Unified models for visual understanding and generation have made rapid progress, yet they still lack the ability to understand and manipulate the spatial states of object instances. Existing models can describe objects in natural language, but they struggle to precisely represent continuous object poses and generate geometrically consistent images under target viewpoints. To mitigate this, we propose \emph{Object-Uni}, a unified model for object-centric spatial understanding and controllable generation. Specifically, we formulate object-centric spatial intelligence as a unified problem connecting pose perception, spatial reasoning, pose-conditioned generation, and object-centric novel view synthesis. We treat object pose as an explicit geometric variable shared by understanding and generation, rather than merely a prediction label or control signal. To make pose usable by multimodal large language models, we propose a viewpoint-based orientation abstraction that maps orientation into structured viewpoint descriptions while preserving continuous geometric supervision. We further construct an object-centric spatial benchmark (UniSpatial-80K) and train a unified model with an object-token-grounded pose anchor to associate each instance with its pose state. Experiments show that our model improves object-level pose understanding and pose-controllable generation, moving unified models from describing objects toward manipulating spatial states.
Existing VLMs have achieved strong performance in video understanding, yet they struggle with long-video spatiotemporal reasoning when target objects become invisible, often mistaking "invisible" for "unknown". We define this challenge as hidden-state spatiotemporal reasoning: inferring object states during prolonged invisible intervals from context interactions. To address this, we propose StateTrace, a novel object-centric framework that endows VideoLLMs with an explicit mechanism for hidden state reasoning in long videos. StateTrace builds a reusable spatiotemporal state memory that organizes object trajectories, inter-object relations, and state-transition events into a structured reasoning substrate. At inference time, it retrieves question-relevant state-evolution trajectories and converts them into compact reasoning cues, enabling the model to explicitly reason about why an object disappears, how its state evolves while invisible, and whether that state should persist at query time. We further build HSR-Bench, a diagnostic benchmark for hidden-state reasoning, containing 1,427 video-QA samples from 1,384 unique videos. Extensive experiments across multiple VideoLLMs show that StateTrace consistently improves performance on both public benchmarks and HSR-Bench (e.g., improving VideoLLaMA3 from 39.6 to 64.2 on HSR-Bench).
Sathira Silva, Abrham Kahsay Gebreselasie, Muhammad Umer Sheikh +3cs.CV
Learning grounded word meaning from natural experience requires resolving two ambiguities in infant-view recordings: when the named referent appears and where it is in a cluttered frame. In SAYCam-style data, caregiver speech is sparse and weakly synchronized with egocentric video, so single-frame contrastive pairing yields noisy positives in which the intended object is absent or entangled with distractors. We propose BabyMind, an object-first bias for child-view contrastive learning under sparse, noisy supervision. BabyMind extracts candidate object embeddings using an offline mask-based region interface, links candidates across a short utterance-centered window into lightweight object files via tracking, and aligns utterances to bags of object files with a prototype-space multiple-instance contrastive objective. Track-coherence and global-object agreement regularizers stabilize learning and transfer object-file structure into the global frame embedding used at evaluation. On SAYCam-S, BabyMind improves Labeled-S 15 forced-choice accuracy by +2.6 points over CVCL and yields consistent gains on in-vocabulary out-of-distribution benchmarks. Code is available at https://github.com/sathiiii/BabyMind.