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routineComputer Vision3D Avatar Generation2607.11512

Toward Inclusive Avatar Design with Limb Differences Through Artificial Intelligence

Fernanda Miyuki Yamada, João Paulo Gois, Hiroki Takahashi

cs.HC cs.AI cs.GR

Abstract

As extended reality becomes more popular for social interaction and entertainment, 3D avatars must represent the full diversity of body types. Most 3D avatar systems only support normative bodies and do not accurately depict people with limb differences, amputations, or other morphological variations. This paper reviews emerging technical approaches for inclusive 3D avatar customization for this group and current guidelines that promote respectful and accurate representation. We highlight persistent challenges, including the scarcity of diverse datasets and the limitations in animation for non-normative anatomies. This paper positions artificial intelligence as a promising path to overcoming these limitations and advancing inclusive 3D avatar generation.

Topics

Classified with taxonomy v2 on Wed, 2 Sept 2026.

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