Roberto Nuca, Giovanni Testa, Luca Galimberti +1math.NA cs.CE cs.LG
Fourier neural operators (FNOs) provide efficient nonlocal spectral learning, but varying geometries and independently chosen discretizations remain difficult to accommodate. We introduce the ambient-domain extension Fourier neural operator (ADEx-FNO), a deterministic framework that incorporates geometry without modifying the defining Fourier-operator layers. Each physical domain is embedded in a fixed ambient hypercube and represented by a signed distance function. Inputs and solution fields are deterministically extended to the ambient domain, transferred to a common, potentially nonuniform rectilinear latent grid, processed by the FNO, then interpolated to an independently chosen target discretization and restricted to the physical domain. All geometry-transfer operations lie outside the optimization procedure and require no trainable graph, point-cloud, deformation, or geometry-decoding modules. ADEx-FNO achieves relative l2 errors of 0.32%-0.77% on held-out smooth-domain nonlinear Poisson and advection-reaction-diffusion problems in 2D and 3D, and is also evaluated on unseen nonsmooth geometries. A single ADEx-FNO inference is then used to initialize conventional CFD solvers. For all 29 converged 2D and 3D RANS cases, pseudo-time iterations decrease, with mean reductions of 44.17% and 43.03%, respectively, with comparable gains across three mesh resolutions. URANS cases reduce post-window physical-time advances by 18.52%-27.51%. In transfer from 2D URANS training data to DNS at different Mach and Reynolds numbers, the bootstrap interval decreases by 23.47%-48.21%, depending on the target statistic. In all CFD tests, ADEx-FNO provides only the initial field; the governing-equation solver controls the subsequent solution, while physical or statistical consistency is assessed separately from computational savings.
Jason Stanley, Zhirui Dai, Qihao Qian +6cs.RO cs.AI cs.CV eess.SY
Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary occupancy for collision checking. We argue that these two stages should be co-designed around a single representation: a signed distance function (SDF). By encoding distance to the nearest obstacle, an SDF provides richer information for planning and trajectory optimization than occupancy alone. We develop an Octree REsidual Network (OREN) that pairs an explicit octree prior with an implicit neural residual to reconstruct SDFs online from point cloud observations with the efficiency of volumetric methods and the accuracy and differentiability of neural methods. In tandem, we develop Bubble$^\star$, a search-based planner that exploits the distance information to grow maximal collision-free balls, which we call bubbles, with formal guarantees of termination, completeness, and failure detection. Planning over a graph of bubbles significantly reduces collision checks compared to a grid-based A$^\star$ search and returns a bubble sequence that forms a safe corridor for trajectory optimization. We demonstrate the integrated OREN-Bubble$^\star$ approach onboard a quadrotor, navigating unseen indoor environments in real time under tight compute constraints. OREN improves SDF estimation by $22$% compared to baselines, while Bubble$^\star$ finds trajectories spanning $\approx 90$ m through a cluttered environment in $1$-$3$ sec., whereas baselines take up to $10$ sec. in the same environment.