Gustavo Claudio Karl Couto, Eric Aislan Antonelo, Gabriel George Zipperercs.LG cs.AI cs.RO
This paper presents a low-cost, open experimental platform for research in end-to-end autonomous driving with miniature Ackermann vehicles. The platform combines a physical vehicle, a printed urban track, data collection tools, trajectory registration, and a Webots digital twin, enabling controlled experiments that connect simulation-based autonomous-driving methods to real-world execution. As a first baseline, we implement command-conditioned behavior cloning, in which a neural policy receives an on-board camera image and a high-level navigation command and outputs steering and speed. The system is evaluated both on the physical vehicle and in simulation. In real closed-loop experiments, the learned policy follows lanes and executes commanded turns, reaching a mean cross-track error of 6.1 cm with respect to the reference route, close to the 4.7 cm observed in human demonstrations. In the digital twin, camera field of view has a strong effect on performance, reducing the mean cross-track error from 35.6 to 3.3 cm when widened from 58 to 120 degrees. Using the digital twin to generate synthetic driving data and a learned sim-to-real image translator to reduce the appearance gap, we further show that a higher-capacity policy trained on this synthetic data combined with real demonstrations is the only configuration that completes all four track routes in closed loop, whereas the compact baseline and the same network trained on real data alone complete fewer. These results establish the open platform as a practical testbed for sim-to-real studies and provide an initial command-conditioned imitation-learning baseline; we release it to support reproducible research.
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/
Deformable linear objects such as wires and cables are difficult to segment because they are thin, highly deformable, and frequently self-occluded, while large-scale instance-level annotations are expensive to obtain in real scenes. Existing resources either focus on cable tracing or semantic segmentation under constrained settings, or generate visually plausible images without physically grounded wire deformation. We present WireSeg-32k, a synthetic dataset for wire instance segmentation with 32,000 RGB images, instance masks, depth maps, and a complementary real-world test set with annotations. To generate this dataset, we develop DeformX, a co-simulation pipeline that couples Cosserat-rod dynamics with photorealistic Isaac Sim rendering, enabling physically plausible, contact-consistent wire shapes, CAD-based wire assets, and diverse visually grounded scenes. As a simple baseline, LoRA fine-tuning SAM3 on WireSeg-32k alone improves real-world mAP@75 by 10.2% over the off-the-shelf model, showing that physically grounded synthetic data can transfer to real wire perception.
Ferdous Al Rafi, Susrik Mukherjee, Latika Liladhar Dekate +6cs.LG
Reinforcement learning achieves strong traffic signal control performance in simulation, yet policies trained in simulators often fail once deployed in the real world, a failure known as the Sim-to-Real gap. When RL is applied to traffic signal control, this gap arises from several sources: sensing, action execution, traffic dynamics, and the control objective. Their relative impact and the reliability of existing Sim-to-Real mitigation methods remain insufficiently understood, and the field lacks a standard benchmark for systematically measuring the gap and evaluating mitigation methods. We present Sim2Signal, a benchmark that decomposes the Sim-to-Real gap into observation, action, transition, and reward gaps, corresponding to mismatches in the four components of the underlying MDP, and induces each gap in isolation under a shared protocol. We evaluate 18 mitigation methods on 2 base controllers, across 33 gap settings and 10 calibrated networks built from 5 real-world locations. We find that direct transfer consistently degrades performance across all four gap sources, but the severity of the degradation does not predict the effectiveness of mitigation. Instead, mitigation effectiveness depends strongly on the network and gap setting: outside the action gap, a method that helps in one case may fail in another. The most effective methods generally estimate what the gap changes, rather than make the policy insensitive through domain randomization or invariant representations. Our code is available at https://github.com/Red-Pheonix/Sim2RealTSCBenchMark
Bridging model-based control and learned policies in long-horizon manipulation has harbored a silent disagreement: control executes specified objectives, learning amortizes that behavior into a reactive policy, yet existing protocols discard task semantics, leaving rewards hand-crafted and behavior drifting from what control verified.We introduce Semantically UNified (SUN) Programs, typed executables where geometric and contact relations are defined once and compiled into aligned Model Predictive Control (MPC) costs, satisfaction predicates, RL rewards, transition guards, and diagnostics. Our system, Kuafu, driven by large vision language systems, automatically synthesizes SUN Programs from language and scene semantics, screens feasibility via MPC, and retains semantics while training stage-conditioned policies. Across nine tasks, Kuafu achieves 82.03% macro-success, outperforming sparse-reward (35.67%) and Stage-BC (24.75%) baselines. At 8192-way scale, it generates 10.57x the successful trajectory time per hour of human teleoperation. With 500 trajectories per task, Kuafu data trains DP3 policies to 46.0% simulation success (vs. 22.4% for alternatives) and 34.7% on physical Franka and Kinova robots. These results establish that simulation-screened task semantics can effectively amortize control into robust policies, without demonstrations or manual dense rewards, unifying symbolic planning and data-driven execution.
Owen Kwon, Pablo Ortega-Kral, Arthur Bucker +1cs.RO cs.AI
Vision-Language-Action (VLA) models demonstrate strong semantic understanding yet exhibit systematic failures during deployment. The conditions under which these failures occur, and whether they can be corrected without retraining, remain poorly understood. In this paper, we take steps toward addressing this gap. We present CorrectVLA, a framework that translates task-level natural language corrections into additive action magnitude adjustments without modifying policy weights. A human provides a single task-level correction, applied uniformly across all rollouts without per-episode intervention. In simulation, CorrectVLA recovers execution misalignment failures across both in-distribution and OOD tasks. In real-robot experiments on a UFactory xArm7 under environment shift, CorrectVLA restores near-perfect success where the base policy almost entirely breaks down, generalizing across object locations and identities. Through a taxonomy of failure modes on LIBERO-90, we find that execution misalignment failures, where the policy reaches the correct target but miscalibrates action magnitudes, represent the correctable subset, while other failure modes where semantic comprehension itself breaks down are not amenable to this approach. The approach succeeds when policies possess strategic correctness and fails when fundamental comprehension is absent, establishing a practical operational boundary for inference-time correction.
Nan Wang, Mohit Yadav, Jonathan Wulff +5cs.RO cs.AI cs.LG
Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-drive hand. The underactuated transmission that produces the saving is itself difficult to represent in a simulator, and the joints one cable drives are not independently commandable. We present Aero Hand Open, a tendon-driven anthropomorphic hand that is released simulation-ready. Three things ship with it. A simulation model reproduces the cable transmission itself. An identified actuation map connects that model to the motor commands in both directions, including the three-way coupling of the thumb. A reinforcement learning package trains policies for the hand. Together they let a policy be trained entirely in simulation and run on the hand with no fine-tuning and no state estimation. We release the mechanical design, the simulation model, the identified mapping, the training environment and the deployment stack.
Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot interaction. However, this task faces three critical barriers: the scarcity of semantically rich datasets, the "modality eclipse" where models ignore audio cues in favor of kinematic inertia, and the sim-to-real gap regarding physical safety. We propose RoboGesture, a robot-centric framework that co-designs data, modeling, and control to power a complete interactive human-humanoid system in which the robot listens, responds, and gestures in real time. We first establish the RoboGesture dataset featuring over 300 gesture categories and develop an automated pipeline to synthesize large-scale collision-free, robot-specific audio-motion pairs. Our architecture features a Hierarchical Semantic-Acoustic Aligner that extracts multi-granular prosodic and semantic cues directly from raw audio tokens. These cues drive a Streaming Conditional Motion Generator based on a diffusion transformer with conditional flow matching. To ensure high responsiveness, we introduce Anti-Inertia CFG Masking, which prevents the model from collapsing into repetitive historical patterns by compelling it to proactively mine control signals from the audio modality. Finally, an MPC-based safety filter ensures real-time, collision-free execution on physical hardware. Experiments on a Unitree G1 humanoid demonstrate that RoboGesture generates safer, more rhythmic, and more semantically appropriate responses compared to state-of-the-art baselines.
Simulated evaluation is widely used to benchmark AI agents, yet how much evidence a simulated pass provides about physical deployment has not been systematically quantified. We present SimVerity, a verdict-transfer assurance framework: it replays matched scenarios on target smart home deployments and cross-validates agent execution against independently qualified physical witnesses. Our evaluation highlights that deployment success is a real-world process, not a static property in simulation: completion, reported state, observable effect, and settled outcome diverged within the same execution. Although an advanced simulator cleared all 240 light trials, a camera caught 42 sub-second failures invisible to settled-state checks. False clearance was predictable: a risk profile learned from measured trials and locked before evaluation predicted failures on a path it never physically measured, beating a property-blind baseline in all eleven held-out sessions across two cohorts. Agent auditability was also measurable: switching one agent loop's model-client/serving configuration raised its scenario-matching share from 52-88% to 100%. Finally, a second qualified simulator added no independent cross-check: it never disagreed on any overlapping case, and only physical measurement exposed their shared blind spots. SimVerity turns verdict transfer into an explicit decision: clear, abstain, or escalate before deployment.
Massively parallel simulation changes the data regime in which off-policy reinforcement learning (RL) is trained, challenging stabilizers designed for data-limited replay. Through controlled experiments across eight benchmark families, we show that these stabilizers are data-regime-dependent: parameter normalization helps with narrow replay coverage but restricts value fitting when data are abundant, while clipped double-Q can be relaxed in high-throughput manipulation. Age-biased replay weighting improves learning efficiency across regimes, especially with limited network capacity. Based on these findings, we propose WarpSAC, a regime-aware family of off-policy RL algorithms. WarpSAC uses Sample Weight Decay for efficient exploitation and provides two variants: WarpSAC-L (Norm ON, clipped double-Q) for data-limited CPU-scale training, and WarpSAC-A (Norm OFF, single-Q) for data-abundant GPU-parallel training. WarpSAC improves normalized score--step AUC over FlashSAC by 4.5% across nine CPU-scale environments and 23.1% across fourteen GPU-parallel environments. It increases UnitreeG1TransportBox-v1 success rate from 19.8% to 96.4%, improves mean normalized wall-time AUC on MuJoCo Playground by 19.1%, and achieves 36.4% faster sim-to-real deployment on Unitree G1 than FlashSAC. These results show that scalable off-policy RL should adapt its stabilizers to the available data regime.
Poor illumination obscures small, low-contrast defects in UAV bridge imagery, reducing the reliability and operational flexibility of automated inspection. This paper investigates whether degradation-aware image restoration can improve bridge damage detection under low-light conditions and transfer from synthetic degradations to real inspection scenes. We propose DaL- MoE, a detector-agnostic restoration front end trained with an ISP-aware low-light synthesis pipeline and equipped with degradation-aware guidance estimation and complementary experts for noise suppression, color adjustment, and structural-detail recovery. On paired synthetic data, DaL-MoE achieves 23.12 dB PSNR and 0.8482 SSIM, increasing YOLOv11m box mAP50 from 0.3097 to 0.4923 and mask mAP50 from 0.2281 to 0.3529. On real low-light UAV imagery without paired normal-light references, sim-to-real evaluation shows improved defect visibility and more complete detections than direct inference on raw low-light inputs. Future work will develop low-light-aware bridge damage detectors with stronger cross-scene generalization across bridge sites, imaging conditions, and illumination levels.
Zhitao Liu, Guangtong Xu, Zihan Wang +3cs.RO cs.AI
Autonomous flight in unknown cluttered environments is hindered by the computation-quality-memory trilemma of onboard trajectory generation. In this paper, we propose an efficient end-to-end local planner via imitation learning. A lightweight offline-primitive-based dataset collection framework is designed to produce safe and high-quality trajectory primitives in non-convex environments. A compact neural network directly maps sensory inputs to polynomial coefficients that inherently encode higher-order dynamical information. The learned policy generates smooth, empirically collision-free and dynamically feasible trajectories in real time without back-end solving. It achieves ultra-fast computation (below 1ms on a standard desktop and average 3.68ms during onboard flight), while maintaining low onboard memory requirements (less than 1.5MiB). Extensive simulation benchmarks demonstrate superiority in both planning latency and target-reaching progress quality. Zero-shot deployment in real-world experiments further validates the robust sim-to-real transfer capability of the proposed method.
Humanoid robots have recently demonstrated promising capabilities in real-world ball sports. However, achieving professional motion styles while maintaining strong task performance remains challenging. In this work, we propose AdaPT, an Adaptive Motion Planning and Tracking framework that learns professional tennis serving and rally styles directly from broadcast videos. This hierarchical design is motivated by the key insight that the planner generates stylistic kinematic motions, while the tracker executes them with minimal interference with planning. Despite its effectiveness in simulation, a substantial sim-to-real gap emerges: tracking performance inevitably degrades on real robots, and this degradation is partially overlooked by autoregressive planning and further compounded by noisy perception. To address these issues, our adaptation mechanism improves tracking robustness by learning to track randomized execution speeds, while conditioning the planner on a learned motion-speed adapter to mitigate compounding errors. Real-world experiments on the Unitree G1 demonstrate the effectiveness of our adaptation mechanism in bridging the sim-to-real gap. We further deploy AdaPT policies on the full-size Dobot Atom humanoid robot (1.7m) and demonstrate in-the-wild serving without motion capture. Beyond these results, our real-world experiments reveal both algorithmic and engineering insights for future humanoid ball-sports systems. Videos and code are available on our \href{https://humanoidtennis.github.io/AdaPT/}{project website}.
Reliable performance evaluation is a central bottleneck for deploying robot-learning policies in real-world conditions. Real-world testing is faithful but costly and difficult to scale, whereas simulation-based testing scales easily but is inevitably biased by the sim-to-real gap. Existing simulation-augmented methods combine limited real-world rollouts with abundant simulation proxies, but focus on performance averaged over initial conditions and deployment settings. Such population-level averages obscure scenario-specific variation and provide limited guidance about when and where a policy can be safely deployed. We propose SCAPE, a scenario-conditioned simulation-augmented policy evaluation framework that predicts scenario-conditioned real-world policy performance using limited paired sim-and-real samples and large-scale simulation rollouts. SCAPE corrects sim-to-real bias in simulation labels before training the prediction model and calibrates prediction uncertainty through conformal prediction. We validate SCAPE on autonomous driving and quadruped velocity tracking. In sim-to-sim studies, SCAPE reduces scenario-level prediction error by 4.9%/34.7% (driving) and 14.5%/27.7% (quadruped) relative to scene-conditioned neural and aggregate statistical baselines on average. We further evaluate a velocity-tracking policy deployed on a physical Unitree Go2. SCAPE also improves testing sample efficiency, produces narrower calibrated prediction intervals, generalizes better to out-of-distribution scenarios, and enables fine-grained deployment strategies.
Amir Arsalan Nematollahi, Shayan Ahmadi, Mehdi Tale Masouleh +1cs.RO cs.AI cs.LG eess.IV
Developing robots capable of understanding and manipulating objects requires compact, interpretable, and generalizable representations. This work proposes a reinforcement learning-based framework for robotic grasp refinement, integrating keypoint-based object representations with a Deep Q-Network (DQN). Using 2D overhead images captured in a simulated environment, a geometric-based algorithm generates initial grasp candidates, which are iteratively refined by the proposed framework, transforming failed grasps into successful ones. Experiments conducted on 300 objects from the Dex-Net dataset using a UR5 manipulator demonstrate the framework's effectiveness, achieving a 100% success rate on objects previously deemed ungraspable by geometrical methods. The framework's sim-to-real transferability is further validated through physical experiments on a Delta parallel robot, where a refined grasp successfully manipulates an object that was previously ungraspable. The findings underscore the effectiveness of reinforcement learning in addressing challenges in robotic grasping, offering a scalable and adaptable solution for contact-rich manipulation tasks.
GRPO is increasingly used for reinforcement learning of vision-language-action (VLA) policies because, unlike PPO, it does not require training a critic. This simplification comes with a sampling cost: group-relative advantages require multiple rollouts from each scene. Under binary success rewards, groups whose rollouts all succeed or all fail have zero advantage and are discarded by dynamic sampling. These groups are especially common early in training, when most rollouts fail, wasting much of the expensive robotic rollout budget. We introduce Prism-GRPO, which augments binary outcome reward with a weighted trajectory-level execution-quality score. By splitting same-outcome groups into a quality spectrum, Prism-GRPO recovers training signal while ensuring that every success still outranks every failure. Quality scores can be derived from simulator contacts, executed actions, or visual observations, avoiding task-specific progress rewards. We prove that Prism-GRPO never increases the probability that a sampled group is discarded for having zero advantages, and derive a gradient-alignment condition under which its combined update remains a local ascent direction for task success. Across four RoboTwin tasks spanning different horizons and coordination patterns, Prism-GRPO improves success and quality at matched rollout budgets and reaches target success rates with up to 56% fewer rollouts. It also suppresses a reward-hacking shortcut, with the cleaner behavior transferring under direct deployment to a real robot. Through ablations, we show consistent gains across contact-, smoothness-, and VLM-derived quality signals.
Vision-language Models (VLMs) excel at 2D grounding, spatial reasoning and agentic tool-based planning in static scenes. However, consider asking a home robot "Is my medication still in the cabinet?" The answer may be physically hidden behind a row of containers that must first be moved aside. Answering such questions in real-world cluttered environments requires reasoning in dynamic scenes: distractors must be manipulated to reveal occluded objects, and each action changes the scene the model must reason over. We formalize this setting as Manipulation-Grounded Visual Question Answering (MG-VQA) and introduce PROBE, a framework for benchmarking and finetuning VLM agents on such tasks. We first develop PROBE-Sim, a high-fidelity tabletop simulator with everyday objects and a robot manipulator equipped with grasping and pushing tools. PROBE-Sim is used to create PROBE-Bench: an evaluation suite of 150 tasks across 6 question types on cluttered tabletop scenes, where a VLM perceives, picks up or pushes objects before answering. We observe consistent trend across all frontier VLMs: agentic tool-based methods outperform their perception-only baselines (8.0% on average) across all task types. We further design PROBE-Agent, a finetuning recipe to distill successful trajectories from a powerful teacher foundation model to a smaller open-weight model using a mixed data recipe that encourages manipulation-efficient question answering. PROBE Agent finetuned models outperform their off-the-shelf agent baseline (11.5% on average) and demonstrate positive transfer to unseen objects and a held-out task. We validate sim-to-real transfer by deploying PROBE-Agent finetuned policies in real-world tabletop environments.
Across a Physical AI stack, evaluation maturity is inversely aligned with deployment risk: foundation models enjoy mature, standardized harnesses, while the embodied layers on which deployment actually turns remain fragmented across benchmark-specific simulators, embodiments, and interfaces. The first DeepInsight report (v1) unified evaluation across this stack behind three abstractions---task, resource, and result---but its quantitative evidence centered on the foundation-model layer; navigation and manipulation (System 1) and whole-body control (System 0) remained simulation case studies, and physical execution was outside its empirical scope. DeepInsight II keeps that substrate fixed and quantifies the embodied half. First, it reproduces released-checkpoint references across two navigation and four manipulation benchmarks under their native protocols. Second, MotionBench places four released whole-body controllers under one workload and metric contract, then carries a qualified within-family cohort from parallel simulation to matched real-robot trials in which simulated and physical rollouts share a parent trace identity while retaining execution-domain-specific records, making the sim-to-real gap a native reduction rather than a reconciliation across toolchains. Third, a composed System 2--1--0 study extends trace localization into five evidence-grounded handoff labels, each mapped to a concrete repair action, with a measured repairability criterion and physical episodes testing the same attribution under hardware-observable state. The contribution is therefore not a new evaluation architecture, but empirical continuity from benchmark execution to matched robot evidence and repair-oriented diagnosis.
Sarthak Kamat, Adam Rashid, Satvik Sharma +4cs.RO cs.AI cs.CV
Large-scale pre-training has made robot policy fine-tuning increasingly data-efficient, but this progress has largely been driven by datasets and embodiments built around simple parallel-jaw grippers. Dexterous, multi-fingered hands remain comparatively data-starved because real teleoperation is costly to scale, while human hand video is off-embodiment and requires lossy pose estimation and retargeting. We introduce Simulation Pre-training for Dexterity (SPD), a pre-training framework for dexterous manipulation that uses data entirely collected in simulation. In SPD, humans manipulate virtual objects inside a VR headset, enabling on-embodiment trajectories and robot-free collection. With the help of five operators, we collect 75 hours of multi-task dexterous manipulation over one week, and use it to pre-train a causal transformer on a sequence modeling objective. We study the benefits of simulation pre-training on real-world tasks by fine-tuning on 1-2 hours of physical demonstrations on a 56-DoF bimanual dexterous setup. We find that our approach outperforms training behavior cloning policies from scratch, showing that simulation teleoperation is a viable pre-training source for real-world dexterous manipulation. We perform ablation studies, measuring the benefits of history conditioning and short action chunks for reactive control.
Operating household appliances requires long-horizon planning that is state-dependent and robust to disturbances, yet existing large models fall short, as no sufficiently diverse, task-oriented dataset exists to support such planning. To bridge this gap, we propose MAGE, a scalable data synthesis pipeline that introduces a novel Hierarchical Appliance Graph (HAG) to automatically generate part grounding, long-horizon planning, and closed-loop recovery data from appliance manuals. With MAGE, we build UseAppliance, the first large-scale dataset for manual-grounded appliance manipulation planning, spanning 22 appliance categories with 89K+ part annotations, 53K+ manipulation tasks, and 33K+ closed-loop adjustment steps. Built on UseAppliance, we develop AppliancePlan, an end-to-end model for manual-grounded appliance manipulation planning. On RealAppliance-Bench, AppliancePlan with only 7B parameters achieves over 10x the best baseline on open-loop planning and consistently outperforms state-of-the-art models across all tasks. Real-robot experiments on six household appliances further confirm effective sim-to-real transfer, marking an important step toward general-purpose household robotics.
Wenhao Tang, Tianyang Chen, Zhejun Cui +9cs.RO cs.LG
Autonomous pursuit-evasion is a fundamental challenge for Unmanned Aerial Vehicles (UAVs), requiring rapid decision-making under tightly coupled dynamics and continuously changing opponent behaviors. Traditional rule-based or differential-game approaches often struggle with high-dimensional aerial interactions and agile maneuvering. We present AgilePE, a complete system for autonomous UAV pursuit-evasion via self-play reinforcement learning. AgilePE integrates agile low-level control, competitive policy optimization, and sim-to-real deployment in a unified framework. The policy directly maps onboard state observations to Collective Thrust and Body Rates (CTBR) commands, enabling end-to-end agile maneuvering without intermediate trajectory planners or waypoint controllers. For training, we use competitive self-play with Prioritized Fictitious Self-Play (PFSP) and a diversified opponent pool, enabling agents to improve against historical policies while stabilizing optimization and reducing policy oscillation. This process leads to the emergence of sophisticated pursuit and evasion strategies. For real-world deployment, we develop a hardware-aligned simulation pipeline that models actuator-response dynamics, communication latency, and domain randomization. The learned policies transfer zero-shot to real quadrotors without task-specific tuning. Real-world experiments reproduce pursuit-evasion tactics observed in simulation, including rapid dodging and flanking, and demonstrate interactive two-agent zero-shot deployment.
Vision-language-action (VLA) models for autonomous driving jointly produce scene interpretation, language-based reasoning, and driving trajectories. Existing evaluations often use independently selected synthetic, simulated, and physical data, so measured performance gaps can be confounded by changes in scenario content rather than genuine domain sensitivity. We propose SSP (Synthetic-Simulation-Physical), an event-matched Syn2Sim2Phy evaluation framework that anchors cross-domain comparison to the same safety-critical interaction. Starting from a synthetic long-tail video, SSP builds a validated event specification that preserves road topology, participant roles, relative motion, conflict evolution, passing order, response constraints, and event phases. Platform-specific realizations are then constructed in CARLA and on a closed proving ground and are evaluated only after transfer audits confirm preservation of mandatory event properties. SSP maps heterogeneous outputs from OpenEMMA, LLaViDA, and Alpamayo-R1 into common semantic slots and a 1 s trajectory window to assess output validity, semantic accuracy, critical-interaction recognition, trajectory quality, and risk response. Across Cut-in and vulnerable-road-user crossing cases, the macro-averaged Integrated VLA Capability Scores are 0.259, 0.291, and 0.325 in the Synthetic, Simulation, and Physical domains, respectively, while the best domain varies by scenario. Alpamayo-R1, OpenEMMA, and LLaViDA obtain scores of 0.405, 0.338, and 0.131. SSP provides a reproducible scene-transfer chain and an evidence-qualified evaluation of VLA behavior without assuming that the Physical domain is universally superior.
Autonomous systems can fail in rare and heterogeneous ways, making real-world failure discovery difficult under limited testing budgets. Although cheaper proxies such as simulators, lower-fidelity systems, or related policies can be sampled extensively to find failures, proxy failures often do not transfer to the real world due to sim-to-real and system-to-system gaps. The key challenge is therefore to effectively leverage proxy system information for accurate prediction of severe target system failures. We propose an adaptive failure discovery method that combines proxy evaluations with limited target system results to guide scenario selection for target system testing. Our method learns a local predictor of target risk by correcting proxy failure signals using control-variate-inspired residual modeling. To find failures that are both likely and diverse, we combine this predictor with a support-aware mutual-information objective that favors realistic, well-supported regions while expanding coverage across failure modes. Across autonomous driving, manipulation, and quadruped velocity-tracking tasks, our method discovers up to 2$\times$ as many failures as random sampling and active-learning baselines, including severe and diverse failures missed by competing methods.
Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and the significant sim-to-real gap. To address these challenges, we introduce Hand2Bot, an RGB-D video dataset that provides rich contextual information such as body posture and facial expressions, specifically collected for handover scenarios with real-world noise patterns. We further propose PassGen, a generative pipeline that leverages stable video diffusion and an Intention-Aware Temporal Face Encoder to synthesize realistic handover sequences while ensuring hand-object consistency. To bridge the sim-to-real gap, we implement a morphology-based depth editing strategy that replicates realistic sensor noise found in physical depth maps. Experimental evaluations demonstrate that our framework achieves high intention identification accuracy and low false trigger rates in both ablation studies and real-world deployment on a physical robot platform. Our results confirm that training on PassGen allows for robust zero-shot transfer and earlier intention anticipation compared to traditional hand-centric baselines, effectively enabling socially aware robotic behavior in shared workspaces.
Understanding hand-object interaction from egocentric vision is essential for modeling how people physically engage with the surrounding world. Yet reasoning about physically grounded interaction requires estimating the forces acting on hands and objects, beyond localizing contact. We present EgoPHI, the first method that jointly estimates dense contact maps and 3D force distributions on hand and object meshes from a single monocular RGB image and object geometry. To address the lack of scalable ground-truth force annotations, we introduce a physics-based simulation pipeline that augments existing hand-object datasets with dense per-vertex force supervision. EgoPHI then learns dense 3D contact and force on interacting hand and articulated object meshes, extending vision-based force estimation beyond image-space or planar settings. Our evaluation on in-distribution and out-of-distribution benchmarks shows that EgoPHI improves force estimation over existing approaches while generalizing to unseen datasets. To evaluate sim-to-real transfer, we constructed two physical objects that capture dense object contact and force magnitude and used them to record a dataset of interactions from eight participants across diverse touch and grasp types. Our results demonstrate that EgoPHI recovers meaningful 3D contact and force distributions in simulated, out-of-distribution, and real-world settings, advancing egocentric hand-object understanding from contact localization toward physically grounded interaction reasoning.
Martin Schuck, Maks Sorokin, Simone Manni +5cs.RO cs.AI
Integrating locomotion and manipulation is essential for robot autonomy, but scaling standard Reinforcement Learning (RL) to complex tasks is severely bottlenecked by the slow, manual process of dense reward shaping. To bypass this limitation, we leverage Sample-based Model Predictive Control (SMPC) entirely in simulation as an automated, rapidly tunable expert to generate massive offline datasets. Because this data solves the fundamental exploration problem, we can train an off-policy RL agent using purely sparse task rewards, drastically reducing the time required to learn new skills and eliminating the need for manual tuning. Integrating this high-level agent with a low-level dynamic stability controller yields more optimal behaviors that strictly align with true task objectives, ultimately allowing the learned policies to surpass the original optimal control teacher. We validate the robustness of this sim-to-real framework by successfully deploying complex loco-manipulation skills across different morphologies, including an arm-equipped Spot quadruped and a G1 humanoid.
Laura Jones, Shazil Shahzad, Ayesha Sana +1cs.RO cs.LG
The deployment of autonomous robotic systems in chemistry laboratories is accelerating experimental workflows and providing the foundational data for AI-driven scientific discovery. However, despite the success of data-driven methods in acquiring dexterous skills, safety remains a primary barrier to their deployment in high-risk domains, such as early-stage materials chemistry experiments. Specifically, learning-based policies frequently struggle to distinguish between safe and unsafe actions, leading to overconfident extrapolation and potentially catastrophic failures. To mitigate these safety risks, we propose SAFE-CHEM, an uncertainty-aware framework designed for robust, learning-based robotic chemists. Our approach leverages an ensemble of recurrent neural network-based imitation learning policies to quantify epistemic uncertainty online through the variance of action predictions. By characterising the success-conditioned density of this variance using kernel density estimation, we introduce a hybrid control architecture that autonomously switches from the learned policy to a deterministic, rule-based backup controller when uncertainty exceeds a calibrated safety threshold. We evaluate SAFE-CHEM across three fundamental laboratory manipulation tasks, where our empirical results demonstrate that this hybrid strategy improves overall task success rates and reduces critical safety violations compared to traditional single-policy baselines. Finally, we demonstrate the practical viability of the framework through zero-shot sim-to-real transfer onto a physical Franka Production 3 robot manipulator.
Giovanbattista Gravina, Luca Rossini, Carlo Rizzardo +2cs.RO cs.LG
Hardware failures require legged robots to rapidly reorganize coordination and gait timing to maintain stability and mobility. This is particularly challenging for larger quadrupeds, where increased mass and tighter actuation limits reduce the feasibility of aggressive, high-frequency compensation strategies often observed on smaller platforms. In this work, we propose a deep reinforcement learning approach for fault-tolerant locomotion under actuator power loss. The method employs an asymmetric actor-critic architecture in which the critic has access to privileged information during training, while the actor learns to reconstruct a corresponding latent representation from proprioceptive observations. We introduce a latent-alignment loss that encourages consistency between actor and critic representations. Additionally, we augment the action space with a learnable gait frequency parameter, enabling adaptive gait timing in response to terrain variations and actuator degradation without predefined faulty-leg strategies. The approach is validated in high-fidelity simulation on uneven terrain and real-world experiments on flat ground using a 68 kg quadruped robot.
Riccardo Curcio, Hongpeng Cao, Marco Caccamocs.RO cs.AI cs.LG cs.NE
Training controllers that are safe and robust in simulation, and systematically assessing their readiness for real-world deployment, remain key challenges in sim-to-real transfer. To address this, we propose LyEvO, a physics-grounded framework that combines constrained Evolutionary Optimization and Statistical Model Checking (SMC)-based verification with Lyapunov-based stability analysis. Leveraging prior knowledge of the system dynamics, LyEvO uses Lyapunov analysis to compute an initial candidate stability region. An iterative loop then uses operational scenarios drawn from this region to jointly optimize and statistically verify a policy, and subsequently expands the region's boundaries based on the verification outcome. This integrated procedure provides a practical criterion for assessing deployment readiness. We evaluate LyEvO on Cartpole and 3D Quadrotor benchmarks through extensive simulations and targeted real-world experiments, demonstrating safe and robust sim-to-real transfer.
Taehyeon Kong, Woojin Kim, Jemin Hwangbocs.RO cs.AI
In this paper, we present TRACE (Tokenized Robust Attention for Contact-Aware Estimation), an end-to-end learned proprioceptive odometry estimator for legged robots under unreliable contact conditions. The proposed estimator directly predicts relative displacement, relative rotation, and body-frame velocity from a recent history of onboard inertial and joint measurements. To improve robustness under unreliable contact conditions, we introduce a foot-aware cross-attention module that adaptively weights IMU and leg-wise kinematic tokens without relying on manually defined contact or slip thresholds. The estimator is trained with direct supervision and two physics-inspired auxiliary losses that promote kinematic consistency and reliable use of leg information. To reduce policy-specific overfitting and consequently improve sim-to-real transfer, simulation training incorporates policy randomization, followed by partial real-world fine-tuning of the temporal encoder and prediction head. Experiments across diverse indoor and outdoor terrains demonstrate consistent reductions in position drift compared with classical filtering-based, hybrid, and purely learning-based baselines. Ablation studies further validate the contributions of the proposed training objectives, policy randomization, and real-world fine-tuning, particularly under unreliable contacts and sim-to-real mismatch.