Generating egocentric video from a single exocentric video is an emerging and important topic for AR/VR and physical AI. Compared with conventional novel view synthesis, exo-to-ego generation is a significantly harder task because the standard geometric conditioning becomes highly unreliable under extreme view changes and large unobservable regions. We present Grounded-Exo2Ego, a principled framework that addresses these challenges at both the architectural and data levels. Architecturally, Grounded-Exo2Ego is a dual-branch video diffusion model that couples a geometric anchoring branch, which conditions the generation on the rendering of a 3D reconstruction, with a novel semantic grounding branch, which goes beyond the prevailing geometry-based approach and improves quality by synthesizing challenging regions based on object-level context. Additionally, we found that the overlooked issue of camera-reconstruction misalignment severely undermines exo-to-ego learning. We thus introduce a camera re-localization algorithm that resolves this issue and substantially improves quality across all metrics. We further develop a fully automated synthetic data engine that generates and renders rigged 3D characters in procedurally generated environments. Evaluation on the challenging EgoExo4D dataset shows that our method outperforms recent state-of-the-art approaches by large margins across all metrics. Detailed ablations validate improvements from each of our contributions at both the data and architectural level.
We introduce Semantic Task Completion Video Generation, an outcome-oriented video generation task. Under this formulation, success requires both achievement of the intended outcome and semantic grounding. Semantic grounding characterizes the correspondence between the reference image and the generated outcome in terms of high-level semantics relevant to the task. Evaluation focuses on the generated outcome and requires neither the presentation of a complete sequence of intermediate task steps nor conventional appearance consistency with the reference image. To support systematic evaluation, we construct SemComp-Data, an evaluation dataset covering six domains. Each instance comprises a reference image, a detailed instruction, a brief instruction, and an outcome-centric video clip. A scalable four-stage curation pipeline converts raw videos into standardized SemComp-Data instances. We further introduce SemComp-Bench, an evaluation protocol that uses a vision-language model (VLM) to answer structured binary questions. SemComp-Bench reports the OA Score and the GR Score for Outcome Achievement and Generation Reliability, respectively. Experiments on representative video generation models show that achieving intended outcomes while maintaining task-relevant semantic grounding in reference images remains challenging.
Instruction-driven editing of 3D human motion requires precise spatiotemporal localization, rich semantic grounding, and strict preservation of unmodified content. Existing methods either resort to training-free adaptation of generative models or rely solely on triplet supervision; however, adaptation often yields suboptimal control, and manually curated triplet datasets remain severely limited in scale and semantic diversity. To overcome this bottleneck, we ground motion editing directly within text-to-motion generation across data, architecture, and inference. At the data level, we develop a closed-loop synthesis-and-verification pipeline that produces Omni-MoEdit, a large-scale dataset spanning body-part, amplitude, temporal, action, and style edits. At the architectural level, we introduce UniMoFlow, a unified latent flow-matching model that shares broad semantic and kinematic knowledge between generation and editing. At the inference level, SAFE (Source-Anchored Flow Editing) complements UniMoFlow with controllable, source-anchored refinement. Furthermore, we augment standard evaluations with semantics-aware metrics to account for valid edits that inherently deviate from a single ground-truth reference. Extensive experiments demonstrate improved target-text alignment, edit effectiveness, and cycle consistency, while maintaining competitive source fidelity and text-to-motion generation quality.
Open-world text-guided class-agnostic counting (CAC) has emerged as a flexible paradigm for counting arbitrary object classes by using natural language prompts. However, current evaluation protocols primarily focus on standard counting errors within single-category images, overlooking a fundamental requirement: the ability to correctly ground the textual prompt in the visual scene. In this paper, we show that several state-of-the-art CAC models often struggle to determine which object class should be counted based on the given prompt, revealing a misalignment between textual semantics and visual object representations. This limitation leads to spurious counting responses and reduced reliability in real-world scenarios. To systematically address these limitations, we propose a new evaluation framework focused on model robustness and trustworthiness. Our contribution is two-fold: (i) we introduce PrACo++ (Prompt-Aware Counting++), a novel test suite featuring two dedicated evaluation protocols -- the negative-label test and the distractor test -- paired with new specialized metrics; and (ii) we present the MUCCA (MUlti-Category Class-Agnostic counting) evaluation dataset, a new collection of real-world images featuring multiple annotated object categories per scene, unlike existing CAC benchmarks that typically include a single category per image. Our extensive experimental evaluation of 10 state-of-the-art methods shows that, despite strong performance under standard counting metrics, current models exhibit significant weaknesses in understanding and grounding object class descriptions. Finally, we provide a quantitative analysis of how semantic similarity between prompts influences these failures. Overall, our results underscore the need for more semantically grounded architectures and offer a reliable framework for future assessment in open-world text-guided CAC methods.