The score matching problem is a central training objective in modern generative modeling, diffusion models, fitting unnormalized statistical models, and inverse problems. A standard approach is to minimize the forward Fisher divergence, where the expectation is taken with respect to the teacher distribution. However, recent results show that even in simple Gaussian mixture model settings, this objective can lead to undesirable and initialization-dependent convergence behavior. In this paper, we study an alternative objective: the reverse Fisher divergence, where the expectation is taken with respect to the student distribution. We analyze gradient descent (GD) for fitting Gaussian mixture models and show that this change in the objective leads to significantly better optimization properties. First, when the teacher distribution is a single Gaussian and the student is a Gaussian mixture model with fixed weights and identity covariances, we prove the global convergence of GD from arbitrary initializations. Second, we extend the analysis to the case where the teacher is also a Gaussian mixture model and prove global convergence guarantees under a global random initialization scheme and a $\widetildeΩ(1)$-separation assumption on the target means. In particular, with high probability, each student component converges near its closest teacher component, and we provide conditions under which the student distribution converges in total variation distance. Our proofs rely on a new Lyapunov-based analysis of the gradient descent dynamics, showing that the reverse Fisher divergence has a much more favorable optimization landscape than the forward Fisher divergence.
Berk Tinaz, Changzhi Xie, Mahdi Soltanolkotabics.LG math.OC math.ST stat.ML
In this paper, we study the gradient descent dynamics for jointly training both layers of a one-hidden-layer ReLU network to fit a linear target function. Concretely, we consider a realizable setting where inputs are drawn i.i.d. from a Gaussian distribution and labels follow a planted linear model. This stylized framework captures salient features of end-to-end training in inverse problems and certain auto-encoder models. Despite its apparent simplicity, the dynamics remain poorly understood, in part because the loss landscape contains multiple non-strict saddle points, making it unclear why gradient descent from random initialization reliably escapes bad stationary regions. We provide a detailed characterization of the optimization landscape and prove that gradient descent from a moderately small random initialization-simultaneously training both layers-converges to a global minimizer at a linear rate with order-wise optimal sample complexity. Our analysis tracks the trajectory through three phases: an alignment phase in which hidden weights progressively align with the planted direction while the output weights maintain the correct sign pattern; a growth phase in which the norms of both layers increase while preserving alignment; and a local refinement phase in which the aligned neurons rapidly converge to the planted direction, yielding fast local convergence. To rigorously show that GD avoids non-strict saddles, we develop trajectory-level control arguments for the end-to-end dynamics. In addition, we establish novel uniform concentration results that hold along the entire trajectory, and are essential for obtaining order-wise optimal sample complexity. We corroborate our theory with extensive experiments across a range of configurations.
AI-Driven Research Systems (ADRS) -- systems coupling LLMs with automated evaluation to discover algorithms, proofs, and designs -- are being optimized and adopted across domains, but the tools to analyze them have not kept pace. ADRS performance depends on component interactions that are poorly understood, expensive to explore, and (as we show) not well captured by standard convergence guarantees. These guarantees rely on structural assumptions that do not hold under the ADRS process we formalize. We introduce GAMBLe, a framework that decomposes ADRS behavior into four parameters (generator $G$, assessor $\mathcal{A}$, discovery mechanism $\mathcal{M}$, budget $B$) and one compositional object, the effective landscape $L_{\text{eff}} = \mathcal{A} \circ G$, which reveals that distinct generator-assessor pairs induce structurally different per-problem optimization landscapes. We exercise the framework on 760+ replicated runs (>46,000 iterations) spanning generators from single LLMs to dynamically-adaptive ensembles, mechanisms from greedy selection to co-evolutionary meta-search, and three NP-hard problems whose assessors range from continuous scoring to cliff functions. The experiments reveal no total ordering of generators or mechanisms: frontier models can underperform open-source alternatives and the simplest mechanism sometimes outperforms state-of-the-art meta-search. Results show that even under limited budgets (60 iterations per run), the right component choices can improve performance by 13-67% and search efficiency by 6-39x.
Emília Garcia-Casademont, Ramon Ferrer-i-Canchocs.CL physics.soc-ph
The syntactic structure of a sentence can be represented as a tree where edges indicate syntactic dependencies between words. When that structure is a star, it has been demonstrated that the head should be placed in the middle of the linear arrangement according to the principle of syntactic dependency distance minimization. However, hubs of stars tend to be put at one of the ends, against that principle. Here we address two questions: (1) How difficult is it to minimize dependency distance? (2) Why anti dependency distance minimization effects have been found in star structures but not in path structures? The ease of optimization is determined by the shape of the optimization landscape. It was demonstrated that the landscape of star structures is quasiconvex (Ferrer-i-Cancho 2015, Language Dynamics and Change). As for (1), here we show that it is indeed convex (a particular case of quasiconvexity) both for star trees and quasistar trees and thus the distance-based optimization problem is simpler than previously believed. As for (2), we argue that (a) competing principles, rather than the difficulty of optimization, must be the actual reason for anti-dependency distance minimization effects and that (b) dependency distance minimization on star-like structures is less rewarding compared to other structures.