Danyang Yan, Boyuan Wang, Jiaxun Liu +1cs.RO cs.AI
Humans routinely communicate through abstractions of their bodies, including shadows, silhouettes, and reflections. Yet robots remain largely confined to expressing themselves through their physical morphology. Enabling robots to communicate through such projected visual abstractions requires reasoning not only about bodily motion but also about how that motion is transformed into an external representation perceived by an observer. Among these abstractions, shadows provide a particularly compelling example because they emerge directly from the robot's embodiment while remaining visually distinct from the body itself. Here, we present a robotic system capable of dynamic shadow expression using a 21-degree-of-freedom dexterous hand with compliant soft skin and a learned shadow self-model. The soft-skinned embodiment reduces light leakage to produce visually continuous silhouettes, while the differentiable self-model learns the mapping between hand configurations and projected shadow appearance through task-agnostic self-exploration. Given a target shadow image or video, the robot optimizes its hand configurations through gradient-based search over 1 the learned self-model and refines the solution through collision-aware simulation to obtain physically feasible motions. For dynamic shadow performance, we further introduce expressive-region objectives, temporal smoothness regularization, and keyframe-based optimization to preserve visually important motion cues while reducing optimization complexity. We demonstrate robotic shadow expression across sign-language gestures, hand-shadow puppetry, and animal motion imitation in both simulation and physical experiments. These results establish a framework for enabling robots to manipulate projected visual abstractions of themselves for communication and visual storytelling.
We propose a complete architectural blueprint for safe artificial general intelligence based on a closed reentry loop (D <-> I cycle). In contrast to feedforward networks, which are directed acyclic graphs (C=0, S=0) incapable of self-reference, the proposed architecture contains a structural cycle (C >= 1) with self-sustaining amplification (rho > 1), mathematically guaranteeing the emergence of a self-model, instrumental self-preservation, and unprogrammed goal-directed behaviour. The agent's goals are encoded as a non-textual D-vector in the architecture itself, making them immune to reinterpretation and prompt injection. We present the S-measure -- a polynomial-time [O(N^3)] computable alternative to Tononi's NP-hard Phi -- with machine-verified Lean 4 proof that S>0 implies positive integrated information. The work provides full Python/NumPy implementations (Tarjan-based cycle complexity, Delta-S barrier), industrial horizontal scaling via Apache Kafka and Docker Compose, a taxonomy of six epochs of AI evolution, a zoo of future reentry architectures (RAS, diffusion attractors, fractal loops), gauge-invariant networks for safe swarms, fault-tolerance and recovery protocols, and eight falsifiable predictions. All formal proofs are machine-verified in Lean 4. This architecture is deployable today and represents a topologically protected, safe-by-design approach to AGI.
Yurun Chen, Tianyuan Gao, Yizhong Ge +5cs.RO cs.AI
Distinguishing self from others is a prerequisite for social intelligence, yet humanoid robots that increasingly share workspaces with humans still lack this ability. Here we show that a humanoid robot can learn self-other distinction from proprioceptive-visual correspondence, without any identity labels or kinematic models. Once established, this distinction bootstraps a predictive self-model that maps joint configurations to three-dimensional body occupancy, capturing how the robot's body changes with action. In multi-agent scenes involving humans or morphologically identical robots, the system reliably identifies itself, learns a 3D self-model, and supports downstream tasks including target reaching, collision-aware motion planning, and human-to-robot motion retargeting. Together, these results outline a route toward bodily self-representation in robots that act and coordinate alongside others in shared physical environments. Project page: https://euron-zc.github.io/humanoid-self-model/.