Human voice generation has made rapid progress in speech generation, singing voice generation, voice cloning, and voice editing. However, most existing systems are designed for specific tasks and often rely on task-dependent architectures, control signals, or autoregressive decoding, limiting fine-grained controllability and inference efficiency. In this paper, we propose CookVoice, a unified framework for multimodal, multi-style, and multi-task human voice generation. CookVoice decomposes the human voice into three key factors: content, prosody, and style, enabling both speech and singing voice generation within a unified model. To achieve precise and flexible controllability, we design a flexible alignment strategy that maps text, style, and prosody control signals onto the frame-level of spectrogram. This design allows CookVoice to support a wide range of tasks, including text-to-speech, text-to-singing voice, style-controllable generation, voice mimicry, voice conversion, and voice editing. Experimental results show that CookVoice achieves generation quality comparable to existing Text-to-Speech and text-to-singing voice baselines, while providing stronger style and prosody controllability. Moreover, CookVoice achieves comparable performance to large-scale baselines with only 43.51 million parameters and efficient inference using as few as 4 ODE steps, making it a practical solution for real-world human voice generation applications. Demo page is available at https://haoweilou.github.io/CookVoice/.
Tianrui Pan, Qinglin Zhang, Chong Deng +6cs.CL cs.AI cs.SD
Compared with half-duplex dialogue systems where the system waits for user turn completion before it responds, natural full-duplex dialogue systems require agents to act proactively in real time, including timely interruptions and backchannels. This creates a key challenge: improving turn timing without sacrificing response quality. To address limitations in realistic proactive turn-taking, we build a generalized style-aware full-duplex framework with three key components. Firstly, we propose LPS-TC, a Lightweight Proactive Speech Turn Controller for plug-and-play integration. It features a fine-grained action space covering both reactive and proactive turn behaviors, enabling half-duplex models with full-duplex capabilities and enhancing existing full-duplex models with superior timing control. Secondly, we construct WildTurn, a large-scale, real-world English dataset containing approximately 2,981 hours of filtered multi-turn stereo conversations from face-to-face and telephone conversations, annotated with five turn-taking and five backchanneling styles. Trained on WildTurn, LPS-TC exhibits rich spoken dynamics that are not captured by existing static full-duplex benchmarks. Thirdly, we introduce a two-tier evaluation scheme that assesses both chunk-level timing precision and turn-level interaction quality under realistic streaming constraints. Our experiments, integrating LPS-TC with half-duplex models like Qwen2.5-Omni and full-duplex models like Freeze-Omni, showcase its superior performance in timing appropriateness and response quality. Our framework also demonstrates fine-grained style controllability and strong generalizability, enabling more natural and human-like spoken interactions.
Roberto Capobianco, Harm van Seijen, Nolan D. Bard +38cs.AI cs.LG
Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation models. Through trial-and-error, these AI systems typically learn one, near-optimal behavior to solve their tasks. However, there are many use cases in which one would like to assert some level of control, preferably in real time, over how the task is solved. We refer to these modifications of a core task as styles. We combine universal value function approximators (UVFAs) with carefully selected training scenarios, learning algorithms, and data augmentation to create a framework for coaching agents that exhibit styles in complex domains. We demonstrate the framework's application in the AAA video games Horizon Forbidden West and Gran Turismo, and in an open-source humanoid test domain. Despite the different nature of the domains -- car racing, stylized game combat, and humanoid walking -- each agent shows strong coherence to the style requests while still satisfying the main task in its domain. Importantly, the techniques outlined in this paper allow an end user to choose the final behavior at run time, giving them flexible control over the final executed performance.
Agentic large language models (LLMs) deployed in fact-sensitive applications such as customer support must simultaneously preserve factual correctness and generate responses in a controllable stylistic register. Activation steering enables fine-tuning-free style control by perturbing hidden representations, but it lacks an explicit mechanism for distinguishing verifiable facts from stylistic content, leading to semantic leakage. We address this challenge through \emph{Defactualize-Steer-Rehydrate} (DSR), a knowledge-engineering framework that integrates a typed, salience-weighted knowledge graph (KG) with activation steering. DSR extracts salient entities using a layered regex or NER or lexical-classifier pipeline, replaces them with typed placeholders prior to steering, and deterministically restores verified values through salience-guided rehydration after generation. DSR is evaluated across six LLaMA-family models (1B--13B parameters) on 600 A2A-generated customer-support cases (1,200 generations), with a dedicated KG ablation study. DSR significantly increases verified-entity recovery relative to a steering-only baseline (Cohen's $d=0.225$, $p_{\text{Bonf}}=1.0\times10^{-4}$), though the absolute recovery rate remains modest, while preserving effective style control across diverse model families. Layer-wise separability and steering-strength diagnostics further show previously unexplored interactions between representation-level steering and factual grounding. hese results demonstrate that explicit knowledge engineering can systematically enhance trustworthy, controllable, and reproducible generative AI without requiring model fine-tuning. Code, cached steering vectors, and evaluation scripts are publicly released to support reproducibility.\footnote{https://github.com/Tanmay-IITDSAI/KG-Gated-Defactualization}
Arthur Josi, Emeline Got, Abdallah Dib +2cs.CV cs.GR cs.LG
Speech-driven 3D facial animation methods face significant challenges in simultaneously achieving high-fidelity motion and precise artistic control at production quality. Existing controllable models typically learn global style control by relying on large-scale, low-quality \emph{in-the-wild} datasets that compromise overall animation realism. Furthermore, these frameworks often lack the fine-grained temporal precision required for demanding tasks such as dialogue localization (e.g., dubbing), where matching specific facial expressions is as critical as lip synchronization. We present KM-Speaker (Keypoint-Matching Speaker), a novel keypoint-conditioned flow-based generative framework that provides both global style guidance and frame-level temporal control from reference performances. We propose a disentanglement strategy that separates audio-driven lip motion from keypoint-driven upper-face dynamics, together with a global style context preservation mechanism to ensure coherent full-face expressiveness. KM-Speaker advances example-based 3D facial animation by achieving high-fidelity motion and flexible controllability in a data-constrained setting, consistently outperforming state-of-the-art methods in lip-sync accuracy, style adherence, and expressive temporal control.
Personalized content systems depend on available UGC and struggle when suitable content is absent, delayed, or costly to create. Although multimodal generators can synthesize content on demand, how to translate behavioral traces into generation-ready preferences remains underexplored. We study personalized multimodal content generation: creating user-tailored multimodal content without existing item pools or waiting for matching UGC. We propose TailorMind, linking collaborative preference modeling with controllable multimodal generation. TailorMind enriches sparse user histories via hypergraph collaborative filtering and optimizes textual profiles with ranking-error feedback and textual gradient descent. Retrieval-augmented style control grounds outputs in authentic UGC patterns, while cross-modal cohesion reflection reduces semantic drift. We construct TailorBench, a benchmark from three mainstream platforms evaluated along five dimensions: coherence, novelty, aesthetic, hallucination, profiling. Experiments show that TailorMind achieves competitive or stronger coherence, improves novelty and aesthetic quality over representative generation baselines and ground-truth UGC, demonstrating advantages over retrieving available content or comparable UGC, while achieving up to 29% Recall gains in reranking. Our code is released at: https://github.com/iLearn-Lab/TailorMind.
Visual text editing aims to precisely modify text in images and videos while preserving stylistic consistency and visual realism. Despite significant advances in the image domain, video text editing remains largely unexplored: it is a localized task demanding stroke-level precision within small text regions, which compounds the challenges of cross-frame accuracy, temporal coherence, and stylistic fidelity. We introduce SteerVTE, a unified framework that \underline{\textbf{steer}}s a frozen video diffusion model to perform precise \underline{\textbf{V}}ideo \underline{\textbf{T}}ext \underline{\textbf{E}}diting through style and glyph control. Built on a frozen diffusion transformer, SteerVTE attaches a lightweight text context adapter with two complementary modules: a style encoder capturing the original text's visual attributes, and dual-granularity glyph encoders encoding the target text at both the line and character levels. To overcome the inherently weak text rendering priors of video foundation models, we further propose a glyph-aware spatial-focal loss and a three-stage progressive training curriculum that scales from image to video data. To support large-scale training, we also develop an automatic synthesis pipeline and construct SteerVTE-1M, a dataset of one million triplets spanning diverse scenes, fonts, and stylistic effects. Extensive experiments demonstrate that SteerVTE substantially outperforms existing video editing baselines across text accuracy, style consistency, and temporal coherence.
We propose GLASS, a framework for composable acoustic style control in zero-shot autoregressive text-to-speech (TTS) that learns controls from post-generation rewards rather than style labels. In zero-shot TTS, a speaker prompt often entangles speaker identity with prosodic attributes such as speaking rate and pitch, making it difficult to change style without changing the prompt itself. GLASS instead treats each acoustic attribute as a reward-defined control direction. For each control axis, GLASS freezes the TTS backbone and trains one lightweight LoRA adapter with Group Relative Policy Optimization (GRPO), using speech-token length and mean F0 as style rewards and WER as an intelligibility anchor. Because each control is represented as a LoRA weight update, independently trained adapters can be swapped, interpolated, and composed through linear LoRA arithmetic without retraining the backbone. Experiments on speaking rate and pitch control show targeted style shifts while preserving naturalness, speaker similarity, and intelligibility, and demonstrate smooth interpolation and multi-axis composition across independently trained adapters.