This thesis addresses fundamental challenges in traffic scene prediction for autonomous driving by introducing robust and computationally efficient models based on polynomial representations. While conventional sequence-based representations often struggle with noise and generalization, this work demonstrates that polynomial representations offer significant advantages in computational efficiency, generalization, and prediction plausibility. Through theoretical analysis and empirical validation, this thesis demonstrates that moderate-degree polynomials capture real-world motion dynamics with high fidelity without constraining predictive performance. Building on this foundation, a prediction model representing both trajectories and map geometry with polynomial representations achieves near state-of-the-art accuracy on standard benchmarks while substantially improving generalization under distribution shift. Extending this concept, a diffusion- based generative framework enables multi-agent scene generation, producing traffic continuations that are more plausible and kinematically consistent than those generated by conventional baselines. Evaluations on the Argoverse 2 and Waymo Open datasets confirm that polynomial representations reduce computational cost, enhance cross-dataset generalization, and yield smoother trajectories and higher behavioral plausibility. The findings reveal that standard in-distribution evaluation and regression-based metrics may fail to reflect true model generalization and prediction plausibility. By providing theoretical justification and empirical validation, this dissertation estab- lishes polynomial trajectory representations as an efficient, expressive, and generalizable foundation for traffic scene prediction in safety critical autonomous driving.
Chunked vision-language-action (VLA) policies predict multi-step robot controls, conditioning each update on the current visual observation alone. Yet robot actions cause contact, occlusion, and object motion, and the geometry that later decisions depend on can change before the next visual update arrives. Spatial VLAs improve current-frame geometry. Temporal VLAs aggregate past frames. Neither maintains an action-updated scene prior across chunks. We argue for a persistent action-updated scene state across control calls, and introduce EvoScene-VLA. Its recurrent scene prefix carries a geometry-aware scene state across chunks. At each vision-language model (VLM) call, the VLM combines scene information from the current observation with the action-updated prior from the previous chunk; the action decoder outputs both the next action chunk and a compact scene update. This update becomes the next prior, which the VLM corrects against the new observation when the next call arrives. Each control call therefore starts from a scene prior that reflects both recent actions and fresh visual evidence. During training, \textbf{Scene Predictor} supplies future scene-token targets, and Geometric Anchor aligns scene slots with frozen depth and 3D teachers. We discard both modules at deployment. On 31 RoboTwin tasks, EvoScene-VLA raises average success from 87.2% to 89.1% in fixed evaluation and from 86.1% to 88.5% in randomized evaluation. On the Galaxea R1-Lite real robot, EvoScene-VLA outperforms all baselines.