Thermal Infrared detection is widely used in autonomous driving, medical AI, etc., but its security has only attracted attention recently. We propose infrared adversarial clothing designed to evade thermal person detectors in real-world scenarios. The design of the adversarial clothing is based on 3D modeling, which makes it easier to simulate multiangle scenes near the real world compared to 2D modeling. We optimized the black patch layout pattern of 3D clothing based on the adversarial example technique and made physical adversarial clothing using the aerogel. The idea is to paste a set of square aerogel patches, which display black squares in thermal images, in the inner side of clothing at specific locations with specific orientations. To enhance realism, we propose a method to build infrared 3D models with real infrared photos and develop texture maps for 3D models to simulate varied infrared characteristics over time and location. In physical attacks, we achieved an attack success rate of 80.11\% indoors and 76.85\% outdoors against YOLOv9. In contrast, randomly placed patches yielded much lower success rates (26.53\% indoors and 23.03\% outdoors). The adversarial clothing also showed good transferability to unknown detectors with an ensemble attack method, demonstrating the effectiveness of our approach.
Liangkai Liu, Qingzhao Zhang, Kang G. Shincs.RO cs.CV cs.ET cs.LG eess.SY
Autonomous vehicles (AVs) rely on accurate camera-LiDAR calibration for multimodal sensor fusion. In practice, calibration can drift due to vibration, temperature variation, or minor sensor displacement, motivating online calibration algorithms that detect and correct misalignment at runtime while allowing the vehicle to continue operating without a factory visit. Existing AV attacks largely assume correct calibration. We instead identify online sensor calibration as a new attack plane. A corrupted calibration update can persist across subsequent fusion operations, causing system-wide errors that propagate from perception to planning and control. We present Adversarial Calibration Attack (ACA), the first physical attack against camera-LiDAR online calibration. Using a single adversarial poster, ACA first spoofs the miscalibration detector to trigger the calibration process and then steers the calibration estimator toward an incorrect transformation. A unified optimization jointly designs the poster's geometry and texture for both objectives. We evaluate ACA across benchmark datasets, simulation, and physical experiments. On benchmark datasets such as KITTI and nuScenes, ACA induces up to 33.9 degrees mean rotational calibration error, thereby severely degrading object detection. In the CARLA simulator, the attack causes a collision when the corrupted calibration is accepted in vulnerable scenarios crafted by the attacker. On a real Husky robot, a printed adversarial poster successfully reproduces the calibration error. These results demonstrate that online calibration is a practical and safety-critical attack surface for AVs.
Physical adversarial attacks against person detectors have evolved from localized patches to full-body textures. However, achieving both visual naturalness and strong attack effectiveness remains challenging. Existing natural-looking methods typically optimize camouflage textures as a whole, limiting the flexibility to refine local adversarial patterns and their spatial arrangement. To address this issue, we propose AdvTiles, a physical adversarial camouflage framework built from learnable tiles, enabling strong attack performance while preserving a natural camouflage appearance. Specifically, we use a Straight-through (ST) Gumbel-Softmax estimator for differentiable tile selection, enabling joint optimization of tile patterns and spatial layouts. This design provides fine-grained control over adversarial texture generation. To improve robustness in diverse physical conditions, we further optimize the camouflage through differentiable 3D Gaussian Splatting rendering with variations in viewpoints, scales, illuminations and backgrounds. Extensive experiments across multiple detectors demonstrate that AdvTiles achieves an average ASR of 86.2%, outperforming existing state-of-the-art attack methods. We further fabricate the optimized camouflage into wearable adversarial clothing, validating its effectiveness in real-world scenarios across diverse distances, angles and backgrounds.
Online HD map construction is critical to prediction and planning in autonomous driving. We find that existing physical attacks against online map construction are limited by a cross-boundary compensation effect: after the target boundary is perturbed, another visible boundary may retain sufficient geometric cues for the model to recover the original road geometry. Based on this observation, we propose TwinIR, a new mechanism-guided physical attack methodology for online map construction. TwinIR jointly optimizes attack effectiveness and point sparsity, seeking the minimum number of attack points needed to suppress compensating geometric cues from surrounding boundaries. To reduce the perceptibility of multi-point attacks, TwinIR models camera responses to near-infrared illumination and maps optimized attack points to feasible physical placements, producing camera-visible interference with minimal visible-spectrum changes. Experiments on nuScenes across state-of-the-art online map construction models show that TwinIR reduces mAP by 8.18-8.96 percentage points under RSA and 2.84-5.62 points under ETA, while increasing the unreachable-goal rate by 25-28 points and the unsafe-planned-trajectory rate by 19-20 points over clean inputs. These attacks are also validated on a real-world testbed AV, where TwinIR successfully induces both road straightening and early-turn deformations while remaining inconspicuous in full-color views.
With the promising performance of deep neural networks on image-based tasks, different real-world applications such as autonomous driving and motion detection have become increasingly mature and relevant to human lives. In particular, Optical Flow Estimation Networks (OFENs), as upstream models, play a critical role in different domains. Its outputs are heavily assumed and adopted for different downstream tasks, and it is essential to test its robustness to prevent safety accidents. We present an approach for real-time attacks on OFENs in the physical world, leveraging infrared lights for their stealthiness. By generating a large number of Adversarial Examples in advance, our approach computes AEs in real time and dynamically displays them, which allows our method to facilitate precise and targeted attacks without modifying the victim system. Unlike previous digital-to-physical attack techniques, our method directly attacks victim models within the physical world, thereby overcoming the limitations associated with the ineffectiveness of AEs. Experimental results demonstrate the efficacy of our approach in compromising OFENs across diverse lighting conditions, varying object motion velocities, and different object placements, ultimately impairing the network's ability to accurately estimate optical flow.
Deep learning-based visual-infrared fused face detection models are increasingly deployed across a wide range of applications, yet they remain susceptible to adversarial patch attacks. Most prior attacks target either the visual or the infrared image alone in the digital domain, which renders them ineffective against fused models in the physical world. Moreover, many of these methods are readily noticeable, as their patch patterns deviate substantially from those seen in the real world. In this paper, we introduce VIPatch (Visual-Infrared Patch), a novel physical adversarial patch attack that produces inconspicuous, realistic, and natural-looking patches for facial images. Specifically, VIPatch crafts a gradient-color mask together with a band-aid sticker across both the visual and infrared images, and jointly optimizes these two elements; the resulting digital patches further guide the fabrication of their physical counterparts. Experimental results show that VIPatch achieves competitive attack success rates (over 90%) in both the digital and physical domains, while keeping the patches unobtrusive to human observers.
Jiarui Li, Joseph Brewington, Qingzhao Zhang +1cs.CV cs.CR
Gimbal-stabilized visual tracking is critical for modern autonomous systems such as Unmanned Aerial Vehicles (UAVs). While prior work shows acoustic signals can disturb gimbal internals, the impact of such attacks on real-world applications like UAV tracking and following remains underexplored. Existing demonstrations largely overlook practical challenges for real-world attacks, such as object-motion uncertainty and runtime latency. To bridge this gap, we present Banshee, the first physically realizable attack that induces target switching in UAV visual tracking systems by exploiting acoustic vulnerabilities in gimbal-camera systems. Banshee generates carefully crafted acoustic waveforms that induce optimized adversarial gimbal oscillations, causing directionally biased camera-view drifts that break inter-frame target associations. Consequently, the onboard tracker is driven to switch from the original target to an attacker-selected object with high probability, with occasional target loss. Banshee achieves a 93.6% success rate in simulation across two commercial gimbal systems and five trackers. Real-world benchtop and in-flight black-box attacks against a commercial drone across varied scenarios show an overall 95.5% attack success rate. Our results reveal a practical cross-domain vulnerability between acoustics and vision, highlighting the need for robust designs of gimbal systems and applications. Our code is available at: https://github.com/U1ltra/Banshee.
Adversarial camouflage in the physical world remains highly challenging, particularly under UAV reconnaissance where targets undergo continuous geometric changes and extreme illumination variations. Existing methods either optimize 2D digital perturbations that fail to generalize to dynamic viewpoints or produce visually unnatural textures that cannot be deployed in real scenarios. Therefore, we propose an end-to-end framework for adversarial camouflage generation that automatically produces wearable adversarial patterns and maintains stable attack performance in real physical environments with changing viewpoints, poses, and lighting conditions. Our method integrates UV-volume rendering with a diffusion-based texture generator, enabling consistent appearance under varying scales, poses, and lighting conditions. To ensure environmental realism, we propose an illumination color consistency estimator that extracts dominant background attributes and guides a natural texture loss to align the generated UV texture with the surrounding environment. A multi-scale dynamic training strategy further enhances robustness against viewpoint shifts and body deformation. Extensive experiments across multiple mainstream detectors demonstrate that our method achieves strong and stable physical attack performance while maintaining high perceptual naturalness, reducing human detection rates without introducing unnatural artifacts.
Physical adversarial attacks on vision systems are typically studied through scene manipulation, such as adversarial patches or projections, where the adversary controls what the camera observes. Camera-side attacks using stickers or auxiliary optics have also been explored, but they treat attacks as image-space perturbations from designed patterns. This misses how physical imperfections interact with scene-dependent lighting and optics. We identify a threat: passive lens-side damage that is persistent yet trigger-conditioned, producing optical artifacts that bias geometric inference under particular visual conditions. We instantiate this threat through Scratch-induced Lens Adversarial Streak Hijacking SLASH, a physical-world attack caused by small scratches on a camera lens or protective cover. Scratches interact with bright light sources and specular reflections to create structured streak artifacts that distort depth cues. Since the perturbation is fixed in the optical path but triggered by the scene, it is both persistent and selective. We formulate the attack in optical space, model the scratch pattern as a trigger-conditioned optical channel, and optimize one fixed configuration across diverse viewing conditions. We evaluate SLASH on monocular depth estimation and monocular 3D object detection in digital and real-world settings. Under the fixed-scratch constraint, directional depth shifts reach up to 32% relative error for monocular depth estimation, with consistent effects on monocular 3D object detection. Physical experiments confirm transfer to real camera recordings, inducing depth shifts above the model's natural prediction baseline. These findings reveal an attack surface where benign-looking hardware imperfections act as latent, scene-triggered adversarial mechanisms, challenging assumptions about physical robustness and motivating defenses for secure vision systems.
Visible-thermal (RGB-T) object detection is a crucial technology for applications such as autonomous driving, where multimodal fusion enhances performance in challenging conditions like low light. However, the security of RGB-T detectors, particularly in the physical world, has been largely overlooked. This paper proposes a novel approach to RGB-T physical attacks using adversarial clothing with a non-overlapping RGB-T pattern (NORP). To simulate full-view (0$^{\circ}$--360$^{\circ}$) RGB-T attacks, we construct 3D RGB-T models for human and adversarial clothing. NORP is a new adversarial pattern design using distinct visible and thermal materials without overlap, avoiding the light reduction in overlapping RGB-T patterns (ORP). To optimize the NORP on adversarial clothing, we propose a spatial discrete-continuous optimization (SDCO) method. We systematically evaluated our method on RGB-T detectors with different fusion architectures, demonstrating high attack success rates both in the digital and physical worlds. Additionally, we introduce a fusion-stage ensemble method that enhances the transferability of adversarial attacks across unseen RGB-T detectors with different fusion architectures.