The evaluation of LLM reasoning is moving from final-answer accuracy to process-level assessment, yet existing methods still fail to capture how models plan reasoning paths and allocate reasoning resources--that is, how they organize search. Prior process-level methods focus on the coherence and redundancy of chain-of-thought (CoT), and most benchmark tasks have a single objective solvable by static capabilities such as derivation and tool use, leaving search organization unmeasured. We introduce TsuGO, a process-level reasoning benchmark for evaluating Search Efficiency in LLM reasoning through Go life-and-death problems. These problems provide closed and verifiable solution spaces with an inherent adversarial structure, making candidate generation, response checking, branch comparison, and backtracking necessary parts of reasoning rather than incidental trace patterns. By constraining the solution space, TsuGO disentangles domain knowledge from search organization, parses CoT into a structured search tree, and reports Search Efficiency together with Token Efficiency and other diagnostic metrics and visualizations. Experiments show that current LLMs remain far from stable tsumego solving: stronger models succeed by finding the correct candidate earlier and sustaining effort on productive branches, but most models still behave much closer to unguided search algorithms than to neural-guided KataGo. Longer CoT or higher Token Efficiency does not necessarily imply better search. Our results identify search organization and reasoning-resource allocation as missing dimensions in LLM reasoning evaluation.
AI-driven autonomous research (AR) systems are becoming increasingly effective across a broad range of tasks. Their performance, however, is still evaluated primarily by the quality of the final outcome. In this paper, we argue that the efficiency of the solution-search process is an equally important but often overlooked dimension of performance. A strong AR system should not only produce high-quality results, but also reach them with as small a budget as possible. Search efficiency will become increasingly important as AR expands from domains with inexpensive verification, such as mathematics and coding, to real-world scientific settings in which solution evaluation may require costly physical experiments. To capture this dimension, we propose evaluating AR systems using the area under the curve (AUC) of the Pareto frontier, alongside final outcome quality. We compare several families of search algorithms, including hill climbing, beam search, tree search, and evolutionary search, across twelve systems-optimization tasks. We find that no single search structure is consistently the most efficient. We also show that search efficiency and final outcome quality are distinct performance dimensions: a method that eventually achieves the best result may nevertheless improve slowly and consume substantially more evaluation budget before reaching that result. Because the most effective search policy is generally unknown in advance, we introduce an adaptive procedure called fluid search, which uses a portfolio bandit to dynamically allocate a fixed evaluation budget across a forest of search processes. Across the evaluated tasks, fluid search achieves the highest overall search efficiency, closely matching the performance of a per-task oracle that is given the best search structure for each task in advance.