Agent skills are reusable procedural artifacts that extend language agents with specialized workflows, tool conventions, and domain behaviors at inference time. However, creating reliable skills still depends largely on human authorship, model priors, or execution traces. These sources are often unavailable for unfamiliar tasks, suggesting the need to create skills from open-world materials. In this paper, we study open-world skill creation: given an underspecified skill brief and a source-access specification, a creator must discover behavior-relevant requirements omitted by the brief and determine how broadly each source-derived procedure is justified. We propose SkillAlchemy, an admission-centered framework for source-grounded skill creation. SkillAlchemy identifies implicit requirements through contrastive evidence, admits candidate procedures based on evidence-supported scope, and compiles the admitted content into a grammar-guided skill package. Extensive experiments across 87 SkillsBench v1.1 tasks demonstrate that SkillAlchemy improves pass rate over no-skill execution by 19.9 percentage points and the strongest automated baseline by 8.6 percentage points, while achieving performance comparable to human-curated skills.
Zelin He, Haotian Lin, Boran Han +6cs.AI cs.LG stat.ML
Agentic reinforcement learning (RL) enables LLM agents to improve continuously from environment rewards, yet the resulting policies do not systematically accumulate reusable strategies that generalize across tasks. Modular skills can provide such reusable strategies, yet existing skill-augmented RL methods decouple skill creation from policy optimization, risking adopting skills that conflict with the evolving policy. Inspired by Anthropic's Skill Creator, we introduce ReSkill, an RL-in-the-loop skill creation framework that reconciles skill evolution with policy learning. ReSkill exploits the group-wise structure of GRPO to naturally embed three mechanisms with only marginal additional overhead: (1) an assertion-driven skill creator that diagnoses failures from past experience and proposes conditional, trigger-based skill revisions; (2) within-group rollout sampling that enables controlled comparison of skill versions, capturing which version best supports the policy's ongoing learning; and (3) Thompson Sampling with adaptive discounting to balance exploration and exploitation in skill version selection as the policy evolves. Across several domains, ReSkill consistently outperforms existing memory and skill-based RL methods, with the largest gains on unseen tasks. Analysis of the skill lifecycle shows skills being automatically created, tested, refined, and pruned as the policy improves, demonstrating reconciled skill-policy co-evolution.