Heejin Do, Jakub Kontak, Mrinmaya Sachancs.CL cs.LG
Writing proficiency manifests in how students develop content, organize ideas, choose words, and use language. Despite growing interest in LLM-based student simulation, whether LLMs can reproduce such multidimensional variation in extended writing remains largely unexplored. In this work, we explore if language models can realistically simulate student writing, and introduce SWIM, a task that formulates Student Writing sIMulation as proficiency-conditioned essay generation. We evaluate prompting, supervised fine-tuning (SFT), and reinforcement learning (RL) methods for writing simulation using automated essay scoring as a measure of profile alignment. Extensive experiments reveal that prompting provides limited proficiency control, even for strong proprietary LLMs with rubric-grounded strategies. In particular, while models can adjust content-oriented traits, they struggle to reproduce the lexical, grammatical, and organizational variation in different proficiency levels. SFT substantially improves alignment, while RL with the proposed proficiency-alignment reward yields further gains across all writing traits and essay prompts. Our findings suggest that explicit supervision enables substantially stronger profile alignment than prompting alone, while authentic low-proficiency writing remains challenging to reproduce.
AI tutors are most useful when they adapt to each student's strengths, weaknesses, and preferred guidance, but evidence about which guidance works for which student is sparse, slow, and costly to collect from real learners. Student simulators can provide this signal as a proxy, yet existing approaches are limited: state-tracking models fit student behavior but struggle to process explanations or corrections, while LLM role-play follows guidance fluently but does not reliably match the competence of the student being imitated. We present StudentSim, a training framework that turns sparse per-student data into individualized simulators through pooled training followed by per-student specialization. The resulting simulators both mirror a student's own responses and update them under tutor guidance. We also introduce StudentSimEval, a standardized protocol covering 60 students across chess, second-language English writing, and mathematics, using public learner datasets with de-identified records shared for research. StudentSimEval measures behavioral fidelity (F), or how well a simulator matches a student's responses, and guidance responsiveness (R), or how readily it updates under tutor guidance, with all methods fit and evaluated on the same records. Across all three domains, StudentSim outperforms GPT-5.4 on both metrics. In chess, StudentSim reaches F=0.51 and R=0.91, compared with 0.23 and 0.72 for GPT-5.4 and 0.45 and 0.27 for Maia2. As a proof of concept, using StudentSim as a reward model for tutor reinforcement learning produces a chess tutor that expert humans rate as more accurate, better-guided, and more personalized than a no-RL baseline and a tutor trained against a GPT-5.4 simulator reward. Code is available at https://github.com/microsoft/StudentSim.
Rose Niousha, Minwoo Kang, Narges Norouzics.AI cs.CY
Large Language Model (LLM)-based simulators often reproduce observable actions but fail to capture the underlying reasoning behind them. In education, where student simulation is increasingly used for various applications such as evaluating tutoring systems, this gap is especially pronounced. Two students may submit identical submissions for entirely different reasons. We present INTERNAL STUDENT DIALOGUE (INSIDE), a student modeling framework that fine-tunes LLMs not only to act like students but also to think like them. INSIDE generates internal dialogue grounded in Bloom's Taxonomy across cognitive, affective, and action dimensions, and fine-tunes models on paired think traces and actions. We baseline against different prompting frameworks and evaluate on two axes: fidelity of simulated actions and quality of generated internal dialogue. Our evaluations show that INSIDE improves simulation fidelity in both action fidelity, matching code generation of real students, and reasoning alignment, achieving the highest alignment across models up to 57.9%.
Murong Yue, Desmond Alexander Mcglone, Emily Slutz +4cs.CL
Collaborative Problem Solving (CPS) is a core skill in education, where the process of peer interaction is highly important. However, existing educational dialogue datasets mostly focus on classroom instruction or tutoring (i.e., teacher/tutor-student interaction), yet datasets centering small-group, student-student interaction are limited. This thus leaves research with limited resources for studying how students interact, coordinate, and solve problems together in real educational settings. To address this, we introduce PeerMathDial, the first dataset of peer CPS dialogues collected from authentic middle school math classrooms. It contains 55 dialogues from 27 students, totaling 6,406 turns. To facilitate research on CPS discourse analysis, we further build a corpus-grounded dialogue act taxonomy assisted by LLMs. Using the dataset and the dialogue act taxonomy, we demonstrate the practical applications of PeerMathDial across three use cases. First, we track how dialogues evolve over time and measure the impact of teacher interventions. Second, we align dialogue actions with student surveys to reveal the connection between students' traits (e.g., confidence, leadership) and their actual behaviors. Third, by evaluating LLMs on dialogue act prediction, we glimpse at the potential of LLMs for student simulation in educational applications. Our dataset and source code will be released to the community.