Video diffusion transformers (vDiTs) generate high quality but pay quadratic self-attention cost, making inference prohibitive at video-token scales. The challenge is input-adaptive sparsity: selecting critical Q/K/V tokens with negligible overhead and executing them for end-to-end gains. We present SPADE, a training-free sparse-attention engine of three parts: (i) vDiT-SSR, a specification defining 3D blocking candidates and formalizing dynamic masks via Summarizer/Estimator expressions; (ii) runtime scheme generation using SICS and a head-wise policy; and (iii) an executor with low-overhead index search, flash block-sparse attention, and kernel grouping. Across Hunyuan-Video and Wan 2.1/2.2 for text-to-video and image-to-video generation, SPADE raises sparsity and speed while preserving quality, accelerating attention by 2.26x-3.40x and end-to-end inference by 1.49x-1.80x. Our code is open-sourced at https://github.com/6somehow/DAC-SPADE.
AI has begun to write systems code: agents now synthesize, verify, and deploy system components. Despite this shift, "AI-native" remains a marketing term with no precise technical definition. This paper gives it one. We define AI-nativeness along a single axis---authority over the system's own decisions rather than by the capability of the underlying AI models. Building on a decision-level model of a system, we distinguish occupancy (who executes a decision) from revision authority (who may change it), organize revision authority into a ladder---self-tuning, self-rewriting, self-architecting and define a system as AI-native when an AI autonomously rewrites the system's own implementations. The definition further requires an escalation detector, a verification procedure, and a verified fallback, while leaving purpose and correctness human-owned.
Graph Neural Network (GNN) inference on billion-scale graphs is challenging due to the large memory footprint of features and embeddings and high disk I/O costs in out-of-core settings. Existing distributed GNN systems incur high communication times and infrastructure costs, while disk-based GNN systems are primarily tailored to training and experience massive wasted reads during inference on the entire graph. We present Taurus, a single-machine system for GNN inference on graphs that do not fit in RAM, supporting both \textit{exact} full-graph inference and fanout-sampled inference. To avoid random and repeated feature gathers, Taurus reformulates layer-wise inference as source-centric broadcasts over sequential SSD scans, backed by a pipelined GPU-CPU-SSD hierarchy, topology-aware reordering, pending-message eviction, and a GPU-resident store for high-degree vertices. It further uses non-buffered sequential reads and GPU-backed writes to reduce page-cache pollution, host-memory pressure, and write overheads. On out-of-core graphs with up to $269M$ vertices, $4B$ edges, and $514$ GiB of features, Taurus outperforms the strongest layer-wise baseline, DGI, by $7$-$25\times$, and vertex-wise baselines by $40$-$140\times$.
LLM agents increasingly rely on tool calling to act on external systems, and the Model Context Protocol (MCP) has quickly become its de facto interface. Operating MCP at cloud scale, however, becomes difficult. On the tool provider side, legacy services are not directly callable through MCP; the rapid protocol development also creates ongoing compatibility cost. On the agent side, the number of accessible tool is limited by the LLM context window and inference overhead; mounting a large tool set increases token usage and inference latency and can reduce task success rate. Moreover, for stateful MCP backends with multiple replicas, preserving session affinity increases client-side complexity. We present a cloud-scale gateway system for MCP service. It breaks the direct-connect model on the data plane and offloads legacy service integration, consolidating incompatible MCP variants, access control, tool recommendation, and session-aware routing to the gateway. Hybrid retrieval sustains 98% Top-15 recall; it scales agent tool access to 3,000+ with high tool selection accuracy, and reduces tool selection time by $8.9\times$ and token usage by $23.8\times$, with low per-call overhead, stable under scale-out. Finally, we share the lessons learned from deploying the gateway system in production.
Luuk Oerlemans, Steven Westerhof, Theo Hofmancs.AI cs.AR cs.CE cs.ET cs.RO
This article addresses the combinatorial complexity inherent in modern high-tech system design by presenting automation-in-design (AiD) as a transformative paradigm. We propose computational design synthesis (CDS), a framework utilising deep learning and generative AI to automate the creation of novel systems. Two case studies (e-drive system design and spatial dimensioning problem) serve as proof-points for this approach. The AI-driven methods used in the case studies represent a fundamental shift in engineering, advancing from simulation-based optimisation towards autonomous design with minimal human supervision.
Lorenzo Sani, Zeyu Cao, Meghdad Kurmanji +5cs.LG cs.AI cs.DC eess.SY
Pre-training Large Language Models (LLMs) typically demands large-scale infrastructure with tightly coupled hardware accelerators. While increasing model and dataset scale remains the dominant driver of performance, Mixture-of-Experts (MoEs) architectures have recently achieved state-of-the-art results by decoupling parameter count from computational cost. This efficiency enables training massive models on constrained compute budgets, yet it typically requires the high-speed interconnects of a single datacenter. To overcome these physical limits, recent approaches such as DiLoCo and Photon use low-communication data-parallel methods to enable scaling across geographically distributed, weakly connected data centers. However, these methods suffer from a fundamental inefficiency: they require full model replicas at every site, which imposes prohibitive memory constraints and communication overheads. In this work, we introduce FoMoE, a system that breaks the full-replica paradigm by partitioning expert layers across workers. We demonstrate that FoMoE: (I) reduces communication costs by up to 1.42x over efficient baselines and 45.44x over DDP via partial expert replication in the studied regimes; (II) achieves empirical throughput speedups of up to 1.4x through a novel skip-token mechanism; and (III) shows stable routing in the trained proxy regimes and projects the communication/memory benefits to 100B-scale configurations through system modelling.
Milos Gravara, Andrija Stanisic, Stefan Nasticcs.DC cs.AI
Artificial Intelligence (AI) systems must typically satisfy service-level objectives including accuracy, latency, and cost. The prevailing model-centric approaches select a monolithic model at design time and apply identical computation regardless of input difficulty, cannot decompose tasks across specialized components, and have knowledge that is fixed at training time. During runtime, this can lead to performance degradation and increasing costs. Because the model is the main design variable, it determines the majority of system behavior, coupling operational objectives to a single design-time choice. Addressing these limitations requires shifting from model-centric to system-centric design. Compound AI systems realize this shift by orchestrating multiple models, algorithms, and tools as distributed AI systems through explicit control logic. The performance of such systems depends on their workflow topology, the models assigned to each task, and the parameters governing runtime behavior. We present a design methodology that organizes this space along two dimensions, workflow topology and configuration selection, and identifies eight design patterns, each consolidating techniques to address a specific limitation of monolithic deployment. We validate our methodology through three case studies. Across our case studies, Compound AI configurations approach accuracy of monolithic models within 2.5 to 4 percentage points while reducing latency by up to 60% and cost by up to 71%. We show that model selection and parameter configuration jointly determine system performance, but the resulting design space grows combinatorially, as workflows compose more patterns and components. Thus, we identify five open challenges that define a roadmap from manually configured prototypes towards systems that automatically discover and maintain SLO-compliance in Compound and Distributed AI systems.
Zhongyu Xia, Wenhao Chen, Yongtao Wang +1cs.RO cs.CV
Many autonomous driving systems are increasingly incorporating foundation models to improve generalization and handle long-tail scenarios. However, this trend introduces two key challenges: (i) the manual and labor-intensive process of designing and integrating new models, and (ii) the lack of intelligent, dynamic scheduling mechanisms to meet strict real-time constraints. While Large Language Model (LLM)-based agents offer a promising avenue for automation, existing frameworks are ill-suited for autonomous driving. Specifically, they fail to distinguish between the fundamentally different requirements of system design and real-time scheduling, treat modules as opaque black boxes, and are not designed for continuous operation. To address these limitations, we propose DrivingAgent, a novel agent framework tailored to the dual challenges of autonomous driving system design and scheduling. In the design phase, DrivingAgent automates module development by interpreting system architecture, generating code, and validating modules via super-network training. In the scheduling phase, it employs a lightweight LLM trained with reinforcement learning to dynamically orchestrate system modules in real time, supported by a structured memory that integrates long-term storage with timestamped short-term context. Experimental results demonstrate that DrivingAgent achieves a superior speed--accuracy trade-off on both the nuScenes and Bench2Drive benchmarks.
Megan Frisella, Shubham Tiwari, Andy Ruan +5cs.DC cs.AI
Large-scale model training increasingly relies on composing multiple parallelism strategies, such as data, pipeline, and expert parallelism, together with memory-saving optimizations like ZeRO. Deployed systems for foundation model pretraining often rely on human experts to manually design a high-level parallelism strategy then implement the corresponding low-level execution strategy, making it difficult to adapt the system to new strategies. Meanwhile, many general-purpose frameworks are more flexible but their implementations are still tied to a fixed set of common parallelism strategies, making it challenging to integrate state-of-the-art strategies. We present Piper, a user-controllable distributed training system that decouples the strategy from the runtime implementation. Piper allows users to declare a comprehensive distributed training strategy with a small set of model annotations and scheduling directives. Each directive applies a transformation on Piper's intermediate representation (IR), a unified global training DAG that represents all computation and communication. Using this IR, Piper compiles per-device execution plans and executes them with a distributed runtime agnostic to the strategy. We show that the combined system maintains performance parity on commonly available strategies such as ZeRO, while also enabling additional performance and memory efficiency gains through joint scheduling of compute and communication in composed parallelism strategies such as DeepSeek-V3's DualPipe.
Sparse attention is becoming increasingly important for serving large language models (LLMs) as generation lengths continue to grow. However, deploying and evaluating new sparse attention algorithms at scale remains highly engineering-intensive, slowing both human researchers and AI agents in exploring the sparse attention design. To address this challenge, we present Vortex, a system that combines a Python-embedded frontend language atop a page-centric tensor abstraction for expressing a broad range of sparse attention algorithms, with an efficient backend tightly integrated into modern LLM serving stacks. Vortex enables rapid prototyping, deployment, and evaluation of sparse attention algorithms, effectively translating their theoretical efficiency gains into real-world throughput improvements. As a result, Vortex substantially accelerates the design and iteration of sparse attention algorithms. First, AI agents use Vortex to automatically generate and refine diverse algorithms, the best reaching up to $3.46\times$ higher throughput than full attention while preserving accuracy. Second, Vortex extends sparse attention to emerging architectures and very large models that are otherwise hard to experiment with, reaching up to $4.7\times$ higher throughput on the MLA-based GLM-4.7-Flash and $1.37\times$ on the 229B-parameter MiniMax-M2.7 on NVIDIA B200 GPUs.
Reinforcement learning (RL) has become a critical paradigm for LLM post-training, yet the rollout phase -- accounting for 50--80% of total step time -- is bottlenecked by skewed generation: long-tailed trajectories indispensable for model performance block the entire training pipeline. Asynchronous training offers a natural remedy by overlapping generation with training, but introduces a fundamental tension between efficiency and algorithmic correctness. We identify three constraints in asynchronous training to preserve convergence: intra-trajectory policy consistency, data integrity, and bounded staleness. Existing approaches fail to intrinsically address the long-tailed trajectory problem, which is further exacerbated by the imbalance characteristic of Mix-of-Experts models, or deviate from the standard RL training formulation, thereby hindering model convergence. Therefore, we propose DORA (Dynamic ORchestration for Asynchronous Rollout), which addresses this challenge through algorithm-system co-design. DORA introduces multi-version streaming rollout, a novel asynchronous paradigm that maintains multiple policy versions concurrently -- simultaneously achieving full bubble elimination without compromising algorithmic constraints. Experimental results demonstrate that our DORA system achieves substantial improvements in throughput -- up to 2--3 times higher than state-of-the-art systems on open-source benchmarks -- without compromising convergence. Furthermore, in large-scale industrial applications with tens of thousands of accelerators, DORA accelerates RL training by 2--4 times compared to synchronous training across various scenarios. The resultant open-source models, LongCat-Flash-Thinking, exhibit competitive performance on complex reasoning benchmarks, matching the capability of most advanced LLMs.