial Vehicle (UAV) videos are widely used in traffic monitoring, urban management, and emergency rescue. However, existing UAV video perception mainly relies on box-level localization and trajectory association under predefined categories, making it difficult to simultaneously support flexible queries and fine-grained instance-level dynamic understanding in open scenarios. To this end, we introduce a new task, UAV Open-Vocabulary Video Instance Segmentation (UAV-OVVIS), which discovers targets in UAV videos according to open-vocabulary queries and outputs instance-level segmentation trajectories with globally consistent identities. Considering the scarcity of instance-level annotations in UAV scenarios, we propose AeroTrack, a training-free unified framework. AeroTrack centers on periodic open-vocabulary detection, short-segment mask propagation, and cross-segment identity unification, reusing existing visual foundation models to enable UAV-OVVIS. Based on this framework, we instantiate five AeroTrack variants and construct AeroVIS, an evaluation benchmark for UAV-OVVIS containing 9 UAV object categories and 8,279 trajectories. Experiments show that AeroTrack substantially outperforms existing general video instance segmentation methods in UAV scenarios and demonstrates strong open-vocabulary robustness and generalization. To support future research, we release AeroTrack and AeroVIS as a unified framework and benchmark for UAV-OVVIS.
Xianhao Chen, Jiarui Hu, Yuanbo Yang +5cs.CV cs.RO
Open-vocabulary 3D scene understanding aims to segment 3D scenes beyond predefined categories by transferring semantic knowledge from vision-language models. Existing methods have advanced this task by lifting language-aligned 2D features into 3D, yet they often rely on context-independent semantic representations, leaving object relationships underexplored for contextual refinement. We propose RelGraphOV, a relationship-aware framework that uses 3D scene graphs to enhance open-vocabulary 3D understanding. Our method constructs relational scene graphs from multi-view observations by leveraging vision-language reasoning to infer object relationships and prune geometrically implausible connections, without manual relationship annotations. To aggregate relational context while avoiding feature interference, we introduce an Adaptive Gated Dual-Stream Contextual GAT that separates dense geometric features and semantic CLIP embeddings, performs edge-guided message passing, and adaptively fuses complementary semantics. A hierarchical contrastive objective further promotes instance-level consistency and category-level discrimination. Experiments on ScanNetV2, ScanNet200, ScanNet$++$, and Replica demonstrate strong performance and generalization ability. Project Page: https://cxavireh.github.io/relgraphov-projectpage
Open-vocabulary 3D Gaussian segmentation is challenging because it requires language understanding for diverse queries and accurate separation of Gaussians along object boundaries. Prior approaches either embed language knowledge into individual Gaussians to improve query responsiveness or optimize per-Gaussian instance features to encode object identity. However, these strategies may produce noisy Gaussian segmentations or rely on cost-inefficient per-scene optimization. We propose PairGS, a framework that reframes Gaussian segmentation as modeling pairwise relations between Gaussians. 3D Gaussian representations provide rich signals for relation estimation, such as view contribution weights and multi-view mask evidence. By leveraging these cues, PairGS explicitly constructs a relation graph for segmentation without a heavy optimization process. PairGS first proposes sparse edge candidates using low-dimensional descriptors, computes precise pairwise affinities only on those candidates, and builds a hierarchical cluster tree for multi-granular querying. It achieves state-of-the-art results on open-vocabulary 3D Gaussian segmentation benchmarks, while the fast variant is 50x faster than optimization-based instance-feature approaches.
Privacy-preserving perception is a critical requirement for deploying 3D scene understanding systems in real-world indoor environments, yet it remains underexplored in open-vocabulary 3D semantic segmentation. Existing methods typically rely on obtaining rich semantic cues from RGB images, which may expose privacy-sensitive visual information. Depth-only 3D geometry provides a privacy-preserving alternative, but the absence of appearance-based semantic cues makes open-vocabulary predictions highly uncertain and less reliable. Under this setting, we propose to convert uncertainty into a guidance signal to identify unreliable semantic responses and use semantic priors from foundation models to regularize their refinement. We present UTTO, an uncertainty-guided test-time optimization framework for depth-only open-vocabulary 3D semantic segmentation. Without additional training, experiments on ScanNet20, ScanNet40, and ScanNet200 demonstrate that UTTO consistently improves depth-only open-vocabulary 3D segmentation and outperforms representative baselines under privacy-preserving conditions.
Luca Barsellotti, Martin Sundermeyer, Mattia Segu +5cs.CV
Object-centric models inspired by DETR have become the dominant paradigm for open-vocabulary video instance segmentation (OV-VIS). While recent efforts have reduced the computational cost of pixel decoding, textual modality fusion, and object decoding to make these architectures more suitable for mobile devices, real-time on-device inference at high frame rates remains an open challenge. In this paper, we introduce SegFS, a dual-stream fast-slow framework that significantly improves efficiency without sacrificing accuracy. On sparse keyframes, an open-vocabulary object-based model predicts instance-level representations. These representations are then projected back into the backbone feature space to condition a lightweight fast network, which efficiently relocalizes and segments the instances in subsequent frames. By shifting instance propagation from object decoding to feature-space conditioning, our approach decouples multimodal semantic understanding from dense mask prediction and enables efficient temporal propagation. The proposed fast branch achieves up to 14x lower latency than the mobile-oriented MOBIUS model, while maintaining competitive segmentation performance on standard OV-VIS benchmarks.
Rasul Khanbayov, Erchin Serpedin, Hasan Kurbancs.CV
Prototype-based medical image classifiers present three clinical limitations: they treat findings as independent, silently amplify unsafe physician feedback, and require full retraining whenever a new finding is needed. We present GRAPE (Graph-Augmented Prototype Explanations), a unified architecture that addresses all three challenges. First, a Graph Attention Task Head models anatomical concept co-occurrence, boosting macro-F1 by +13.8,pp over the prototype baseline on TBX11K. Second, a Concept-Mismatch Safety Check - the first such mechanism in prototype-based medical classifiers - warns when the model's dominant finding inside a doctor-drawn region conflicts with the claimed label, catching 85% of erroneous annotations versus 51% for MC-Dropout with no extra inference cost. Third, Open-Vocabulary Prototype Anchoring aligns visual prototypes to clinical text, allowing a new finding to be added from a single labeled image without modifying any other component. On NIH ChestX-ray14, one Effusion example recovers full-supervision localization accuracy; on TBX11K, prototype maps achieve 2.6x better lesion localization than end-to-end baselines. All three capabilities add only +1~ms latency at interactive batch size. The project page is https://github.com/KurbanIntelligenceLab/GRAPE.
3D scene graphs (3DSGs) provide a compact and structured abstraction of 3D environments. Although advances in foundation models have enabled open-vocabulary 3DSG generation, existing approaches remain object-centric and encode limited relational information -- restricting their applicability in real-world scenarios that require fine-grained understanding. We propose OP3DSG, an open-vocabulary part-aware 3DSG generation framework that constructs unified graphs that jointly model objects, interactive parts, spatial relations, functional relations, and affordances. OP3DSG integrates object-part knowledge-guided detection with part-aware 3D fusion to preserve small and interaction-relevant components, and employs a geometry-initialized prior graph with LLM-based refinement to reduce spurious relational predictions while enabling efficient graph construction. To systematically evaluate unified 3D scene graph construction, we introduce UniGraph3D, a benchmark designed for part-aware perception and multi-level relational reasoning. Experimental results show that OP3DSG achieves state-of-the-art performance and demonstrates its effectiveness as a perception backbone in diverse real-world robotics tasks.
Open-vocabulary 3D semantic Gaussian field learning relies on multi-view 2D supervision, whose semantic targets and spatial assignments are often unreliable. Across varying viewpoints, view-dependent features cause semantic identity drift, while propagated tracker masks introduce boundary leakage and identity switches. Directly optimizing against these unreliable 2D targets forces the 3D representation to absorb multi-view contradictions, leading to severe error accumulation. To resolve this limitation, we propose SAD-GS, a framework for learning reliable 3D semantic Gaussian fields via dynamic geo-semantic anchoring. Specifically, Semantic Anchor Distillation (SAD) distills per-view visual embeddings into consensus text anchors to establish a viewpoint-invariant semantic identity. Concurrently, the Geo-Semantic Feedback Loop (GSFL) leverages the evolving 3D field to actively filter tracker anomalies and refine spatial mask assignments via a conservative three-gate update rule. Extensive evaluations on LERF-OVS, 3D-OVS, and Mip-NeRF360 show that SAD-GS consistently achieves the best overall performance in both open-vocabulary localization and semantic segmentation. These comprehensive improvements validate the effectiveness and robustness of dynamic geo-semantic anchoring for reliable 3D semantic Gaussian field learning.