Junqing Du, Fernando Ropero, Erkin Turkoz +2cs.CV cs.AI cs.RO
3D spatial reasoning underpins understanding and acting in the physical world, yet it remains unreliable in current multimodal large language models (MLLMs). These models falter at precise geometric measurement, at transforming between egocentric and allocentric viewpoints, and at grounding fine-grained appearance. The most common remedies fine-tune the model on large-scale curated spatial-reasoning datasets or attach dedicated encoders for 3D geometry, which typically couples the solution to costly supervision and a specific backbone. We instead introduce GraFT, a training-free framework that supplies the missing 3D structure through a compact, easily maintained 3D scene graph (3DSG). From this 3DSG, GraFT provides three spatial reasoning capabilities: (1) deterministic geometry through symbolic tools, (2) allocentric layout through a bird's-eye-view (BEV) rendering, and (3) visual-attribute grounding through task-relevant egocentric frames. On ScanQA, GraFT improves every metric over the same-backbone baseline, raising CIDEr by 27%. On VSI-Bench, GraFT improves frozen MLLMs by up to 65%, surpassing every proprietary and general-purpose open-source baseline, and several prominent fine-tuned spatial models.
Visual grounding maps language referents to spatial targets and is central to open-vocabulary perception with vision-language models. Existing methods have made substantial progress on single-frame and video-based visual grounding, yet under streaming inputs they still suffer from identity drift, cross-frame inconsistency, and fragile localization under partial occlusion. To address these issues, we present TempoGround, a VLM-native framework that detects cross-frame object correspondence and explicitly models object presence states, thereby enabling accurate and consistent visual grounding under streaming inputs. The key is a curriculum prediction mechanism guided by state-aware cross-frame correspondence: TempoGround resolves 2D instance association, predicts whether each object newly enters, continues in, or leaves the view, decodes the 2D box, and then lifts it to a camera-frame 3D box. As token-level supervision alone cannot capture the geometric objectives of streaming grounding, we further introduce Streaming Grounding Reinforcement (SGR), which optimizes TempoGround with verifiable Grounding, Identity, and Consistency rewards, jointly reinforcing persistent localization and temporally consistent predictions. We carefully design a three-stage training strategy and train TempoGround on large-scale data. We evaluate visual grounding under causally streaming inputs on multiple challenging benchmarks: TempoGround improves F1_2D@0.5 and F1_2D@0.95 by 4.4 and 0.5 on average, and F1_3D@0.25 and AP_3D by 6.2 and 7.5, respectively. These results demonstrate that TempoGround provides a practical foundation for visual grounding under streaming inputs.
Multimodal coding and editing systems must map a visible or semantic referent to the exact executable object that can be edited. A wrong reference may select a valid but incorrect DOM node, SVG element, graph endpoint, hierarchy member, or table cell, while final execution success alone does not reveal the source of the failure. ExBind isolates this visual-to-executable correspondence layer as a controlled diagnostic benchmark between semantic localization and action execution. It samples representation-independent latent binding instances and compiles them into SVG, DOM, canvas, tree, graph, and table cases with deterministic mappings to executable references. Models output only a strict reference; the evaluator maps predictions back to latent structure and scores structural constraints without requiring reasoning traces. The release contains a 250-case broad suite, a disjoint 240-case targeted suite, and 50 paired latent groups. Qwen2.5-VL-3B achieves 98.4% candidate validity but 76.4% exact accuracy, while Qwen3-VL-4B achieves 100.0% validity and 98.8% exact accuracy. In the targeted table suite, all Qwen2.5-VL-3B residual errors are valid correct-row/wrong-column selections. Candidate-order perturbations change case-level outcomes while preserving this error pattern. ExBind is designed for controlled diagnosis rather than population-scale ranking or end-to-end editing evaluation. Code and benchmark records are available at https://github.com/Daerwang2020/Exbind and https://huggingface.co/datasets/Ziqianwwww/ExBind.
Recent advancements in Vision-Language Models (VLMs) have demonstrated impressive capabilities in static visual recognition and high-level semantic reasoning. However, current embodied exploration paradigms still heavily rely on imitation learning from human-annotated trajectories, which severely limits agents' generalization ability. The key bottleneck of realizing general autonomous embodied agents lies in Generalizable Visually Grounded Exploration: the ability to operate novel devices without manuals or specific training by actively grounding abstract world knowledge into fine-grained visual affordances. Yet, existing benchmarks fail to evaluate this capability: they generally rely on explicit documents and annotated trajectories, neglecting the dynamic Hypothesis-Interaction-Refinement process essential for functional device operation. To bridge this gap, we introduce VGEBench, a comprehensive benchmark designed to evaluate the generalizable visually grounded exploration capabilities of VLMs. Unlike static datasets, we construct a Logic-Driven State Machine framework. This framework simulates multi-turn interaction loops, compelling agents to achieve goals by active visual perception and feedback-driven correction. Experimental results demonstrate that existing VLMs face significant challenges in translating semantic knowledge into physical execution and maintaining long-horizon state tracking.
Vision-Language Models (VLMs) still struggle on tasks requiring complex visual understanding. We argue that the core issue is not high-level reasoning, but instead failing to locate critical details in the image. Due to this shortcoming, VLMs generate often plausible but incorrect reasoning based on flawed perceptual grounding. To address this, we propose Locator-Critic (LOCI), a training-free framework that decouples visual search from evidence verification. LOCI employs a Locator agent to propose candidate visual evidence and a separate Critic agent to evaluate its relevance and sufficiency. These agents engage in an iterative refinement loop, progressively improving the evidence until it is adequate to answer the given question. This decoupled, self-correcting process yields substantial performance gains, achieving state-of-the-art results on multiple complex visual benchmarks. LOCI improves accuracy for both open-weight models like Qwen3-VL (+12.1 on V*, +5.8 on HR-Bench and +11.2 on VisualProbe-Hard) and proprietary models like Gemini 2.5 Pro (+8.9 on V*, +4.3 on HR-Bench, +4.8 on VisualProbe-Hard).
Adonay Demewez Gebremedhin, Wessam Shehieb, Sara Alansari +4cs.CV
Recent radiology multi-modal language models have made substantial progress in chest X-ray report generation, visual question answering, and temporal reasoning. While longitudinal chest X-ray interpretation compares sequential examinations to describe change, visual grounding aims to connect clinical language with localized image evidence. Although longitudinal modeling and visual grounding have each advanced radiology language models, how localized visual evidence can support longitudinal interpretation remains under-explored. We introduce CheXGround, a region-grounded longitudinal chest X-ray language model that represents paired studies through corresponding anatomical regions. CheXGround extracts anatomical regions from current and prior radiographs, encodes them as temporally enhanced Region-of-Interest (ROI) tokens, and combines them with global temporal image context during generation. To connect these region tokens with clinical text, we propose Temporal Region--Phrase Alignment, a pretraining objective that aligns temporal anatomical representations with localized report phrases. We evaluate CheXGround on single-study and longitudinal Visual Question Answering (VQA), longitudinal findings generation, temporal grounded VQA, and anatomical grounding. Across these tasks, CheXGround improves clinical language quality, temporal reasoning, and localization accuracy over recent baselines. Our results suggest that organizing longitudinal evidence at the anatomical level is a strong representation for grounded radiology language modeling. Project page: https://adonaydem.github.io/chexground-website
Junbeom Hong, Seonghoon Yu, Hyung Rok Jung +2cs.CV cs.AI
Collecting natural-language referring expressions along with region annotations, such as masks or boxes, is a major bottleneck in visual grounding (VG), as annotators must write descriptions that distinguish target regions from visually similar ones. We tackle this by formulating active learning (AL) for VG under the realistic setting where only raw images are available without accompanying text. Since ground-truth text is unavailable, sample selection must estimate which images contain ambiguous regions that would require discriminative referring expressions. To address this, we generate auxiliary region-text pairs using foundation models, and introduce Referred Region Ambiguity, a new acquisition function that measures whether the model's confidence collapses onto a single region or disperses across multiple candidates. It allows our method to prioritize images with strong cross-region competition, which are more informative due to their visual ambiguity. We also design a referring-expression annotation interface that helps annotators quickly focus on writing discriminative language with a few clicks. Experiments on RIS and REC benchmarks show that our AL framework consistently outperforms several AL baselines, while a user study shows up to 1.6X faster description labeling of ours.
Recent unified open-vocabulary detection (OVD) supports heterogeneous prompts, including text queries, visual exemplars, and their combinations, but often rely on increasingly complex designs such as heavy cross-modal fusion, staged training, and iterative annotation pipelines. We revisit whether such complexity is necessary in the era of stronger foundation models. Our finding is that unified OVD can be made substantially simpler with semantic-rich visual representations and scalable grounding supervision. We present OPUS (\textbf{O}pen-vocabulary, \textbf{P}rompt-\textbf{U}nified, \textbf{S}imple), a unified detector supporting text, interactive visual, generic visual, and mixed prompting within one framework. OPUS adopts a simple three-part design. Its model architecture combines a semantic-rich visual encoder, built on a DINOv3-ConvNeXt-B backbone with efficient hybrid encoding, with a prompt-aware decoder that avoids prompt-specific branches for unified prompt reasoning. OPUS is trained with a one-stage text-visual training strategy with Instance-level Contrastive Alignment (ICA), and is supported by a SAM3-based single-pass data engine for heterogeneous grounding supervision. Experiments on COCO, LVIS-minival, and ODinW35 show that OPUS achieves state-of-the-art Visual-I performance, reaching 68.1/69.2/54.7 AP, while maintaining balanced Text and Visual-G accuracy. OPUS also turns mixed prompting from interference into complementarity, improving over text or visual prompt alone. These results show that simplicity and strong unified prompting capability can be achieved together.
Generalized Visual Grounding (GVG) task aims to localize targets in an image based on referring expressions, extends the classical visual grounding paradigm by integrating multi-target and non-target scenarios. Previous methods typically rely on global semantic matching or coarse-grained region interactions for localization, where the discriminative cues are primarily derived from sentence-level semantics or regional context. In complex multi-target scenarios, such approaches tend to confuse visually similar targets, making it difficult to establish stable instance-level decision boundaries. To address these limitations, this paper proposes a novel Semantic-Spatial Discriminability Enhancement (SSDE) framework for generalized visual grounding, which aims to enhance the discriminative ability on fine-grained semantics and spatial localization, improving both cross-modal understanding and instance-level grounding. Specifically, to enhance the semantic discriminability of query representations at the fine-grained level, we propose a Semantic Discriminability Enhancement (SeDE) module, which leverages spatially guided cross-attention to disentangle fine-grained target-relevant visual attributes and integrates them with the textual subject semantics. Furthermore, to strengthen the spatial discriminability of the referred targets, we introduce a Spatial Discriminability Enhancement (SpDE) module, which models an instance center density map to characterize the spatial distribution of targets, and explicitly constructs instance separation structures in the spatial domain by employing them as an auxiliary supervision signal. Extensive experiments show that SSDE achieves superior performance on ten datasets across both classic and generalized visual grounding tasks.
Sihang Jia, Shuliang Liu, Songbo Yang +1cs.AI cs.CV
Large vision-language models (LVLMs) frequently generate content unsupported by visual inputs. Preliminary experiments show that visual evidence is primarily incorporated into answer-side representations in early-to-middle decoder layers, while its direct influence progressively weakens in later layers. This attenuation suggests that visual evidence acquired earlier may be insufficiently utilized during subsequent generation. Based on this observation, we propose EviAnchor, a training-free and single-branch inference framework that preserves and reactivates visual evidence throughout generation. EviAnchor introduces Regional Evidence Anchor (REA) slots to progressively aggregate dense visual tokens into spatially structured representations. It then strengthens the current decision state's access to these visual anchors through decision-conditioned evidence routing, mitigating excessive dependence on textual context. Finally, the model resumes its native Transformer computation to integrate the retrieved visual evidence with question semantics and generation history. Experiments across POPE, CHAIR, and MMHal-Bench demonstrate consistent improvements in visual grounding.
Vision-language models (VLMs) can locate an image region referred to by a text prompt and route the corresponding visual evidence to the output, yet the internal mechanism behind this behavior is not understood. Inspired by retrieval heads in large language models, we ask whether VLMs contain an analogous mechanism for visual retrieval. We answer affirmatively by introducing Visual Retrieval Heads (VRHs), a small subset of attention heads (about 1.7-2.6%) that are causally responsible for grounding text descriptions to image regions. To find them, we recast existing head-scoring methods under a unified design space over query tokens, key aggregation, and cross-sample aggregation. We then show that scoring attention from output prediction tokens with a sum over the ground-truth referent region most reliably identifies causal heads. Across eleven VLMs and five referring-expression benchmarks, masking only the top 20 VRHs reduces grounding accuracy by up to 80 percentage points, while masking the same number of random heads has little effect. Beyond replicating the causal-sparse-universal triad established for text retrieval heads, VRHs exhibit several properties not previously reported: they generalize across visual reference tasks, remaining causal on attribute, spatial, counting, and visual-math benchmarks despite being discovered through bounding-box prediction; they are functionally specific, preserving output format while corrupting localization; and they are architecturally shared, transferring causally across VLMs that share an LLM backbone but differ in vision encoder, projector, and instruction tuning.
Gabriel Pirlogeanu, Dan Oneata, Horia Cucu +1cs.CL eess.AS
In many low-resource settings, even just eliciting speech for data collection is difficult. One promising approach has been to ask speakers to describe images. But how do we build models from such visually grounded speech data? Given a dataset of images with Hindi spoken captions, we consider how we can map a written English keyword to spoken realisations of that word in Hindi. Previous work trained end-to-end multimodal neural models. Instead, we explore a simpler alignment-based approach built on self-supervised speech representations. Written English tags are automatically obtained from images using off-the-shelf image captioning systems. Hindi utterances associated with the same keyword are then aligned (using self-supervised features), and alignment evidence is aggregated to identify recurring speech segments corresponding to the target word. Experiments evaluating keyword spotting and localization show that our alignment-based approach outperforms a previous attention-based neural model. We also show the benefit of incorporating negative examples during alignment. Our work demonstrates that cross-lingual word-to-speech mappings can be learned directly from visual grounding without transcriptions or explicit model training.
Bo Pang, Jiaqi Pan, Xiaocheng Zhang +3cs.CV cs.GR cs.HC
3D geometry editing is a critical yet labor-intensive part of the graphics pipeline, requiring artists to translate creative intent into precise operations in complex professional software. Large language models (LLMs) have shown promise for script-based 3D creation, but script generation is less suited to perception-driven editing of arbitrary existing meshes, where execution must remain visually grounded and untouched regions should be preserved. We present a \emph{visual-centric}, training-free multi-agent system that edits existing 3D meshes directly in Blender by emulating the iterative workflow of human artists. Rather than generating scripts or regenerating geometry, our system operates through the Blender GUI: multimodal LLM agents observe the viewport, reason about the current mesh state, and execute localized edits through simulated user interactions. Experiments on a curated benchmark provide initial evidence that this agentic approach can follow natural language instructions, perform representative localized mesh edits, and preserve the overall identity of the input asset. Our results highlight a complementary regime for language-driven 3D editing: direct in-place modification of existing meshes within the native 3D editing workflow. We view this work as an exploratory step toward visual-centric agentic geometry editing in professional graphics software.
The Planner-Operator-Reflector (POR) framework is widely used in GUI agents to maintain objective alignment in complex tasks through modular collaboration. However, desktop GUIs introduce a key challenge: large, dense interfaces often exhibit subtle or scattered state changes, placing most of the burden on the reflector, which must compare pre- and post-action screens, while the planner and operator reason over a single state. Existing reflectors collapse change detection and outcome verification into one step, leaving evidence implicit and yielding weakly grounded decisions. To address this limitation, we propose Evidence-First Reflection (EFR), a two-stage reflector that explicitly decouples action-induced visual differences extraction from outcome verification. EFR identifies the action location and candidate changed regions with Set-of-Marks annotations, describes and filters action-relevant changes, and makes the final judgment from the cleaned evidence. This evidence-reasoning decoupled design makes reflection better grounded in screen transitions, while reducing both visual search complexity and reasoning burden. Experiments on OSWorld-Verified and WindowsAgentArena demonstrate that EFR improves reflector accuracy by 7.11%, yielding average end-to-end task success gains of 5.94% and 4.95% on the two benchmarks, respectively.
Visual grounding is typically evaluated as a one-shot mapping from an informative referring expression to a visual target. This formulation misses a central property of real-world reference: target information is often incomplete, ambiguous, and established through interaction. We introduce a controlled evaluation framework for interactive visual grounding in large vision-language models (LVLMs), varying how much target information is provided upfront and how much must be acquired through dialogue. Across four human-grounded visual contexts and four interaction protocols, current LVLMs perform significantly below task-level human baselines. Interaction can help when follow-up questions refine or repair an initial target description. Performance is lowest when no initial description is provided and target information must be acquired through questions, indicating that proactive question-driven grounding remains difficult. LVLMs are also poorly calibrated, often reporting confidence that exceeds their empirical accuracy. Follow-up studies confirm these patterns across varied description sources (human versus AI), reasoning efforts, repeated interactions, description providers, and visual contexts. Overall, interactive visual grounding remains an important challenge, requiring visual matching, information seeking and synthesis.
Referring Expression Segmentation (RES) aims to generate a pixel-level mask for the object specified by a language expression. Recent methods based on multimodal large language models (MLLMs) often rely on one-pass coordinate prediction for visual localization, which serializes continuous spatial locations as discrete text tokens and may lead to localization bias and alignment errors. To address these issues, we propose DRAgent, an MLLM-driven discriminative reasoning (DR) framework for RES. Instead of requiring the MLLM to generate localization coordinates, DRAgent first constructs a detector-generated candidate space and then uses the MLLM as a visual-semantic target discriminator. Specifically, the MLLM performs reliable target selection among potential distractors through a two-stage DR mechanism, which first screens high-recall candidates and then performs instance-wise verification. The selected target box is subsequently used as a spatial prompt for a foundation segmentation model to produce the final pixel-level mask. Furthermore, we construct a self-consistency-filtered reasoning-chain data pipeline for LoRA-based fine-tuning, providing more reliable supervision for enhancing the MLLM's discriminative reasoning capability. Experiments demonstrate that DRAgent achieves competitive performance on RefCOCO, RefCOCO+, and RefCOCOg.
Radiologists generate diagnostic reports through iterative and selective revisiting of suspicious regions to refine their interpretations. Recent multimodal large language models (MLLMs) for radiology report generation (RRG) have shifted from text-only reasoning toward a ``Thinking-with-Images'' paradigm, incorporating visual evidence into the reasoning process. However, existing methods provide static visual evidence without a dynamic revisit mechanism during reasoning, neglecting how radiologists re-examine uncertain observations. To this end, we propose an Uncertainty-aware Revisit Reasoning MLLM (UR$^{2}$-MLLM) framework that dynamically revisits uncertain regions during reasoning for RRG. UR$^{2}$-MLLM is first equipped with uncertainty perception by training on an uncertainty-aware dataset. We then construct a multimodal reasoning trajectory dataset together with a detect-and-copy mechanism, which guides when and where to revisit. Finally, a visual grounding reward refines this behavior through reinforcement learning, aligning the revisited regions with corresponding anatomical structures. Experiments on MIMIC-CXR and IU-Xray show that UR$^{2}$-MLLM achieves state-of-the-art performance, highlighting the value of uncertainty-aware visual revisit reasoning for reliable and clinically aligned report generation.
Visual grounding in Unmanned Aerial Vehicle (UAV) imagery aims to localize a target object in complex bird's-eye-view scenes according to a natural language description. However, the abundance of small, densely distributed, and visually similar objects creates high visual redundancy, while repetitive local configurations give rise to strong topological ambiguity. Existing approaches mainly focus on visual--language feature alignment or dense contextual interaction, yet they struggle to distinguish subtle inter-instance differences and effectively exploit spatial topological structures, leading to inaccurate grounding in highly crowded scenarios. To address these challenges, we propose $\textbf{GrabVG}$, a novel visual grounding framework inspired by human visual search. GrabVG explicitly decomposes grounding into two sequential stages: $\textit{preattentive hypothesis search}$ and $\textit{graph-attentive feature binding}$. Specifically, we first generate a compact set of reliable object hypotheses through distillation-guided proposal induction and text-aware hypothesis filtering, substantially reducing background distractions and semantic mismatches. These hypotheses are then organized into a sparse graph, where language-guided intra-instance visual cues and inter-instance topological relationships are jointly bound and propagated via graph attention, enabling efficient spatial reasoning and accurate target localization. Extensive experiments on AerialVG and AerialSense show that GrabVG achieves a favorable accuracy--speed trade-off, reaching 67.31$\%$ and 80.34$\%$ Acc@0.5 and outperforming the corresponding baselines by 10.55 and 8.76 percentage points, respectively.
Medical vision-language models (Med-VLMs) have demonstrated strong performance on medical visual question answering, yet they remain prone to hallucination, generating clinically unsupported statements that are insufficiently grounded in image evidence. Mitigation methods applied during decoding offer a practical solution, but they typically lack anatomical awareness or rely heavily on ground truth annotations, which limits their applicability. We propose Counterfactual Anatomy-guided Spatial-Temporal decoding (CAST), a framework that operates entirely during inference and requires no manual annotations for anatomically grounded hallucination mitigation. CAST automatically discovers anatomical regions relevant to the given query through broad medical segmentation. It then selects a compact, causally informative area using counterfactual intervention based on the drop in answer likelihood under occlusion. Guided by this chosen region, CAST performs a unified contrastive decoding process, combining classifier-free guidance to correct spatial attention with stepwise temporal contrast to regulate generation dynamics. Experiments on the SLAKE and MIMIC-CXR datasets across three Med-VLMs demonstrate that CAST consistently outperforms strong baselines and surpasses decoding strategies reliant on ground truth. Our results indicate that compact, automatically selected regions provide highly effective contrastive guidance without expert annotations, offering a practical and generalizable solution for improving spatial grounding and reducing hallucinations. Code is available at https://github.com/csyifan/CAST.
The rapid progress of image generation models calls for AI-generated image (AIGI) detectors that are not only accurate but also explainable and reliable. While MLLM-based detectors can provide natural language explanations, existing methods often generate speculative rationales: they rely on vague or hallucinated artifacts, miss subtle localized flaws from the latest generators, and fail to provide evidence that can be visually verified. We present Defake-o3, an explainable AIGI detector that moves from speculative rationales to verifiable evidence. It combines interactive visual search with verifier-guided evidence alignment: the model iteratively zooms into suspicious regions to inspect fine-grained details, while an Evidence Verifier, trained from human verification annotations, provides reinforcement learning rewards that favor grounded evidence and penalize baseless claims. To support this objective, we construct GroundFake, a dataset designed for grounded explainable detection, with localized bounding-box evidence, human verification based on visual grounding and artifact specificity, corrected reasoning trajectories, and valid/invalid evidence supervision. We further introduce FakeFrontier, an out-of-distribution benchmark built from real images and outputs of 10 recent generators, together with an MLLM-based protocol for evaluating evidence quality and persuasiveness. Experiments on GroundFake, FakeFrontier, and additional out-of-distribution benchmarks show that Defake-o3 improves both detection accuracy and explanation quality, producing more localized, verifiable, and persuasive evidence.
Chain-of-thought reasoning has substantially improved the problem-solving capabilities of multimodal large language models. Fine-grained visual evidence, however, remains difficult to preserve and reuse across text-based reasoning steps. To address this limitation, tool-augmented thinking-with-images methods maintain visual access externally by revisiting or manipulating the image, but require predefined tools and additional inference-time processing. As an internal alternative, continuous visual latent reasoning retains intermediate computation in hidden states. However, its prevailing autoregressive construction makes each latent state depend on its predecessors, so later states may repeat information already present in the latent sequence rather than capture complementary visual details. We introduce GLaQ, a grounded latent-query framework that replaces sequential latent rollout with a fixed set of context-conditioned queries grounded in the original visual tokens. The grounded queries are reinjected for answer generation, providing direct and coordinated access to source visual evidence. We train GLaQ with localized-view supervision followed by reinforcement learning under task-level rewards. Across five benchmarks for fine-grained visual understanding and perception, GLaQ-7B gains 5.99--9.66\% over its base model and leads all compared visual latent methods, suggesting that direct query-to-image grounding can recover localized evidence from the full image without external visual operations or autoregressive latent rollouts.
Do feed-forward networks (FFNs) in visual grounding decoders add essential computation once a pretrained vision-language model has already encoded image and language context? We compare a four-block attention-only decoder (A4), a matched four-block attention-plus-FFN decoder (S4), and an eight-block attention-only parameter control (A8) over frozen VLM features. A4 matches or slightly exceeds S4 on RefCOCOg and Ref-Adv-s. FineCops-Ref reveals a small A4 deficit of 0.52 percentage points at IoU@0.5 (95% CI [0.12, 0.95] in favor of S4), but A8 recovers it and finishes 0.26 points above S4. Official FineCops levels do not show a monotonic increase in the gap. A4 reduces trainable decoder parameters by 44.4% and cached-decoder latency by 10.1%, although end-to-end latency remains backbone-dominated. These results concern the trainable grounding decoder, not a complete attention-only VLM.
We introduce editable state-conditioned visual instance binding, a multi-turn localization setting in which several support-defined instances are introduced across turns and protocol-defined state events determine the final target. We instantiate this setting as SCVIB, comprising 1,050 manually verified support--query base pairs and 1,500 episodes spanning five visual domains, three difficulty levels, and four target-state dependency groups. Direct Seq-free inference reaches only 60.13\% Joint@0.5, indicating that resolving the final reference does not ensure effective use of the corresponding visual evidence for query-side localization. We address this gap with TT-VG (Transition-Tree Visual Grounding), which combines a Target-State Transition Tree (TSTT) with Visual Evidence Grounding Adaptation (VEGA). TSTT compiles the visible interaction into protocol-defined events, executes them over versioned target states, and resolves the final-query reference to the corresponding support evidence. Adapted on trajectory-derived same-instance pairs, VEGA performs support-conditioned grounding of the resolved instance using a Visual Evidence Package. TT-VG reaches 70.27\% Joint@0.5; under matched target resolution, VEGA exceeds the strongest comparison method by 16.20 points. Gains over direct inference are largest on Counter-Recency and Rollback, which require routing to non-latest or restored support evidence. Together, these results establish SCVIB as a controlled testbed and highlight the effective use of resolved support evidence for query-side same-instance localization as a central challenge in multi-turn personalized localization.
Jakub Pokrywka, Łukasz Grzybowski, Antoni Lasik +3cs.AI
We introduce a Polish-language medical visual question answering (VQA) benchmark, built from Polish Board Certification Examination questions for licensed physicians and dentists pursuing specialist certification. The benchmark comprises image-containing questions spanning diverse medical specialties and visual domains, together with a text-only question answering (QA) control set. We evaluate Polish-oriented, general-purpose open-weight, and commercial vision-language models. The task remains challenging: the best model achieves 79.0\% accuracy on the full VQA set, and only GPT-5.6 surpasses the approximate human reference on the subset with available candidate responses; all other evaluated models perform worse than humans. To assess visual grounding, we compare complete inputs with configurations omitting the image, the question, or both, and categorize questions by image importance. Models derive more useful information from the question text than from the image and perform worse on image-dominant questions. Across both QA and VQA, they nevertheless achieve above-chance accuracy from the answer choices alone, showing that non-trivial performance can persist even when key task components are missing.
Referring Expression Comprehension (REC) is commonly studied under dataset-specific fine-tuning, resulting in specialist models with limited cross-dataset generalization. In this work, we revisit REC from the perspective of unified open-vocabulary grounding and identify representation degeneration as a key obstacle to scaling a single generalist model. To preserve representation diversity, we propose a holistic data-model co-design framework. Architecturally, we introduce the Modulated Attention-Contrastive Head (mACH) for efficient token-level vision-language alignment and a text-conditioned JEPA auxiliary stream that provides complementary gradient support to preserve alignment-active representations without inference overhead. On the data side, we introduce Objects365-Caption, enriching Objects365 with context-aware referring expressions for large-scale language supervision. We further provide a theoretical analysis showing that complementary gradient subspaces preserve alignment capacity and thereby scale representation diversity. Extensive experiments demonstrate that our single-checkpoint framework achieves highly competitive performance on standard REC benchmarks while exhibiting strong generalization across heterogeneous grounding datasets without benchmark-specific adaptation.
Object hallucination in multimodal large language models arises when language priors and corpus co-occurrence bias outweigh the visual evidence, with nothing tying an individual object mention to what the image shows. Most remedies intervene at decoding time without training, yet under a unified protocol their benefit is confined to short captions;supervised fine-tuning (SFT) on a detail- rich corpus lengthens captions, but over forty percent still name absent objects. This paper proposes Dual-Stream Cross-Anchor Correction (DSCC). Unlike work that post-processes decoding, DSCC is the first to inject object-level visual anchors into the language model itself during fine- tuning: a perception stream aligns object-level hidden states at an intermediate layer to frozen text anchors by a bidirectional contrastive objective; a cognition stream lets deeper layers query those anchors by cross-attention at every generation step; and a two-stage curriculum gate couplesthem, making evidence retrieval a structural constraint at each autoregressive step. Under one backbone and one scoring protocol, experiments span long-caption hallucination, object-existence discrimination and cross-domain generalisation, with vanilla SFT on the same corpus and schedule as a length- and density-matched control, so gains are attributed layer by layer. DSCC is the only method reaching the long-caption, low-hallucination region: captions roughly 1.9 times the baseline length at 88.19% precision per object mention, the highest under a density-independent criterion. Ablations expose a synergy: the perception stream alone degrades precision yet reverses sign when stacked on the cognition stream. No universal superiority is claimed: three out-of- domain benchmarks yield a predictable, falsifiable domain-conditionality, the synergy being bound to the anchors' semantic domain and breaking on charts and optical illusions.
Beomsik Cho, Jinhyeong Kim, Dongseok Lee +1cs.CV cs.AI cs.CL
Large Vision-Language Models (LVLMs) integrate visual perception with language generation, enabling responses that span image understanding and complex reasoning. However, LVLMs do not just inherit the text-level hallucinations; they also hallucinate against the image, producing fluent responses ungrounded in what they see. This makes LVLM response scoring inherently harder, and our diagnostics show that existing confidence-based metrics adopted from LLMs are insufficient for LVLMs. Specifically, removing the input image barely changes confidence-based selection, suggesting that output-space confidence primarily captures textual plausibility rather than agreement with the image. To address this gap, we propose LookBack, a training-free LVLM response scoring method that augments token likelihood with visual lookback score, a lightweight measure of how strongly each response token refers to image tokens. Across four benchmarks and three models, LookBack consistently improves Best-of-$N$ selection over existing baselines with negligible additional overhead.
Multimodal Large Language Model (MLLM)-based UAV aerial image understanding and reasoning is essential for aerial intelligence yet poses distinct challenges arising from extreme scale variation, arbitrary camera orientations, and high object density. Despite growing interest, existing evaluations remain fragmented across individual datasets and narrow tasks, leaving a critical gap in unified assessment of UAV understanding and reasoning capabilities. To fill this gap, we construct UAVQA-Bench, a benchmark of 1,500 human-annotated QA pairs drawn from 13 public UAV datasets, covering 6 capability dimensions and 16 tasks in both multiple-choice and visual grounding formats. Systematic evaluation of a broad range of open-source and closed-source MLLMs as well as agent-based systems on UAVQA-Bench identifies three key failure modes: domain-toolset mismatch, unchecked error propagation, and static reasoning. Motivated by these findings, we propose UAV-MAS, a training-free multi-agent system for MLLM-based UAV aerial image understanding and reasoning, comprising a Domain-Specific Perception Engine (DSPE) that routes queries to task-appropriate visual tools, a Context-Aware Iterative Refinement module (CAIR) that validates intermediate reasoning to curb error accumulation, and a Difficulty-Aware Adaptive Search mechanism (DAAS) that adjusts search depth to question difficulty. UAV-MAS with a 32B open-source MLLM achieves 77.0% overall accuracy on UAVQA-Bench, surpassing Gemini 3 Pro by 4.0\%, while the 8B variant improves 8.7\% over its base model.
GUI Visual Grounding is a fundamental capability for GUI agents. Existing models typically freeze their parameters after deployment, limiting their ability to adapt to unseen interfaces. Although recent methods attempt to adapt models via test-time reinforcement learning, they cannot reflect upon failed exploration. To overcome this, we propose a Test-Time Self-Evolving framework that enables models to improve after deployment without human-annotated ground truth. It constructs a closed-loop of Exploration, Evaluation, Reflection, and Internalization. Specifically, the agent first explores unseen interfaces by predicting grounding coordinates for given instructions. To evaluate these explorations, we introduce an MLLM-based Reflector to assess the generated results and provide the corresponding reasoning reflections. To internalize reflection knowledge into the model weights, we propose Reflection-Guided On-Policy Self-Distillation, which translates high-level reasoning into dense token-level supervision via a conditioned self-teacher. Furthermore, we design a Contrastive Calibration method to prevent incorrect auto-regressive prefixes from corrupting the supervisory signals during failed explorations. Extensive experiments across six benchmarks demonstrate our framework's effectiveness, achieving an average accuracy improvement of 7.4% over the base model. To the best of our knowledge, this is the first work to successfully exploit on-policy self-distillation for test-time adaptation in GUI visual grounding. By filling the gap in post-deployment adaptation, our framework completes the self-evolving capability of GUI agents. The code will be released.
Existing Multimodal Large Language Models (MLLMs) predominantly rely on image-text pairs for modality alignment pretraining, mapping global image representations to long textual descriptions. However, this image-level alignment suffers from referential ambiguity: models struggle to infer the correspondences between multiple visual objects and textual entities from the global representation, leading to data inefficiency and suboptimal semantic grounding. To address this, we propose MultiModal Code-Switching (MMCS), a novel pretraining paradigm that provides explicit object-level supervision. Inspired by the linguistic phenomenon of code-switching, MMCS interleaves vision and language by replacing textual entities with their corresponding visual objects, enforcing local vision-language grounding. We further develop a scalable data synthesis pipeline to generate a pretraining dataset of 773K samples with accurate object-entity correspondences. Experiments show that MMCS is highly data-efficient: with only 50K samples, it matches or surpasses models trained on 600K image-text pairs. Furthermore, MMCS consistently improves visual grounding and perception capabilities across varying model scales.