Model merging provides an efficient way to construct multi-task generalist models without additional training, but its performance often degrades under severe task interference. Task interference in model merging primarily stems from \textit{superposition}, where task-specific features become entangled within the parameter space. This entanglement renders conventional decomposition methods insufficient for effectively isolating useful task directions from interfering components. In this paper, we propose a sparse-representation-based merging framework that uses Sparse Autoencoders (SAEs) to project task vectors into a high-dimensional sparse feature space, enabling feature-level disentanglement before fusion. To reduce computational overhead, we further introduce a lightweight Group-Ranked Zeroth-Order Optimizer (GR-ZOO) to identify task-critical layers for selective merging. Experiments on both Qwen2.5-1.5B and Qwen2.5-7B demonstrate that our method consistently outperforms representative baselines, including Task Arithmetic, TIES-Merge, DARE, Fisher-Merge,and several recent training-free merging methods, across mathematical reasoning, code generation, instruction following, and general knowledge tasks. In a highly conflicting four-task setting on Qwen2.5-1.5B, our method further achieves a 2.78\% improvement over the strongest baseline.
Vision-based 3D semantic occupancy prediction is essential for autonomous driving, yet dense voxel representations waste computation on largely empty space, while BEV and TPV projections compromise fine-grained 3D structure. Fully sparse representations offer an attractive alternative, but existing methods, including SparseOcc, entangle scene completion with semantic prediction by indiscriminately propagating high-dimensional features into empty regions and applying voxel-wise classification. This creates excessive activations, computational overhead, and geometric ambiguity. We present SparseOcc++, a geometry-aware sparse framework that explicitly decouples scene completion from semantic segmentation. SparseOcc++ reformulates completion as signed-distance regression on sparse anchor voxels through a scene completion field (SCF). To model complex outdoor geometry robustly, it combines orthogonal decomposition with discretized distance learning. A geometry-guided propagation module then converts the SCF into a complete volumetric scene and restricts semantic segmentation to geometrically verified regions. Experiments establish new state of the art: SparseOcc++ improves IoU by 2.3 points and is 3.9x faster than SparseOcc on nuScenes, while achieving a 5.9x speedup over OccFormer on SemanticKITTI.
Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks. First, they adopt discriminative 2D features optimized for semantic abstraction to construct sparse voxel latents, which suppress reconstructive cues and induce a representation bottleneck. Second, in the generation stage, standard diffusion transformers lack effective mechanisms to align dense 2D image tokens with sparse 3D voxel latents, resulting in a cross-modal correspondence bottleneck. To address these issues, we propose FLUX3D, a scalable image-to-3DGS framework that boosts both representation learning and cross-modal alignment during generation. We first revisit 2D feature selection for sparse-voxel-based 3D representation learning, propose Diffusion-Aligned Structured Latents (DA-SLAT) and couple it with a decoder-only architecture to improve 3DGS reconstruction fidelity. We also design a sparse-structure-aware diffusion framework, which integrates the Sparse-structure Multimodal Diffusion Transformer (SMDiT) and Modal-Aware Rotary Positional Embedding (MARoPE) to achieve geometry-agnostic 2D-3D alignment. Extensive benchmark experiments demonstrate that FLUX3D yields substantial improvements in appearance fidelity and significantly outperforms all state-of-the-art (SOTA) methods in generating high-quality 3DGS assets.
Yuanhao Gong, Tan Tang, Qianyan Liueess.IV cs.CV cs.MM stat.AP
The Laplacian operator transforms the image into its Laplacian field, which usually is sparse and satisfies a stable distribution. On the other hand, an image can be uniquely reconstructed from its Laplacian field via solving a Poisson equation with a proper boundary condition. Such uniqueness is mathematically guaranteed. Thanks to these properties, we propose to use the sparse Laplacian field to present the image. We first show that the Laplacian field is sparse and satisfies a stable distribution on hundreds images. Then, we show that the image can be accurately reconstruct from its Laplacian field. For the reconstruction task, we propose a shared-kernel wavelet neural network, which solves the Poisson equation and has three advantages. First, it has less than {\bf 0.0002M} parameters, which is compact enough for most of devices. Second, it has linear computation complexity, leading to a real-time reconstruction. Third, it achieves higher accuracy than previous methods. Several numerical experiments are conducted to show the effectiveness and efficiency of the sparse Laplacian field and the proposed Poisson solver. The proposed method can be applied in a large range of applications such as image compression, low light enhancement, object tracking, etc.