Ernesto Lozano, Alberto Jaenal, Javier Civeracs.CV
3D foundation models (3DFMs) excel at predicting camera poses and dense depth from multiple views of a scene, showcasing strong zero-shot generalization. However, as metric scale is not observable from monocular images, their absolute scale predictions are typically inaccurate. Inertial measurement units (IMUs), present in most devices, naturally complement monocular cameras by observing scaled motion. We introduce VI3, a model-agnostic framework that metrically anchors a pretrained 3DFM using only IMU readings. VI3 initializes and preintegrates the IMU to obtain a metric motion reference, which is then used to recover the scale of the 3DFM outputs. Our method includes adaptable anchoring strategies tailored to diverse 3DFM architectures. Experiments on synthetic and real aerial datasets demonstrate that VI3 recovers metric scale without ground-truth supervision while preserving geometric consistency, acting as a fine refinement under well-conditioned motion and as a strong prior when motion is less informative.
Oussama Hidaoui, Omer Ebead, Ulrich Armel Mbou Sob +14cs.LG cs.AI
Generalising to unseen tasks remains a fundamental challenge in offline multi-agent reinforcement learning (MARL). In this work, we present a principled analysis of zero-shot task generalisation in the offline setting and conduct an extensive empirical investigation into the scaling behaviour governing task diversity, dataset size, and network capacity. To facilitate this study, we extend offline sequence modelling architectures to handle multi-task observation and action spaces alongside variable agent counts across tasks. Our primary finding is that scaling task diversity---rather than sheer dataset size is the dominant factor in achieving robust zero-shot transfer. Through large-scale experiments across four challenging environments (Connector, RWARE, SMAX, and LBF), we demonstrate that our multi-task approach achieves a mean improvement of 3.2x on held-out test tasks compared to single-task models and consistently outperforms strong behaviour cloning baselines. These results suggest that the development of generalisable MARL agents should prioritise the diversity of the training distribution with varying numbers of agents, providing a roadmap for scaling offline MARL effectively.
Robotic manipulation faces a fundamental scaling challenge: robust generalization demands broad physical experience, yet action-labeled robot trajectories are expensive to collect and inherently limited in diversity. Egocentric videos offer a far more scalable source of embodied experience, capturing object interactions, contact dynamics, tool use, and long-horizon behaviors across diverse environments. The central challenge is how to convert this abundant but action-free experience into effective robot control. We introduce ZimaBlue, a scalable framework for learning generalizable World Action Models (WAMs) from large-scale video. ZimaBlue follows a three-stage training curriculum: it first performs causal embodied video pre-training on large-scale human and robot egocentric videos, then grounds the learned visual dynamics in heterogeneous robot trajectories through video-action mid-training with a unified action representation, and finally specializes the model to a target robot for deployment. To make generative WAMs practical for real-time control, ZimaBluefurther adopts an asynchronous Slow-Fast dual-system architecture, where a high-capacity Slow world model provides generalizable spatiotemporal representations and a lightweight Fast branch enables 30 Hz action prediction on NVIDIA RTX 4090. On real-robot zero-shot evaluations, scaling from target-robot data alone to over 120,000 hours of embodied video improves success from 36.1% to 77.8%. ZimaBlue further delivers strong performance across multiple benchmarks, with particularly pronounced gains on unseen tasks.
Di Zhang, Jingyang Zhang, Ziqian Wang +4cs.LG cs.AI
Large language models (LLMs) have shown promise for spatio-temporal forecasting, but existing approaches often rely on regularly sampled token sequences and struggle with irregular observations because of temporal asynchrony, representation-space misalignment, and limited context windows. We propose LLMODE, a token-efficient framework for irregular spatio-temporal forecasting with a frozen LLM backbone. LLMODE first uses a graph-aware ODE encoder to reconstruct irregular graph observations as a continuous-time latent trajectory. A Fixed-Budget Perceiver Resampler then compresses this variable-length trajectory into a fixed number of dynamic memory tokens. In parallel, compact statistical descriptors are encoded and resampled into context memory tokens. A dual-source gated cross-attention module injects both memories into the frozen LLM, enabling controlled utilization of external spatio-temporal evidence. Experiments on three real-world urban datasets and two physical-dynamics benchmarks show competitive overall performance, with clearer advantages under sparse or dynamically complex irregular sampling. Additional evaluations on unseen urban regions further demonstrate strong zero-shot generalization without adaptation.
Getnet Demil, Muhammad Farhan Humayun, Tomi Westerlund +2cs.CV cs.LG
The growing availability of dense commercial Synthetic Aperture Radar (SAR) time series enables temporal Interferometric SAR (InSAR) analysis, but fixed classical filters fail under heterogeneous acquisition geometries, degrading phase quality and temporal consistency. We propose FiLM-GPNet, a geometry-conditioned network for wrapped-phase restoration that explicitly adapts to acquisition differences using Feature-wise Linear Modulation (FiLM) and a 7D per-pair geometry descriptor. The model is trained with pseudo-supervision from Goldstein-filtered interferograms and regularized by interferometric physics via triplet-closure consistency, while also estimating per-pixel aleatoric uncertainty. Experiments on three Capella Spotlight stacks from the IEEE GRSS 2026 Data Fusion Contest show that FiLM-GPNet reduces temporal residual by 68% (Hawaii) and 66% (Western Australia) relative to the Goldstein baseline, alongside closure error reductions of 10% and 13%, respectively. In Western Australia, it further improves unwrapping success rate by 7.7 percentage points and Digital Elevation Model (DEM) Normalized Median Absolute Deviation (NMAD) by 31%. The model also shows strong zero-shot generalization to a geographically and geometrically distinct third stack (Los Angeles) without retraining, supporting geometry-conditioned restoration as an effective alternative to fixed classical filtering across heterogeneous stacks.
Julien Merand, Boris Meden, Liming Chen +1cs.RO cs.AI
Current dexterous grasp planners primarily optimize for physical stability, focusing on whether an object can be grasped rather than how it should be grasped to support downstream functional tasks. However, conditioning grasp synthesis on specific human grasp taxonomies typically requires prohibitively expensive, object-annotated datasets. To address these limitations, we propose CoToGrasp, a novel generative framework that synthesizes diverse, stable grasps strictly conditioned on specific contact topologies. To bypass the data collection bottleneck, CoToGrasp is trained entirely in an object-agnostic manner. We introduce a feature-based canonical workspace that projects local object features into a unified gripper-centric domain, effectively decoupling the semantic functional intent from the arbitrary object geometry. By learning the intrinsic contact manifold of the gripper within this workspace, our model achieves zero-shot generalization to unseen objects at inference. Extensive evaluations on the large-scale DexGraspNet dataset demonstrate that CoToGrasp achieves state-of-the-art performance, outperforming existing taxonomy-guided planners. Finally, we demonstrate the physical viability and kinematic feasibility of our synthesized contact topologies on a physical robot platform. Code is available on our project website https://cea-list.github.io/cotograspweb/ .
Suyi Gao, Mo Zhou, Rongjie Laimath.OC cs.LG eess.SY
Stochastic mean-field control (MFC) provides a fundamental framework for coordinating large populations of interacting agents under uncertainty, with a wide range of applications. Existing numerical and deep-learning methods solve one MFC problem instance at a time and must be re-optimized whenever the task changes. In this work, we formulate stochastic MFC as an operator-learning problem and develop, to the best of our knowledge, the first mesh-free, self-supervised neural operator for stochastic MFC. The main challenge is that the diffusion term in the controlled Fokker--Planck equation precludes deterministic transport-map representations. We address this challenge by combining the probability-flow ODE with an invertible normalizing-flow-based transformer, which recasts the dynamics as a deterministic continuity equation and enables closed-form score evaluation through the exact inverse and analytical log-determinant of the normalizing flow, with $\mathcal{O}(d)$ cost per particle for networks of fixed size. Through transformer-based in-context learning, task prompts, represented by compact distribution parameters or raw particle clouds, condition the transport map, enabling a single pretrained operator to solve unseen tasks in one forward pass. The resulting \emph{Normalizing Flow Invertible Solution Transformer} (NFIST) is trained end-to-end by minimizing the stochastic control objective directly, requiring no precomputed numerical solutions for training. We further prove the consistency of the proposed operator-learning formulation with task-by-task optimization. Numerical experiments on stochastic optimal control, Schrödinger bridge, systemic-risk control, and obstacle-avoiding path planning demonstrate effective zero-shot generalization while substantially reducing the computational cost of solving large families of stochastic MFC problems.
Recent monocular depth estimators achieve strong zero-shot generalization, yet often struggle to preserve fine-grained structures and object boundaries. We attribute this limitation to the prevalent combination of large-patch ViT encoders and convolutional decoders, as coarse tokenization can weaken pixel-level cues that upsampling cannot fully recover. To address this issue, we propose PXDepth, a discriminative monocular depth model that separates global context modeling from pixel-level depth prediction. Specifically, a large-patch ViT captures global scene context, while a pixel-space predictor composed of Context-Modulated Pixel Transformer blocks maintains high-resolution spatial representations throughout depth estimation. This design preserves fine structures and sharp boundaries without sacrificing global depth consistency. Across diverse zero-shot benchmarks, PXDepth combines faithful local geometry with competitive global depth accuracy while remaining efficient at inference. Our code and model are available at https://yuanzhy29.github.io/PXDepth-Page/.
Accurate reconstruction of long-duration neural recordings is challenging because local field potentials (LFPs) are high-resolution, multichannel, transient, and variable across subjects. We present PCA-DMD, a scalable operator-theoretic framework that segments LFP recordings into overlapping windows, projects them into a compact PCA space, learns linear Koopman evolution in the latent space, and reconstructs continuous signals through inverse projection and overlap-add aggregation. On 200,000-sample hippocampal recordings, PCA-DMD outperformed Classical DMD, SpDMD, MrDMD, and HODMD, achieving KLD=0.0761 and HD=0.0847. In all-pair cross-subject zero-shot generalization at 300,000 samples, correlations were 0.9504-0.9800, with HD=0.0010-0.0072 and KLD=0.0005-0.0022, without target-subject fine-tuning. Out-of-sample temporal prediction showed close one-step agreement on temporally held-out LFP segments across the unseen interval and multiple channels. Scalability analysis from 400,000 to 900,000 samples showed stable zero-shot reconstruction, with mean correlation remaining about 0.965-0.968 while computational cost increased predictably. External validation on an independent 93-channel Allen Neuropixels recording yielded mean and median channel-wise correlations of 0.7427 and 0.7990, respectively. Koopman spectral and mode analyses revealed dominant eigenvalues concentrated near the unit circle. PCA-DMD therefore provides an interpretable, generalizable, and computationally scalable framework for reconstructing high-dimensional neural dynamics.
Daniele Molino, Alessio Zoboli, Camillo Maria Caruso +2cs.CV cs.AI
Cross-modality medical image translation can reduce the burden of multi-modal acquisitions, yet the field remains constrained by two coupled limitations: methods operate on 2D slices or 3D patches rather than whole volumes, and train a separate model for each translation task. Both stem from a single cause, the absence of a sufficiently strong volumetric prior, which forces generative models to learn anatomical appearance and cross-modality mapping simultaneously, an ill-posed problem at the scale of available paired datasets. We propose to decouple these objectives. A large-scale pretrained 3D variational autoencoder provides a compact latent representation of volumetric appearance, reducing translation to a conditional flow-matching problem. This compression makes whole-volume processing tractable, while a resolution-aware sampling strategy preserves native anatomical scale. We train a single model jointly across inter-modality (MRI$\to$CT, CBCT$\to$CT) and intra-modality (MRI$\to$MRI) tasks over three multi-center datasets. Across all tasks, whole-volume processing outperforms its patch-based counterpart, and the multi-task model matches task-specific baselines while replacing $N$ networks with one. Crucially, joint training unlocks capabilities inaccessible to task-specific approaches: zero-shot generalization to anatomical regions unseen during training, within 0.15 SSIM of the fully supervised model, and compositional cross-dataset translation along paths never directly supervised. These results suggest that combining a strong volumetric prior with multitask training is a scalable route toward synthesis systems that generalize beyond their training distribution. Code is available at https://github.com/arco-group/Whole-Volume-Latent-FM.
Hakyeong Kim, Ruicheng Wang, Chengtang Yao +2cs.CV cs.GR
Direct Time-of-Flight (dToF) sensors provide highly accurate metric depth and are more robust than indirect ToF systems in challenging real-world conditions. However, their high manufacturing cost and limited photodiode array size produce depth maps that are extremely sparse, low-resolution, and noisy, making them unsuitable for VR/XR, robotics, and 3D perception tasks that require dense metric depth. Existing monocular and depth completion methods struggle to handle the unique sampling patterns and hardware artifacts of dToF devices, and their performance often deteriorates significantly under severe sparsity or noise. We present a generalizable framework for dense metric depth completion from sparse dToF measurements, capable of operating across diverse sensor types, sparsity levels, and noise conditions. Our model employs a depth-guided dual-branch Vision Transformer encoder that processes RGB images and sparse dToF measurements separately, while a masked joint attention module allows depth tokens to reliably guide image features without being overwritten by them. A lightweight decoder reconstructs dense metric depth efficiently, without diffusion-based or refinement-heavy post-processing. To address the scarcity of paired training data, we introduce a comprehensive dToF simulation pipeline that reproduces the characteristics of flash, sub-VGA flash, and rotating sensors, including hardware-induced degradation, irregular sparsity, and realistic noise distributions. Trained entirely on synthetic data, our model achieves strong zero-shot generalization across 6 datasets and 3 real dToF devices, outperforming state-of-the-art approaches in both accuracy and computational efficiency. This establishes a robust and practical solution for dense metric depth completion from sparse direct ToF sensors. Our code and models are open-sourced. See https://vclab.kaist.ac.kr/cvpr2026p3.
Deep learning models for scientific spatio-temporal downscaling often minimize reconstruction error while failing to preserve physically meaningful multi-scale structure. For sea surface temperature prediction, this can yield outputs that are numerically plausible yet overly smooth, missing mesoscale variability critical to regional ocean dynamics. Existing methods often focus on pixel-wise objectives or single-context conditioning, which limits their ability to preserve spectral fidelity and generalize across regions. To address this, we propose EddyFlow, a representation learning framework for kilometer-scale sea surface temperature downscaling that balances predictive accuracy, scale-dependent structure, and regional generalization. EddyFlow is trained on the Gulf of St.~Lawrence and evaluated in zero-shot and few-shot settings on the Bay of Fundy and the Gulf of Mexico. EddyFlow demonstrates that physics-informed representation learning reduces zero-shot RMSE by 21%, achieves up to 85.6% skill relative to persistence on unseen domains, and maintains near-ideal spectral fidelity with a PSD ratio of $\approx 1.00$.
We introduce a continuous metric field framework trained by a single causal contrastive loss. The framework encodes a scene into coefficients of a fixed symmetric matrix basis, assembles them into a Lie algebra element, and exponentiates the result to a Riemannian or Lorentzian metric. Across dimensions, this field discovers the full spectrum of geometric structures: from obstacle-avoiding geodesics in robot navigation across planar and manipulator configuration spaces, to event horizons of black holes in Lorentzian spacetime. Extensive zero-shot generalization studies demonstrate that the field captures transferable geometric structure rather than memorizing specific configurations. In the black hole setting, the causal loss spontaneously evolves genuine black-hole-like structures with the correct Lorentzian signature. The same loss, the same architecture, and the same training protocol produce the full range of geometric phenomena across dimensions. The field knows geometry, and geometry knows physics.
Single-image feed-forward 3D Gaussian Splatting (3DGS) aims to directly generate a renderable 3D scene representation from one input image, avoiding the cost of multi-view capture and per-scene optimization. However, existing methods are often constrained by a pixel-aligned representation, where Gaussians are predicted from fixed image-grid locations. Such pixel-aligned primitives can produce promising nearby-view renderings, but they remain weakly coupled to underlying scene surfaces and struggle to preserve coherent structures under large viewpoint shifts. We present InfiniSplat, a feed-forward single-image 3DGS framework that moves from a pixel-aligned representation toward a surface-aligned representation. InfiniSplat constructs this representation by first using geometry-guided sampling to place 2D supports according to depth-induced local surface structure, and then applying a query-conditioned implicit decoder to predict Gaussian attributes from the image features queried at these supports.By grounding support locations in geometry while decoupling Gaussian prediction from fixed pixel centers, InfiniSplat produces Gaussian layouts that better follow scene surfaces and reduce scattered primitives caused by grid discretization.Across multiple cross-dataset NVS evaluations, InfiniSplat achieves state-of-the-art performance compared with single-image feed-forward baselines, and demonstrates zero-shot generalization from Hypersim indoor synthetic training to complex open-world scenes.Project page: https://zju3dv.github.io/InfiniSplat.
Alireza Saleh Abadi, Leen-Kiat Soh, Daniel Alan Redder +2cs.AI cs.MA
Open agent systems (OASYS) are increasingly prevalent in real-world domains where the sets of agents and tasks change unpredictably over time. Such openness, including agent openness (AO) and task openness (TO), poses a fundamental challenge to multi-agent reinforcement learning (MARL), which typically assumes fixed state and action spaces. Existing methods address openness only partially: padding and masking approaches introduce artificial bounds, while recent graph-based or hypergraph methods handle one dimension of openness but still depend on restrictive assumptions. In this paper, we introduce Pointer Learner for Agent and Task Openness (PLATO), a pointer-network-based actor combined with a centralized graph neural network (GNN) critic, trained with multi-agent proximal policy optimization under a centralized training and decentralized execution paradigm. Our pointer-based actor outputs distributions directly over the current task set. This directly supports changing action spaces without masking or retraining. Our GNN critic encodes agent-task interactions as a graph that changes shape with task and agent composition. Together, these components consider AO and TO without the boundedness of existing approaches. We formalize PLATO in a Task-and-Agent-Open Markov Game (TaAgO-MG), extending prior task-open formulations, and prove it is well-defined over the resulting unbounded state and action spaces. We evaluate PLATO with the Methods for Open Agent Systems Evaluation Initiative (MOASEI) wildfire suppression domain, an environment designed for open multi-agent system evaluation, and we demonstrate strong performance and more consistent zero-shot generalization than state-of-the-art baselines in OASYS.
Neural operators provide data-driven mappings for modeling dynamical systems. Extending them to families of systems typically requires explicit conditioning variables such as physical parameters, geometries, or boundary conditions. In many real-world settings, these quantities are unobserved. Here, we formulate neural operator discovery (NOD) as the problem of learning both shared solution operators and system-specific variation directly from heterogeneous trajectories without access to labeled governing factors. We introduce a factorized latent-conditioning formulation that jointly learns a neural operator and a low-dimensional latent representation through factorized prediction, trajectory-decoupled sampling, and dimension selection. Across diverse systems, the learned latent representation captures the intrinsic dimensionality of system variation and organizes system instances in a smooth and approximately invertible latent structure aligned with the underlying governing factors. This organization enables generalization to previously unseen system instances, including zero-shot extrapolation across regimes and stable long-horizon prediction. These results establish an interpretable paradigm for operator learning in the absence of explicit factor supervision.
Recent geometric foundation models (e.g., Metric3D, Depth Anything and UniDepth) have substantially improved monocular depth estimation (MDE) in both cross-scene generalization and metric-scale prediction, yet these gains have not translated to tiny models. We bridge this gap with DepthART (Depth Anything Rethought for Tiny Models), which is a compact MDE model for on-device deployment across diverse scenes. We first identify two capacity-driven bottlenecks in tiny models: (i) overfitting to dataset-specific distribution bias and (ii) unstable metric adaptation under camera shift, where full fine-tuning easily damages transferable geometry. Accordingly, DepthART combines two simple but effective strategies: a bias-resistant data sampling scheme to reduce distribution bias under the same training budget, and a camera-conditioned fine-tuning protocol that freezes the distilled encoder and adjusts metric scale conditioned on intrinsics while better preserving cross-dataset generalization. Across datasets, DepthART consistently surpasses previous tiny baselines in both zero-shot generalization and metric accuracy (e.g., zero-shot $δ_1$=0.964 for DepthART-S on NYUD v2), and in some cases approaches heavy models. We further provide a scalable model family, with DepthART-S reaching 347/245 FPS (strict FP32) on an RTX A6000 at $224^2/448^2$, 102 FPS (TF32) on a Orin NX 8GB, and over 15 FPS (FP32) on a Jetson Nano 4GB.
Dialogue state tracking (DST) is one of the core components in task-oriented dialogue systems. At each turn in a conversation, DST estimates the user belief or dialogue state, which is used as input for downstream modules to predict system actions and generate responses. The increasingly popular dialogue system applications like Google Assistant, Siri and Alexa need to support a large number of services and APIs, resulting in growing attention to the scalability of such systems. Especially for some domains with little or no training data, the capability of transferring existing knowledge of other domains is highly desired. In this paper, we present a novel scalable framework for multi-domain dialogue state tracking. The proposed system leverages the pretrained BERT model to achieve zero-shot generalization, making it easy to quickly adapt to new domains without additional training. The performance of our model is evaluated on recently released schema-based dialogue (SGD) dataset, showing significant improvement compared to previous baseline.
Existing iterative stereo matching methods primarily adopt two types of correspondence representation: explicit matching search via correlation volumes and local residual refinement via warped features, yet the two remain separately modeled. We propose WAVE-Stereo, built on a core insight: correlation volumes and feature warping provide complementary matching cues. \textbf{GeoWarp Correspondence Encoder (GWCE)} encodes matching search, residual alignment, and disparity prior in parallel at the ConvGRU input. To mitigate matching degradation in textureless regions, we propose \textbf{Periodic Global Context Propagation (PGCP)}, which propagates global spatial information in a periodic manner. On five real-world benchmarks -- Middlebury, ETH3D, KITTI 2012, KITTI 2015, and Booster -- WAVE-Stereo achieves competitive zero-shot generalization accuracy without any external foundation model prior, achieving 3.18\% D1-all on KITTI 2015, 4.42\% Bad-2.0 on Booster, and 66ms real-time inference, striking a favorable balance between accuracy and efficiency. Our code is available at https://github.com/yamanoko-do/WAVE-Stereo.
We present FoundationGeo, a two-stage framework that explicitly bridges relative and metric prediction via spatial calibration and principled data design. Stage 1 learns a high-fidelity, affine-invariant geometry model by initializing with DINOv3 and training on a curated 10.2M-sample multi-domain corpus with complementary local-detail supervision, yielding sharp boundaries and strong cross-domain generalization. Stage 2 moves beyond global scaling by introducing lightweight pixel-wise calibration fields for metric estimation: a scale field for spatially varying metric alignment and a ray-direction correction field that mitigates directional bias in point-map geometry, together producing metrically consistent 3D point maps. Beyond model design, we identify camera intrinsic coverage, especially focal length distribution mismatch between training and test data, as a key bottleneck for zero-shot metric generalization: performance drops sharply when test intrinsics fall outside the training distribution. To address this, we synthesize additional training data across diverse focal lengths using a Blender-based data engine, repairing under-covered focal regimes and improving robustness under intrinsic shift. Extensive zero-shot evaluations across seven benchmarks show that FoundationGeo significantly strengthens cross-domain robustness, staying near the top across diverse domains while avoiding the sharp cross-domain performance drops observed in other methods. This consistency translates into the best overall performance, surpassing heavier baselines by over 5.2% on average.
Gaussian Splatting has emerged as an effective representation for video, but existing methods rely on per-video optimization. This leads to slow encoding and limits generalization across videos. To amortize this optimization, we propose HyperGS, a feedforward, optimization-free approach that directly predicts Gaussian representations from any video in a single forward pass, speeding up encoding and decoding by orders of magnitude while generalizing to out-of-distribution videos at higher resolutions. In HyperGS, we design a factorized spatiotemporal Transformer to extract tokens from video, and a learnable query-based Transformer to obtain 8-parameter Gaussian representations for each video frame. We find that naively predicting Gaussians across diverse videos induces a needle-like degeneration that collapses training, and address this with a rank-based geometric regularizer whose strength adapts dynamically to stabilize optimization. HyperGS achieves encoding at $10^4$--$10^5\times$ the speed of per-video Gaussian optimization at matched reconstruction quality while generalizing zero-shot to $720p$ video, enabling higher-resolution rendering without re-encoding. HyperGS improves PSNR by +2.9--3.1 dB over the prior video encoders on K400, SSv2, and UCF101 at a smaller video representation size. By predicting explicit 2D Gaussians in a single forward pass, HyperGS combines the fast, flexible rendering of Gaussian Splatting with the speed and generalization of feedforward prediction, advancing Gaussians as a practical direction for fast and generalizable video representation.
Automated product recognition is a cornerstone of modern retail intelligence; however, accurately matching real-world, in-store images against extensive corporate catalogs remains a major scalability bottleneck for large-scale applications. In this work, we address this challenge by reformulating the task as an embedding-based cross-domain retrieval problem rather than a standard closed-set classification task. Specifically, we define the objective as retrieving the most corresponding catalog reference image for a given real-world product query crop from an expansive inventory. To bridge the severe domain gap between pristine studio packshots and noisy in-store queries, we introduce a novel catalog-to-real multi-stage contrastive learning paradigm (Cat2Real). This framework fine-tunes a vision backbone by systematically exploiting both item-level and image-level similarities to drive targeted hard negative mining. Extensive empirical evaluations demonstrate that our paradigm scales seamlessly to unseen products and categories, yielding outstanding zero-shot generalization performance even in the complete absence of real-world training images for novel inventory.
Edwin De Nicolo, Rahul Marchand, Cornelius Carlsson +2cs.LG cond-mat.mes-hall
Cooperative multi-agent reinforcement learning is well suited to problems with large parameter spaces and exploitable local structure, such as the tuning of electrostatically-defined quantum-dot arrays. However, if parameter cross-talk is strong, a non-stationary environment from the perspective of any individual agent can destabilize learning - the same effect that plagues manual tuning of such systems. We propose using a factored representation of the action space, learned online, to decouple agents and minimize their interference. Our framework, QADAPT, uses this factorization to efficiently learn shared policies based on local measurements and rewards. With this modular strategy, we achieve zero-shot generalization to unseen quantum device sizes and maintain an approximately constant number of convergence steps to reach target regimes. This work provides a scalable route toward the rapid calibration of large-scale quantum processors.
Monocular depth estimation has seen remarkable progress through foundation models achieving robust zero-shot generalization, yet their computational demands place them far beyond the reach of embedded and mobile platforms. Lightweight alternatives exist, but have been developed almost exclusively within single-domain, self-supervised paradigms, failing silently under domain shift. We present ZipDepth, a compact monocular depth network that bridges this gap by combining an efficient reparameterizable encoder-decoder with large-scale knowledge distillation from a foundation model over a large multi-domain training set. Comprising just 6.1M parameters, ZipDepth runs at real-time rates from server GPUs to power-constrained devices, achieving the best trade-off between zero-shot accuracy and deployment efficiency among lightweight models across five benchmarks, taking a significant step towards the accuracy of foundation models with 50x more parameters.
Recent years have witnessed the emergence of multivariate modeling using time series foundation models (TSFMs), which achieve advanced zero-shot generalization. Modern multivariate TSFMs are predominantly pretrained on multivariate synthetic data, which is easier to scale but may fail to capture the complex temporal dynamics and cross-variable relationships present in real-world time series. This raises a key question: Whether and to what extent the leading TSFMs trained with the real-world corpus perform better than those trained with synthetic data? To answer this, we establish the RMISC corpus, a considerably large-scale, high-quality, openly accessible, real-world, and multivariate time series archive that contains around 200 datasets and 142 billion time points across diverse domains. Furthermore, we pretrain four advanced TSFMs on univariate, synthetic multivariate, and real-world multivariate data and evaluate their zero-shot generalization capabilities on standard in-distribution and out-of-distribution benchmarks. Experimental results show that incorporating real-world multivariate data predominantly improves the generalization performance for both univariate and multivariate TSFMs. These results provide a deeper understanding of how real-world multivariate data contributes to the development of stronger TSFMs.
Monocular video depth estimation requires temporal consistency, geometric accuracy, and generalization across diverse scenarios, yet existing methods struggle to achieve all three simultaneously. Discriminative models excel at per-frame accuracy but suffer from temporal drift due to limited context windows, while generative methods improve consistency and generalization at the cost of extensive training data (10M+ samples) and lack of geometric precision. In response to these issues, we introduce \textbf{ICDepth}, a framework that adapts pre-trained text-to-video diffusion transformers for video depth estimation via In-Context Conditioning (ICC), leveraging their rich spatial-temporal priors. To address key challenges in transferring ICC from generation to dense prediction, we propose: (1)~\textbf{SAND-Attention}, which ensures precise spatial-temporal alignment via shared RoPE and enforces unidirectional attention to prevent noise contamination; (2)~\textbf{SRFM}, which injects DINOv2 semantic and resolution priors to enhance geometric precision. ICDepth achieves state-of-the-art results on multiple benchmarks with remarkable data efficiency, trained on only 0.8M frames ($6$--$13\times$ less than competing generative methods), while demonstrating strong zero-shot generalization to diverse domains.
3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-fidelity rendering. However, existing assets often suffer from quality bottlenecks such as missing details and texture noise. Prior attempts to enhance these assets via 2D image processing introduce multi-view inconsistencies and high computational costs. In this paper, we propose a novel 3D-native refinement paradigm named AnchorSplat. AnchorSplat is an end-to-end deep network operating directly on 3D structures, avoiding the expensive optimization overhead of traditional 3D-2D-3D pipelines. Crucially, AnchorSplat is a strictly source-free solution requiring no original multi-view images. Central to the proposed method is the Point Anchor Mechanism, which enforces geometric consistency via local offset constraints, mitigating ill-posed mapping and gradient confounding. Furthermore, AnchorSplat replaces iterative densification with a single-pass multiplication mechanism. To facilitate research, we construct 3DGS-SR, the first large-scale benchmark for this task. Experiments demonstrate state-of-the-art results on the 3DGS-SR dataset, with throughput up to $10^5$ times faster than optimization methods. Notably, AnchorSplat exhibits robust zero-shot generalization across diverse data distributions, including generative model outputs and real-world scans.
Peng Li, Rawal Khirodkar, Junxuan Li +6cs.CV cs.AI
Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressivity and often introduce artifacts due to imperfect fitting. We propose LUNA, an LBS-free universal neural animation model that directly maps multiple 2D controls like images, keypoints, sketches, and unseen characters into 3D Gaussian deformations, bypassing explicit body fitting. At its core, a transformer-based motion regressor disentangles global rigid motion from fine-grained local dynamics to capture both coherent movement and subtle non-rigid effects. To resolve the inherent ambiguity of 2D-to-3D lifting while scaling beyond fitted datasets, we introduce hybrid supervision that distills soft structural priors from an LBS teacher and a loss that supports training on both limited fitted data and large in-the-wild unlabeled videos. Extensive experiments show LUNA achieves competitive visual fidelity compared to LBS-based approaches, while delivering realistic human motion and zero-shot cross-identity generalization across diverse driving modalities. To the best of our knowledge, LUNA is the first end-to-end 3D animatable model that supports implicit 2D driving.
Md Raqib Khan, Santosh Kumar Vipparthi, Subrahmanyam Muralacs.CV
Despite rapid progress in learning-based stereo matching, high accuracy is often achieved at the cost of heavy backbones and computationally intensive 3D cost volume processing, resulting in substantial memory and runtime overhead. More critically, these methods frequently struggle to generalize across domains, limiting their practical deployment. We present \textit{LiteMatch}, a lightweight stereo matching framework that achieves strong zero-shot generalization through cost volume stabilization-without expensive 3D convolutions. LiteMatch employs two complementary encoders: a Cross-View Correspondence Encoder (CVCE) to capture global cross-view interactions, and a High-Frequency Encoder (HFE) that enhances fine structural details via FFT-based frequency cues. To stabilize the cost volume, we introduce the \textit{Cost Volume Consistency Loss (CVC-Loss)}, a voxel-wise binary cross-entropy objective applied to softmax-normalized cost distributions. By encouraging sharp and unimodal disparity probabilities, CVC-Loss promotes stable cost distributions and enables rapid convergence. A lightweight refinement module further produces sharp full-resolution disparities with low-iteration updates, avoiding heavy recurrent refinement. With a flexible design ranging from 3.36M to 9.58M parameters, LiteMatch achieves exceptional zero-shot generalization, delivering competitive EPE and D1 performance across Scene Flow, KITTI, Middlebury, ETH3D, and DrivingStereo. Our results establish that lightweight architectures can indeed generalize across domains without sacrificing accuracy. \href{https://mdraqibkhan.github.io/Litematch}{\textcolor{blue}{Code}}
Audio-Language Models (ALMs) achieve strong zero-shot performance by aligning audio with textual class descriptions. Although prompt learning improves accuracy on base classes through few-shot supervised adaptation, we observe a critical trade-off: it often degrades performance on novel classes, sometimes falling below zero-shot accuracy. This exposes a base-to-novel generalization gap in prompt learning for ALMs. To address this issue, we propose \textbf{ZEBRA} (Zero-shot Entropy-Regularized Prompt Learning for Base-to-Novel Generalization), a plug-and-play framework that fuses zero-shot logits with prompt-learning logits, and employs self-entropy regularization to reduce overfitting to base classes. Experiments across multiple audio classification datasets show that ZEBRA consistently improves novel-class performance while maintaining strong base accuracy, significantly reducing the base-to-novel gap compared to standard prompt learning. The code is available at: https://github.com/asif-hanif/zebra.