Egocentric Visual Question Answering (VQA) has attracted widespread attention as an important task for enabling Multimodal Large Language Models (MLLMs) to interact with the real world. However, existing MLLMs struggle to perform effective spatial reasoning in complex egocentric scenes due to their limited spatial perception capabilities. To this end, we introduce Ego Scene Augmentation (ESA), an egocentric spatial perception framework, which actively enhances the spatial perception capabilities from the egocentric perspective, powered by the proposed Ego-element Graph. Our core insight is leveraging the Ego-element Graph as an intermediary representation to augment the egocentric spatial perception of MLLMs via visual foundational models. Specifically, we 1) construct the Ego-element Graph, which encapsulates and integrates egocentric spatial features enabled by visual foundational models; 2) enhance the spatial perception capabilities of MLLMs via the Ego-element Graph for ego-perspective scenes. Our proposed ESA framework presents significant performance improvement on the EgoTextVQA benchmark. We achieve an 8.14% gain on the indoor setting and an 8.72% gain on the outdoor setting. Furthermore, our ESA shows the most impressive performance improvement in the shopping subset of the indoor setting. The project code is publicly available.
Keqin Zeng, Shuting Su, Shihao Lin +2cs.CV cs.AI cs.GR cs.LG
Reliable spatial decision automation, such as autonomous driving and maritime surveillance, critically depends on robust visual perception. However, real-world spatiotemporal data exhibits severe heterogeneity, often manifesting as extreme long-tail distributions for safety-critical scenarios. This data scarcity induces dataset shift that degrades detection performance and pose safety risks. While synthetic data generation offers a potential solution, existing generative approaches, such as diffusion models and Generative Adversarial Networks (GANs), often lack explicit spatial grounding and structural constraints, resulting in spatial and physical inconsistencies in generated scenes. To address these challenges, we introduce WMGen-v1, an agentic text-based world model framework for long-tail spatial data generation. WMGen-v1 employs a Large Vision-Language Model (LVLM) to construct a structured scene representation from a single reference image, while a Large Language Model (LLM) performs guidance-based scene expansion under physical plausibility and commonsense constraints. Subsequently, conditioned on the structured semantic representations produced by this reasoning process, a diffusion model generates diverse and physically grounded long-tail training data. Experiments on internal industrial datasets, ROADWork, and LaRS benchmarks demonstrate that WMGen-v1 outperforms baseline approaches. Notably, detectors trained solely on WMGen-v1 synthetic data approach real-only performance on aggregate dataset-level metrics, highlighting its potential to alleviate long-tail data scarcity for downstream spatial perception.