Audio-driven portrait animation has advanced rapidly with diffusion-based generative models, yet real-time one-shot generation with expressive emotion control remains challenging. Existing methods often suffer from insufficient emotion-aware motion priors and expensive appearance computation during multi-step denoising. To address these issues, we propose Proxy Avatar Meets Low-Rank Caching, a cascaded framework for real-time one-shot emotion-controllable portrait animation. Instead of directly generating the target portrait from audio, our method uses a Gaussian-based emotion proxy avatar as a reusable motion generator, which is trained once on a single identity to produce expressive driving videos from audio and emotion labels. Since the proxy avatar only provides motion rather than target appearance or geometry, a large-scale one-shot retargeting model further extracts identity-independent motion from the proxy performance and adapts it to arbitrary target portraits. To improve inference efficiency, we introduce zero-shot appearance reuse with low-rank caching, which caches reference appearance features at the initial denoising step and models subsequent feature variations using lightweight low-rank adapters. Extensive experiments demonstrate that our method achieves stronger emotional expressiveness, better identity-preserving animation, and substantially reduced inference cost, enabling real-time one-shot portrait animation.
We introduce ViDS, a Video Diffusion Shader that leverages 3D face tracking for expressive and identity-preserving portrait animation. We first reconstruct the identity-specific 3DMM mesh from the reference image, and then animate it using expression and pose parameters from a driving video. Leveraging dense geometric cues from 3DMM normal maps, we employ a video diffusion model as a neural shader to synthesize lifelike portrait animations while preserving the appearance and identity of the reference image. We find that more accurate 3DMM tracking enables finer-grained expression control. We also introduce an autoregressive diffusion sampling process that extends generation beyond the model's native window while reducing discontinuities between adjacent clips. Compared with prior diffusion-based approaches for portrait animation that rely on landmark-based conditioning or implicit motion latents, our method achieves more detailed and consistent expression and pose control while faithfully preserving identity and appearance. Detailed ablation studies validate the effectiveness of our design choices. Project page: https://fusheng-ji.github.io/ViDS/
Juncheng Ma, Yuxuan Du, Yanan Sun +8cs.CV cs.SD eess.AS
Diffusion Transformers (DiTs) have significantly advanced audio-driven portrait animation, but their high computational cost leads to substantial inference latency. Although training-free diffusion caching accelerates inference significant, existing methods are primarily developed for text-conditioned generation and overlook the spatial and modality imbalances inherent in audio-driven portrait animation. In this paper, we propose SyncCache, a training-free caching acceleration method tailored for DiT-based portrait animation that explicitly exploits asymmetric dynamics. Specifically, high-frequency dynamics driven by audio conditions and concentrated in human regions are more challenging and critical to cache and reuse than the low-frequency visual background in portrait animation. First, we introduce Spatially-Asymmetric Probing to prioritize error sensitivity in dynamic human region. Second, through Modality-Decoupled Caching, we bypass heavy DiT block by reusing stable inter-block residuals, while continuously recomputing lightweight audio blocks to preserve precise lip synchronization. Furthermore, we introduce a cache ratio to control cache capacity and formulate memory-adaptive cache selection as an offline dynamic programming problem without online overhead. Extensive experiments demonstrate that SyncCache achieves superior speed-quality trade-offs, delivering up to 4.12x acceleration on HunyuanVideo-Avatar and 3.75x on Wan-S2V with near-lossless visual fidelity and precise audio alignment.
Audio-driven human motion video generation aims to synthesize realistic and temporally coherent human animations from a single static image, with applications in talking-head synthesis, co-speech gesture generation, and dynamic presentations. Moving beyond conventional keypoint-based methods that often struggle to capture subtle motion dynamics, We propose a novel implicit-motion framework for generating realistic and temporally coherent human motion videos from a single static image and audio. Our approach uses a two-stage pipeline that decouples motion prediction from rendering. The first stage integrates appearance priors and hierarchical depth cues into a region-aware attention mechanism to model latent motion features. The second stage employs a Mamba-enhanced diffusion model to directly predict these features from audio and the source image, enabling unsupervised learning of fine-grained motion patterns. This decoupled architecture enhances flexibility and efficiency. Trained on a new 380-hour high-quality dataset, our method outperforms prior work across multiple public benchmarks and our collected data in accuracy, naturalness, and temporal coherence, setting a new state-of-the-art.