Linh Le, Melanie Bui, My Chiffon Nguyen +2cs.AI cs.CY
Policy analysis requires more than predicting whether a proposal will pass: it requires identifying who will be affected, how those actors respond, and what follows. LLM-based policy simulations model these processes at scale, but their validity is hard to establish when plausible behaviour is never compared with observed outcomes. We introduce GPS-Bench, an evidence-grounded benchmark for governance policy simulation that links policies to relevant actors, actor actions and downstream impacts using legislative records, lobbying disclosures, regulatory documents, corporate filings, economic data and other public evidence. Actors are reconstructed from the dated record rather than prompted as archetypes, so a persona is an evidence object with provenance; a human-annotated pool forms the Gold evaluation set, while cases labelled by a separate LLM from retrieved evidence are treated as Silver supervision and never as test labels. Because every inference mode reads the same grounded state and emits the same schema, GPS-Bench turns "does multi-agent simulation help?" into a controlled comparison: we contrast joint reasoning, independent and communicating actor agents, graph-based methods and weight-level fine-tuning over one policy state. Fine-tuning on the grounded record gives the strongest actor-level impact prediction, and decomposition does not beat it; what decomposition adds is mechanism. Agents hold private, non-identical evidence, each seeing its own exposure clause, and address named partners with concrete joint proposals, what they offer, what they need in return, and why acting together beats acting alone, so the coalitions that form can be checked against the commitments the record holds. GPS-Bench therefore gives a common empirical setting for studying when evidence, actor modelling and multi-agent interaction improve the prediction and interpretation of policy outcomes.
Policy evaluation often estimates direct benefits and costs while treating the institutional environment as fixed. In practice, a policy changes the system it enters: actors adapt, enforcement capacity shifts, burdens move, and new equilibria form around capture, gaming, compliance theater, irreversibility, and repair costs. We formalize this as second-order policy-effect prediction and present a source-linked benchmark for policy simulation. The benchmark contains 96 named public-policy cases across eight domains and four balanced action classes: implement, modify, pilot, and block. Each case includes source locators and state variables for benefit, capture, gaming, burden shift, instability, uncertainty, irreversibility, distributional risk, and implementation capacity. The runner regenerates method outputs and aggregate results from the case table, and the simulator never reads the expert action target. We report a protocol-based transition-channel audit with recall, precision, F1-style efficiency, and selective top-channel stress diagnostics, so universal channel coverage is not mistaken for field validation. The side-effect simulator achieves mean policy-effect quality of 0.945, compared with 0.838 for the risk-register baseline and 0.879 for the causal-loop baseline. Its advantage is concentrated in side-effect recall and aggregate transition scoring; it does not dominate the best structured baselines on exact policy-action choice. The evidence remains benchmark-based, but supports a bounded claim: transition-state variables make policy simulators more sensitive to downstream institutional effects.
Recent studies use Large language models (LLMs) to simulate human opinions and decisions by prompting models with demographic, attitudinal, or persona-based descriptions. Yet such simulations rarely model the practical, cognitive, or social frictions that shape how people respond to policy interventions. Perceived transaction cost (PTC) provides a useful lens for modeling the practical frictions that shape policy responses, such as information burden, administrative effort, coordination demands, and perceived uncertainty. We use this lens to develop a friction-aware persona modeling approach for LLM-based simulation. In the context of energy-efficient renovation (EER), tenants are represented not only by who they are demographically, but by how they perceive the costs, benefits, barriers, and uncertainties associated with proposed renovation plans. Using survey data collected from 1,068 citizens in the Netherlands, comprising approximately 40,548 survey question and answer pairs, we compare prompt-only and fine-tuned settings across GPT-3.5-turbo, Ministral-8B-Instruct, and Llama-3.1-8B-Instruct, and evaluate supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO) for local open-weight models. Results show that incorporating PTC-based personas and reasoning consistently improves model performance across both prompt-only and fine-tuned settings, suggesting that PTC-based persona design provides a useful bridge between institutional policy theory and interpretable LLM-based policy simulation. Code is available at https://github.com/xiaweijie1996/socialagent.
Policy-oriented agent-based models are increasingly used to study regulatory interventions in complex adaptive socio-technical systems. Recent adaptive ABM frameworks distinguish between static and adaptive agents, fixed and adaptive policies, and alternative controller designs. However, most diagnostic workflows remain ex post: trajectories are analysed after simulation, but the resulting evidence is not systematically fed back into the policy controller. This paper proposes a lightweight machine-coached policy-revision layer for adaptive agent-based regulation. The layer represents policy decisions as defeasible rules with explicit conflicts and priorities, generates explanations for controller actions, and allows diagnostic failures to be translated into rule additions, removals, or priority changes. The contribution is not a new optimal controller and does not claim formal guarantees for unrestricted machine coaching. Instead, it provides a simulation-compatible operationalization of controller-level contestability: policy decisions can be explained, challenged, revised, and re-evaluated in held-out simulation runs. A stylized emissions-regulation ABM is used as the experimental component. A controlled simulation experiment focuses on an over-conservatism failure in the VPVA regime. The predefined coaching template adds a relaxation rule to the symbolic controller, reducing over-conservatism recurrence under held-out seeds while preserving violation, overshoot, and volatility guardrails. The paper argues that machine coaching is best understood as a controller-level extension of explainable adaptive ABM, complementary to causal, information-theoretic, and trajectory-based diagnostics.
Agent-based models are widely used to evaluate policy interventions in complex socio-technical systems, yet many policy-oriented ABMs represent regulation as a fixed scenario parameter. This limits their ability to distinguish whether regulatory conclusions depend on agent adaptation, policy adaptation, or the interaction between both. Building on a previously proposed four-regime architecture, this paper contributes a controlled simulation benchmark rather than a new general framework. Using a single configurable emissions-regulation ABM, we compare constant policy/constant agents, constant policy/adaptive agents, adaptive policy/constant agents, and adaptive policy/adaptive agents under matched simulation conditions. We evaluate naive fixed policies, tracking-aware calibrated fixed policies, and three adaptive controllers: setpoint, safety-margin, and one-sided control. The benchmark recovers expected controller archetypes: setpoint control tracks the cap but produces frequent boundary crossings, safety-margin control reduces violations through conservatism, and one-sided control can limit violations but may ratchet toward over-conservatism when combined with adaptive agents. The contribution is methodological: scalar indicators, cap-relative symbolic diagnostics, trajectory motifs, and visual inspection jointly reveal how regulatory conclusions can differ even when average outcomes appear similar. Adaptive policy-oriented ABMs should therefore be evaluated through regime distinguishability, not only through average performance.
Multi-agent deliberation systems using large language models (LLMs) are increasingly proposed for policy simulation, yet they suffer from artificial consensus: evaluator agents converge on the same option regardless of their assigned value perspectives. We present the AI Council, a three-phase deliberation framework, and conduct 120 deliberations across two policy scenarios to test two interventions. First, architectural heterogeneity (assigning a different 7-9B parameter model to each value perspective) significantly reduces first-choice concentration compared to a homogeneous baseline (child welfare: 70.9% to 46.1%, p < 0.001, r = 0.58; housing: 46.0% to 22.9%, p < 0.001, r = 0.50). This contrasts with accuracy-oriented multi-agent debate, where heterogeneity does not reduce convergence, suggesting model diversity operates differently when no objectively correct answer exists. Second, coherence validation (using a frontier model to assess whether each evaluator's reasoning is grounded in its assigned values) reveals a fidelity-diversity tradeoff: on a scenario with a dominant option, it further reduces concentration (46.1% to 40.8%, p = 0.004), but on a scenario with genuinely competitive options, it increases concentration (22.9% to 26.6%, p = 0.96) by amplifying high-coherence evaluators who cluster on one option. This tradeoff may be a general property of multi-agent systems employing quality weighting. We report negative results from three failed Delphi designs, demonstrate that 8B models exhibit binary rather than graded responses to counter-arguments, and propose the trustworthy tension rate as a diagnostic measure of small-model deliberation capabilities.