Gustavo Claudio Karl Couto, Eric Aislan Antonelo, Gabriel George Zipperercs.LG cs.AI cs.RO
This paper presents a low-cost, open experimental platform for research in end-to-end autonomous driving with miniature Ackermann vehicles. The platform combines a physical vehicle, a printed urban track, data collection tools, trajectory registration, and a Webots digital twin, enabling controlled experiments that connect simulation-based autonomous-driving methods to real-world execution. As a first baseline, we implement command-conditioned behavior cloning, in which a neural policy receives an on-board camera image and a high-level navigation command and outputs steering and speed. The system is evaluated both on the physical vehicle and in simulation. In real closed-loop experiments, the learned policy follows lanes and executes commanded turns, reaching a mean cross-track error of 6.1 cm with respect to the reference route, close to the 4.7 cm observed in human demonstrations. In the digital twin, camera field of view has a strong effect on performance, reducing the mean cross-track error from 35.6 to 3.3 cm when widened from 58 to 120 degrees. Using the digital twin to generate synthetic driving data and a learned sim-to-real image translator to reduce the appearance gap, we further show that a higher-capacity policy trained on this synthetic data combined with real demonstrations is the only configuration that completes all four track routes in closed loop, whereas the compact baseline and the same network trained on real data alone complete fewer. These results establish the open platform as a practical testbed for sim-to-real studies and provide an initial command-conditioned imitation-learning baseline; we release it to support reproducible research.
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/
Bridging the gap between the discrete reasoning of Vision-Language Models and the continuous, physics-constrained nature of autonomous driving remains a significant challenge. In this work, we introduce LaPla, a unified Vision-Language-Action (VLA) framework featuring latent-aligned planning to seamlessly ground semantic understanding in precise motion execution. We first design an action tokenizer based on a residual vector-quantized variational autoencoder (VQ-VAE), capturing vehicle kinematics and encoding trajectory features into a structured latent space. Rather than discrete codebook lookups that inevitably introduce quantization errors, LaPla repurposes this representation as a physical prior to bridge the modality gap between high-dimensional semantics and the raw action space. Specifically, given multimodal inputs integrating multi-view images, historical actions, and textual instructions, LaPla incorporates concurrent action queries to causally attend to the multimodal context in a single forward pass, projecting hidden states directly into the pretrained VQ-VAE latent space. The frozen decoder then translates these continuous latents into actions, effectively eliminating quantization errors and ensuring physically plausible trajectories while bypassing time-consuming autoregressive generation. Extensive experiments on the nuScenes benchmark demonstrate that LaPla achieves competitive open-loop performance, reducing long-horizon L2 error by 15.52% compared to state-of-the-art VLA methods. Closed-loop evaluations on the NVIDIA AlpaSim simulator further confirm its superior capability in ensuring smooth driving progress, improving the success rate by 33.34 percentage points with significantly reduced inference latency.
IRWOZ has improved industrial human-robot interaction (HRI) dialogue systems through domain-specific annotations. However, its initial version contains substantial noise in dialogue states and utterances, limiting state-tracking accuracy. We introduce IRWOZ 2.0, which addresses these limitations through large language model (LLM) enhanced generation (Mistral/Claude-3.5) and quality refinements. Our improved dataset expands to 390 dialogues across 4 industrial domains (Assembly, Delivery, Position, Relocation), featuring manual corrections and automated typo removal. Benchmark experiments on dialogue state tracking demonstrate significant improvements, with GPT-2's BLEU-4 score increasing from 0.1651 to 0.5604 compared to original IRWOZ. To support industrial HRI research, we publicly released IRWOZ 2.0 dataset at https://ieee-dataport.org/documents/irwoz-20-large-language-model-driven-dialogue-dataset-industrial-robot-conversations
Peter Buckel, Johannes Hermann, Jonas Wollmann +2cs.CV
Dust in agriculture presents a significant challenge for autonomous agricultural machinery. Dust can impair the performance of sensors and algorithms. This work, therefore, presents a concept for a proving ground consisting of an indoor and outdoor area. The indoor area comprises a laboratory test bench where dust circulates in a closed system and a test hall where life-size objects can be placed. The outdoor area features dedicated test setups that enable reproducible data to be recorded with and without dust during real-world agriculture work. The proving ground and the setups are visualized in 3D.
Contact-rich loco-manipulation requires a bridge between semantic action generation and physical interaction control. Existing Vision-language-action (VLA) models generate task-level actions from visual and linguistic observations, but cannot interpret the physical interactions induced by those actions. While the whole-body control (WBC) policy can stabilize the robot, it cannot distinguish task-relevant interaction forces from forces induced by external disturbances during manipulation. Although force/torque sensors provide direct measurements of physical interactions, retrofitting them entails additional hardware costs and substantial integration effort, particularly for platforms not designed with sensor integration in mind. To address this problem, we propose FWBC-VLA, a force-aware framework that bridges task-level VLA action generation and low-level whole-body compensation control for wheeled-legged robots. First, we introduce HSR-Force, a sensorless residual-torque estimator for inferring contact strength and its temporal variation. These contact estimates are then encoded as tokens and injected into the VLA action expert during action decoding, enabling the policy to perceive contact onset, sustained loading, and release. For loco-manipulation tasks, all parameters of the pretrained VLA backbone are fine-tuned on our WL\&Arm Dataset, which comprises more than 5,000 episodes. Moreover, the robot's proprioceptive state, the Jacobian-derived body-frame force estimate, and the estimated contact state are jointly fed into a compensation generator to produce corrective actions. The manipulation-centric actions are subsequently combined with the corrective actions and passed to the WBC policy for execution. Real-world experiments on whiteboard wiping and door opening with a door closer demonstrate the effectiveness of our FWBC-VLA in contact-rich loco-manipulation.
World models have progressed from compact latent dynamics to generative, controllable, and interactive simulators of embodied environments. However, high predictive likelihood and visual fidelity do not necessarily ensure that a model preserves the evidence required for safe decision-making. This perspective identifies three structural mismatches in current world modeling: likelihood versus risk, prediction versus intervention, and finite-horizon prediction versus accumulated consequences. We propose the Risk-Informed World Model (RIWM) as a decision-centric research direction for safety-critical embodied systems. RIWM organizes world modeling around consequences, intervention, epistemic uncertainty, and recoverability, and integrates four interdependent capabilities: decision-relevant representation, counterfactual reasoning, safety-critical episodic memory, and runtime safety assurance. It distinguishes physical, social, and operational consequences while using epistemic uncertainty to qualify the evidence supporting action. We further discuss open challenges in identifying consequential futures, validating counterfactual reasoning, maintaining revisable safety memories, translating learned consequences into executable constraints, and determining when evidence is sufficient to act. This perspective argues that future world models should move beyond predicting likely futures toward identifying which futures matter, revising judgments through experience, and recognizing when to act, revise, sense, defer, or abstain.
Vision-Language Models (VLMs) are increasingly used to evaluate robot manipulation outcomes, but existing benchmarks offer limited evidence of cross-domain generalization. We introduce FailBench, a benchmark for robot failure detection comprising 2,197 manipulation attempts across 14 public sources (12 real-world, 2 simulated). In FailBench, 75% of failures occur naturally, and six real-world sources come from non-failure-detection datasets. Evaluating 13 VLM-based detectors, we find the best model achieves only 0.77 mean balanced accuracy. Notably, models fine-tuned for failure detection consistently underperform general-purpose VLMs and their own pretrained baselines. Performance depends heavily on required visual evidence: models approach saturation when outcomes depend on observable object motion, but degrade to near-chance (<0.60 balanced accuracy) on contact-intensive assembly tasks. Error analysis reveals a systematic bias toward predicting success under ambiguous evidence, which persists even with increased reasoning effort. Finally, we show that input-level intervention--spatially localizing and cropping outcome-relevant regions--improves the top detector by 2.4 percentage points without extra training.
Jinyang Wang, Shiwei Li, Junjian Wang +12cs.CV cs.RO
World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.
World models offer a promising paradigm for autonomous driving by predicting how traffic scenes may evolve and using such predictions to support action generation. However, existing approaches either separate future prediction from action generation or jointly predict them at the same temporal scale, making it difficult to simultaneously achieve long-horizon anticipation and responsive, observation-grounded decision making. We present Drive-HWM, a hierarchical slow--fast world modeling framework that organizes future representation prediction and action generation at complementary temporal scales. The slow world model predicts multi-step future representations to capture extended scene evolution. To explicitly model the abundant motion dynamics in driving environments, we introduce Dynamic-Aware Latents learned through optical-flow prediction. Guided by these future representations, the fast model uses a lightweight multimodal backbone and an autoregressive expert to jointly predict the next frame and the immediate action from the latest observation. Next-frame prediction encourages the fast model to capture imminent scene evolution, while one-step action generation allows decisions to be continuously updated as new observations arrive. Extensive experiments on NAVSIM v1 and v2 demonstrate the strong driving performance of Drive-HWM. Comprehensive ablation studies further validate the effectiveness of the hierarchical slow--fast design, dynamics-aware future representations, and joint next-frame and action prediction.
Action-conditioned JEPA world models enable planning toward visually specified goals without reconstructing future pixels, yet latent prediction alone does not explicitly encourage the learned representations to retain information relevant to robotic control. We introduce an end-to-end JEPA world model that augments latent prediction with inverse dynamics (IDM) and state alignment (SA). While inverse dynamics discourages latent collapse and makes latent transitions informative of the actions that produced them, state alignment grounds consecutive representations in their associated physical configuration and motion. Across four benchmark tasks, our model attains the highest success rates on TwoRoom (100%), PushT (98%), and OGBench-Cube (87%), while performing comparably to LeWorldModel on Reacher. Our ablation further shows that adding state alignment consistently improves planning success over IDM alone across all four tasks. Although LeWorldModel, our primary baseline, attains higher average straightening on OGBench-Cube, transition-subspace analysis shows that its transition energy is concentrated in a substantially lower-dimensional subspace. Our state-aligned model exhibits a higher effective transition dimension than LeWorldModel and improves planning over IDM alone, supporting state alignment as an effective complement to inverse dynamics for robotic planning.
Jianren Wang, Letian Qian, Zikai Wang +4cs.RO cs.AI
Developing humanoid robots capable of leveraging human behavioral data is essential for general-purpose embodiment, yet conventional development remains bottlenecked by a decoupled paradigm that isolates hardware design from whole-body control. This approach leads to suboptimal systems that compromise human-like fluidity and agility. To bridge this gap, we introduce a data-driven morphology-control co-design framework that optimizes humanoid morphology for human-like movement. To quantify morphological fidelity, we also introduce a novel metric that jointly considers kinematic retargeting fidelity to human motion and dynamic tracking performance. Our framework achieves state-of-the-art (SOTA) performance across all metrics compared to baseline humanoids (Bumi, K1, and Toddlerbot). Finally, we realize this design in Bridge, an open-source, 88cm-tall humanoid platform released alongside its control policy. We demonstrate that Bridge captures human motion data with superior fidelity, exhibiting exceptional performance across foundational locomotion, robust balance, and highly dynamic maneuvers. Videos and open-source materials: https://sites.google.com/view/bridgerobot.
Shuning Zhang, Liang Li, Yunheng Wang +3cs.RO cs.AI
Air-ground collaborative Vision-and-Language Navigation (VLN) pairs an unmanned aerial vehicle (UAV) with a global bird's-eye view and an unmanned ground vehicle (UGV) with a local first-person view, yet the setting remains largely unexplored: existing training-free methods solve single-agent tasks but offer no collaboration mechanism, and a recent CARLA-Air evaluation found no stable cooperative behavior across five state-of-the-art VLA models; naive semantic communication or bidirectional coupling even degrades performance. We establish AGC-VLN (Air-Ground Collaborative VLN), the first training-free baseline for air-ground collaborative VLN. The key insight is that training-free methods decompose navigation into VLM-based semantic reasoning and deterministic geometric execution, exposing a collaboration interface: the UAV's global view, over which it renders the UGV's reported pose and the VLM-anchored target as CAR/GOAL markers with distance labels, yielding a shared bird's-eye map. From this map, the UGV acquires global spatial context its first-person view cannot provide, plans a road-following path with a frozen VLM, and executes it under closed-loop control; in parallel, the UAV runs 3D-SPF, a spatial-search upgrade of SPF that localizes the target in the downward view and flies toward it. On 100 closed-loop episodes in CARLA-Air's Town10HD scene, AGC-VLN reaches a 77.0% joint success rate, a collaboration gain of +27.0% over the weaker individual agent (the UAV, 50.0%), and exceeds the strongest published single-agent baseline (Travel UAV, 53.0%) by 24.0 points, stemming from the complementarity of the UAV's global view and the UGV's road-following execution. Project page: https://github.com/ZSN2024/AGC-VLN.
Latent world models support efficient model predictive control from high-dimensional observations, yet optimizing a single learned latent objective can favor action sequences whose decoder-predicted terminal descriptor does not match the goal descriptor. We introduce Latent Energy Action Planning (LEAP), which treats the complete action horizon as a differentiable variable and optimizes it through a frozen LeWorldModel (LeWM). LEAP couples terminal latent goal matching with a terminal-window state energy. Low energy requires the predicted terminal latent to agree with the goal latent and the decoder-predicted terminal descriptor to agree with the goal descriptor. A frozen goal-conditioned proposal initializes the search, a quasi-Newton solver refines actions through the autoregressive rollout, and post-optimization projection enforces the admissible action range. Across four control domains using the officially released LeWM checkpoints, the complete LEAP planning system raises mean success from 77.5% for LeWM planned with the cross-entropy method (LeWM+CEM) to 94.8% under a matched protocol, a 17.3-percentage-point improvement, while retaining the frozen LeWM representation and predictor.
Howard Qian, Yiting Chen, Yunfei Xie +6cs.CV cs.RO
Robot learning increasingly depends on broad and diverse demonstrations, yet collecting robot data remains expensive and poorly suited to covering the long tail of real-world tasks. To address this bottleneck, we introduce RoboTok, an internet-scale data engine that, given a query human manipulation video, retrieves manipulation-relevant human demonstrations from web videos for training dexterous robot policies. Specifically, we learn a latent motion space from 3D hand trajectories expressed in estimated actor-centered reference frames. This representation enables manipulation behaviors to be compared across variations in camera viewpoint, scene appearance, and actor occlusions, while remaining compact enough for efficient search and continual indexing over internet-scale video collections. We evaluate RoboTok against existing robot-data retrieval approaches on retrieval benchmarks and downstream robot policy performance. Our results show that RoboTok retrieves more relevant manipulation demonstrations and improves downstream task success, establishing hand-pose trajectory-aware retrieval as a way to make web video a scalable and continuously growing source of supervision for robot learning.
Yue Yang, Diego Romeres, Chiori Hori +3cs.RO cs.CV cs.LG
Vision-Language-Action (VLA) policies fuse multimodal sensory inputs, but training on limited and homogeneous robot demonstrations encourages spurious inter-sensor correlations rather than task-relevant signal, a failure we term modality entanglement. Under real-world occlusions and distractors, this manifests as nuisance sensitivity to corruption of uninformative sensors and single-modality insufficiency when only one informative sensor remains intact. We propose Evidence-Gated Regularization (EGR), a modality-agnostic training objective that introduces zero inference-time overhead. EGR derives a per-frame and per-sensor task-relevance signal to gate two state-conditional consistency objectives: invariance on low-evidence sensors, and single-sensor sufficiency on high-evidence ones. We introduce a benchmark based on BEHAVIOR-1K, comprising a fast inference-only diagnostic suite and 47 rollout-based skills targeting modality entanglement. We validate EGR on this benchmark and on two real-robot setups with fundamentally different embodiments: a bi-manual setup with two Kinova arms and three RGB cameras, and a single-arm MELFA ASSISTA setup combining vision and GelSight tactile sensors. EGR improves simulation success rates (SR) from 12.5% to 16.4% under full modalities (+31%), from 9.4% to 16.5% under uninformative-sensor corruption (+75%), and from 2.8% to 6.1% under single-sensor fallback (+120%). Under physical-object distractors, EGR boosts SR from 30% to 85% on the bi-manual setup (+183%) and from 55% to 70% on the tactile setup (+27%).
Autonomous robots powered by deep learning face a fundamental auditability challenge: when incidents occur, investigators cannot reconstruct why the system made specific decisions. This paper presents TRACE (Transparent Reasoning Architecture for Credible Execution), a decision framework that ensures every autonomous action can be traced back to sensor evidence through documented causal chains. The framework organizes decision-making into four auditable layers: Semantic Perception for evidence-grounded entity recognition, Belief Reasoning for probabilistic state estimation with causal graphs, Action Synthesis for constraint-aware planning with counterfactual documentation, and Execution Verification for compliance monitoring. TRACE is model-agnostic yet designed to integrate learning-based perception modules (CNNs, transformers) while preserving decision-level auditability. We evaluate the framework using three objective metrics: Evidence Traceability (sensor-to-decision linkage), Decision Reconstructability (post-hoc analysis capability), and Temporal Continuity (audit trail completeness). Experimental evaluation on warehouse robot navigation demonstrates that TRACE achieves 98.6% evidence traceability, 99.0% temporal continuity, and 98.1% decision reconstructability across 500 simulated decision cycles. Post-hoc methods like LIME provide feature attributions but lack the artifact structure needed for decision-level reconstruction. The framework addresses EU AI Act requirements for high-risk system transparency and contributes to Explainable AI for safety-critical autonomous systems.
Javier Alejandro Lopetegui Gonzalez, Paul Pacaud, Cordelia Schmidcs.CV cs.RO
World Action Models (WAMs) leverage the capabilities of large-scale pretrained video diffusion models to jointly predict future observations and actions, inheriting rich visual and physical priors from internet-scale video. This has made them a promising paradigm for robot policy learning, yet the prevailing models operate exclusively on RGB observations and do not leverage 3D information. To bridge this gap, we introduce a Spatially Aware World Action Model (SA-WAM), which repurposes a pretrained video model for joint action, RGB, and depth prediction, enabling 3D-aware world modeling and action prediction within a single diffusion backbone. We use a nonlinear encoding that maps the unbounded depth signal into the bounded input domain expected by the frozen VAE tokenizer. This allows us to reuse the tokenizer without 3D-specific fine-tuning, incorporating geometric information without sacrificing the pretrained priors. SA-WAM achieves state-of-the-art results on the RoboCasa and LIBERO-Plus benchmarks, while simultaneously improving future-state predictions. Furthermore, SA-WAM outperforms strong baselines in real-world evaluation using a UR5 robotic arm, with strong gains in randomized environments. We analyze the correlation between world model prediction quality and rollout success, providing insights into WAM performance and avenues for its improvement.
End-to-end autonomous driving in urban environments requires robust decision-making under partial observability and complex multi-agent interactions. Severe occlusions and dense traffic at intersections limit the perception capability of single-agent systems, motivating recent efforts on Vehicle-to-Infrastructure (V2I) cooperation for perception and planning. However, existing evaluation protocols face a fundamental trade-off: open-loop evaluation fails to capture error accumulation and recovery from deviations, while closed-loop evaluation is costly, difficult to scale, and often relies on simulated environments that may suffer from domain gaps. To bridge this gap, we propose VIPS, a benchmark for cooperative autonomous driving in V2I settings based on pseudo-simulation. VIPS extends pseudo-simulation by integrating vehicle and infrastructure observations. This enables scalable yet realistic evaluation of robustness and error propagation without full simulation. We further present CoS-V2X, a cooperative planning framework based on sparse representations. CoS-V2X models vehicle-infrastructure interactions using compact features for efficient communication and robust decision-making under heterogeneous observations. Code and dataset are available at https://vips2026.github.io.
Humanoid robots responding to emergency stop commands typically execute a fixed maneuver, without reasoning about whether a safe stop is actually feasible from the current state. We cast emergency stopping as a reach-avoid problem and propose Safe-Stop, a task-agnostic framework that pairs a learned stop policy with learned stoppability estimators. The estimators are complementary: a stop-probability estimator supervised by the actual outcomes of the fixed stop policy, and a reach-avoidance estimator supervised by a Hamilton-Jacobi backup over physical state. The first captures emergent stopping behavior of the learned controller; the second provides a complementary recoverability signal. Because the stop policy and estimators do not depend on the behavior policy that preceded the stop command, they transfer across diverse upstream tasks without retraining. At deployment, the two estimates are combined: Safe-Stop commits to the stop only when both estimators indicate that stopping remains feasible, otherwise it hands off to a fall policy, instantiated as a damping fallback. This agreement check yields decisions that are robust without sacrificing reactivity.
Vision-Language Navigation (VLN) requires an embodied agent to follow natural-language instructions in unseen environments. Recent progress has been largely driven by Multimodal Large Language Models (MLLMs). Existing methods follow a next-step action prediction paradigm, supervising only the expert action, which requires a high quantity of data for training. They also rely on cognitive maps, accumulated historical frames, or external 3D tools to maintain states, leading to high computational and memory overhead. To realize resource efficiency VLN, we propose LookStep, a unified end-to-end framework that combines Language Centric Future State Modeling and Event Driven Rolling Memory that uses language labels to generate coarse-grained navigation progress and future states for each candidate action, while autonomously deciding whether to write each observation into a bounded rolling memory with a semantic role. We validate LookStep empirically. On VLN-CE tasks, LookStep outperforms existing methods under the same training settings, achieving a 49.7\% success rate on R2R-CE Val-Unseen with better memory efficiency and less data usage. Code and model is available at https://github.com/kunyang-YU/LookStep.
Vision-Language-Action models (VLAs) have shown strong potential in autonomous driving by leveraging multimodal pretraining for instruction following, visual reasoning, and scene-level generalization. In robotic manipulation, scaling VLA fine-tuning across multiple robot setups--especially when unifying representations across embodiments--has been shown to improve in-dataset performance and cross-embodiment generalization; in autonomous driving, however, VLAs remain largely trained on individual datasets and are rarely evaluated for zero-shot transfer to unseen datasets and camera rigs; furthermore naively adding more datasets to the training data does not necessarily lead to better performance within seen embodiments. To address these problems, we study multi-dataset training for the driving task and BEV-Forcing, an auxiliary objective that transfers ground-plane object-layout information from a specialized Bird's-Eye-View model into the VLA backbone. By encouraging the model to represent object position through a shared BEV spatial interface, we show that an auxiliary task such as BEV-Forcing can improve both in-distribution and out-of-distribution performance when training on a small number of camera rigs. As the number of training embodiments increases, however, the benefits of the auxiliary task are reduced; we present this as evidence that new techniques in the literature may see their benefits diminish when simply scaling up training diversity, which motivates presenting results taking into account data scaling.
Shucheng Zhang, Yuang Zhang, Bingzhang Wang +3cs.RO cs.AI
Generating safety-critical scenarios is essential for evaluating autonomous driving systems. However, existing generators primarily focus on inducing collisions and offer limited control over where contact occurs on the target vehicle. In this paper, we study fine-grained safety-critical scenario generation, where success requires both a target collision and a specified head, rear, or side contact region. We propose CrashDiffuser, a closed-loop VLM-guided diffusion framework that decouples semantic collision reasoning from continuous trajectory synthesis through a hierarchical collision-intent interface derived from the requested target contact region. At initialization, the VLM extracts reusable scene-level context; at each replanning step, it predicts a structured action tuple describing speed change, turning behavior, and collision stage. This intent conditions a diffusion model to generate executable adversarial trajectories, while collision-guided sampling, candidate selection, and short-horizon replanning adapt generation to the target vehicle's evolving behavior. On WOMD-derived closed-loop scenarios, CrashDiffuser achieves a target-collision rate of 50.33% in a single attempt and 67.98% after three attempts, together with a contact-region control success rate of 40.05% and competitive trajectory naturalness. Component ablations further support the proposed design.
Steffen Hagedorn, Aron Distelzweig, Alexandru P. Condurachecs.RO cs.AI
In trajectory planning for autonomous driving, hybrid planning architectures are often realized as a collection of disparate modules, each with its own objectives. This lack of a unifying principle can lead to inconsistencies between the initial and refined trajectory, resulting in suboptimal behavior. We address this by introducing DiffuSearch, a novel hybrid planner that uses a unified set of objectives across generation and refinement. Our model encourages all components to follow the same shared driving goals: collision avoidance, drivable area compliance, comfort, and progress. DiffuSearch employs a two-stage architecture. First, a guided diffusion model generates a scene-consistent, joint trajectory prediction, using our driving objectives as differentiable guidance functions to implicitly steer the denoising process. Second, a Monte Carlo Tree Search (MCTS) in a discretized action space performs an explicit, local refinement of this proposal, leveraging the same driving objectives as its reward function. This synergistic design leverages the diffusion model's strength in finding scene-consistent solutions combined with the explainable, constraint-aware refinement of MCTS. Experiments on nuPlan and interPlan reactive closed-loop benchmarks demonstrate that DiffuSearch achieves strong and often state-of-the-art performance, substantially reducing collisions and improving comfort, particularly in complex, interactive scenarios. Our ablation studies indicate that MCTS refinement is the main mechanism behind the gains, while sharing objectives between implicit guidance and explicit search provides further consistent improvements.
Autonomous lunar missions require real-time per- ception under three coupled constraints: extreme low-light conditions, limited onboard compute, and radiation-induced hardware faults that can silently corrupt inference. We present a deployment-oriented instance segmentation framework for resource-constrained lunar robotics that jointly addresses quan- tization calibration and system-level fault exposure under strict compute constraints. First, we introduce Activation Variance Informative Sampling (AVIS), a label-free calibration strategy that deterministically selects calibration samples based on activation variance statistics. Second, we deploy a YOLO-based segmentation model on a Deep Learning Processor Unit (DPU) with architectural modifications that reduce CPU fallback paths and enable statically compiled execution with bounded latency in low-lighting conditions. We further introduce a software-level criticality analysis to estimate fault exposure and guide mitigation under radiation-constrained operation. On a lunar micro-rover platform, AVIS with bias correction recovers 69.8% of quantization-induced accuracy loss while achieving 309 ms inference latency and 5.7 W power consumption. Targeted mitigation reduces global criticality by 31.7%. The results demonstrate an integrated approach and a blueprint for a reliable and safe AI perception framework under space deployment constraints.
World Action Models (WAMs) aim to control robots by stochastically generating visual futures and then decoding actions, but empirical observations indicate that the results can strongly depend on which future is selected. We propose World-Coherent-Decoding (WCD), a self-verifying test-time planning framework that treats WAM rollouts as falsifiable future--action hypotheses. At each decision step, WCD samples multiple candidates from a frozen WAM and ranks them using internal generative signals: flow-based video surprisal for visual plausibility and action path effort for action-generation stability. After execution, the realized observation audits the selected imagination, yielding an imagination--reality mismatch that trains a lightweight online predictor for future candidate selection. Thus, WCD converts delayed self-verification into pre-execution reliability estimation without updating the backbone model. On RoboTwin 2.0, WCD improves Hard success under limited randomized-scene supervision from $55.80\%$ to $60.90\%$, with a $+16.43$ gains on Horizon-3 tasks, and shows qualitative robustness on real Franka visual-shift tests. These results highlight a simple principle: test-time scaling for WAMs depends less on sampling more futures than on selecting reliable ones.
Monolithic world models predict the entire next state at every step, spending capacity re-predicting the static majority of a scene and injecting error into it. We ask whether explicitly modeling change (a per-object change gate plus a residual delta head that perturbs only the objects the gate flags) is a more effective and interpretable bias for physical prediction and control. On a MuJoCo tabletop pushing benchmark scaling from 3 to 8 objects, the sparse/residual model predicts next-state poses 2.5 to 4.6 times more accurately than a dense multilayer perceptron at 8.6 to 11.1 times fewer parameters, sustains change-detection F1 of 0.80 to 0.87 where the dense baseline is degenerate, transfers across object counts with zero retraining (99.4 percent F1 retention), and reaches about 90 percent of its full-data accuracy with a quarter of the data. In autoregressive rollout it compounds far less error, hugging the no-motion floor while the dense model drifts. Finally, inside a sampling-based planner, prediction-only models fail (though a true-simulator oracle solves the task with the identical planner, confirming the planner is sound), but once featurized and trained for the states a planner visits, the sparse model begins to plan (0.23 plus or minus 0.06 success over three seeds) while the dense monolith stays at zero at every seed. Modeling what changes, rather than re-predicting the whole world, is a simple, effective bias for object-centric physical AI; code, data generators, and all checkpoints will be released upon publication.
Many current end-to-end driving policies emit a pool of candidate trajectories and select one, which makes selection a separable component: a scorer can be retrained while the planner, its backbone, and its trajectory generator all stay frozen. However, many strong planners concentrate their proposals around safe mode, providing limited supervision near decision boundaries. In this work, we design a training dataset that provides more informative supervision for the scorer. In particular, we construct two generators that perturb the logged human trajectory along the two axes a vehicle can be displaced: laterally toward the drivable boundary and longitudinally toward a leading vehicle. The designed dataset produces more informative positive and negative samples than the base planner's proposal pool. We attach a transformer-based scorer to two frozen generative planners, DiffusionDrive and MeanFuser, and train it on the NAVSIM navtrain dataset. The results of the experiments show that we achieve 90.1 EPDMS on DiffusionDrive and 90.4 EPDMS on MeanFuser when using ResNet-34, with 0.4 and 0.3 EPDMS respectively, from the designed training dataset.
Diffusion models have recently emerged as expressive generative priors for planning and control. This paper studies Action Diffusion, an action-sequence diffusion formulation used as an open-loop proposal distribution for a point-mass system with dry friction and stiction. In this benchmark, motion starts only when the applied input exceeds a static-friction threshold, so effective controls occupy a small and temporally structured subset of the action-sequence space. A compact conditional 1D U-Net generates bounded control sequences conditioned on initial and target states. We compare it with uniform random shooting, random shooting from the same structured dataset prior, and the Cross-Entropy Method (CEM). Results show that Action Diffusion reduces terminal error and stuck steps, especially in low-sample regimes. These results indicate that conditional diffusion provides an effective mechanism for generating temporally coherent control sequences that overcome stiction by conditioning and recombining structured control primitives from the training prior for state-to-state open-loop control.
Real-world robotic assembly at sub-millimeter tolerances demands spatial precision, compliant interaction, and robustness to contact failures. We present Facet-0, a robotic foundation model that predicts and values the contact consequences of its actions. Facet-0 unifies multimodal representation learning and reinforcement learning (RL) post-training around a joint action-wrench proposal: a causal wrench history is aligned with vision-language semantics and kinematic state, and flow matching generates each action chunk together with the future wrist-wrench profile it is expected to induce. Deployment rollouts train a distributional Action-Wrench Critic to distinguish motions with similar task progress but different contact outcomes, while phase-aware rewards and contact-selective credit concentrate policy improvement on decisive interactions. To accommodate part-specific dynamics, a lightweight bounded actor reuses the frozen representation for on-robot adaptation; RL remains defined over executable Cartesian actions, while an auxiliary wrench head preserves predictive, non-commanded action-contact coupling. Trained on ManuFacet-1K, a 1,000-hour force-synchronized corpus spanning three embodiments and multiple manufacturing cells, the bounded task-adapted system reaches 82% mean success on five sub-millimeter computer-assembly tasks, compared with 15% for the strongest baseline, with 0.5 mm placement accuracy and 50 ms command latency.