User feedback offers natural supervision for persistent LLM improvement, but a single message may support multiple behavioral changes with different scopes of generalization. We introduce SLIFT, a selective self-learning framework built on a task-relative view of user feedback. SLIFT decomposes each feedback message into atomic components and interprets each component relative to the original task as Fix, Spec, or Null: requirements for task validity, compatible condition-specific refinements, or content with no reliable positive update direction. To incorporate each change at the appropriate scope, SLIFT trains two complementary LoRA adapters on a shared frozen backbone: a Generalist that consolidates Fix requirements into default behavior through feedback-conditioned self-distillation, and a Specialist that observes only the task and Generalist response to supply residual guidance for applicable, unmet Spec refinements. Null components induce no positive update. Across backbones, SLIFT achieves strong performance on both MemoryBench and WildFB, with targeted analyses further examining its underlying mechanisms. We release our code at https://anonymous.4open.science/r/SLIFT.
Theory-of-mind evaluations of large language models typically use dyadic social-deduction games, where every observable cue points to a single hidden side, so a model with strong language priors can score well without ever simulating opponents' incentives. We extend the Werewolf game with a Jester, a third faction whose utility on peer suspicion is inverted because it wins by being voted out, so optimal play requires reasoning across three opposing utility functions. Across 60 games on GPT-4.1, DeepSeek-V3.1, and Llama-3.3-70B with Jester self-learning on and off, the Jester wins 60-70% of games while Werewolves never exceed 20%, and GPT-4.1 wolves vote the Jester out on day 1 in 60-70% of games, a strictly self-defeating action. Self-learning helps DeepSeek and Llama but hurts GPT-4.1, with the cost landing on Villagers rather than Werewolves. Only DeepSeek learns the subtle strategy of looking suspicious without looking intentionally suspicious, and it gains the most from the loop. Triadic incentive structure exposes a layer of multi-agent reasoning that dyadic deduction games leave invisible.
Pietro Ferrazzi, Matteo Merler, Giovanni Bonetta +2cs.CL
Classification tasks require annotated data, which can often be expensive, time-consuming, or even unfeasible to collect. This is the case of the medical domain, where large datasets often have few annotated examples. To address this, we propose DecSelfMask (Decoder Self-learning by Masking), an approach to enhance decoder-only performance on classification tasks. We build on common self-learning approaches by leveraging a model to create training examples from unlabeled data to propose a novel relevance-guided masking strategy. We use relevance attribution methods to determine what portions of unannotated texts are relevant for a task. We then create self-supervised training examples by masking out those portions, training the model to reconstruct them via next-token-prediction. We hypothesize that those examples convey knowledge about the structure and semantics of unannotated data that can be useful for downstream performance. We test our approach on 136 tasks from a collection of 1.9M clinical notes from an Italian hospital. We quantify DecSelfMask's impact on downstream tasks on 5 models of different scales and families, including a probing analysis. Experiments show consistent gains, outperforming standard supervised fine-tuning approaches (+19.9 points in Macro F1), synthetic label generation (+12.5), and continual pretraining (+6.3), as well as common baselines.