Jaewoo Park, Minyoung Lee, Sukmin Seo +11cs.RO cs.AI
Multimodal Large Language Models (MLLMs) are strong perceivers of images and video. We ask how far that reach extends into acting: dropping an MLLM directly into a drone's control loop, with its entire action space declared solely in the prompt. Recent systems approach this setting but increasingly narrow the model's decision-making. We widen it back. We introduce DroneCATS-Agent, an architecture where the MLLM is a swappable component, and DroneCATS, a benchmark treating the model as the independent variable. Beyond merely flying toward a pixel, our agent entrusts the model to yaw and search, deliberate when unsure, and self-declare arrival---all without fine-tuning or function-calling schemas. Evaluating frontier and open models across four core capabilities---approaching a visible target, tracking a moving one, searching outside the initial view, and commanding a multi-drone fleet---reveals that even the simplest embodied settings are far from solved. Crucially, to identify what breaks first at the edge, our roster scales down to 2B parameters. The findings expose a stark paradox: it is not the flying that fails. Small open models often navigate into the success radius more reliably than frontier models, yet lose the episode by declaring arrival prematurely or not at all. Multi-drone commanding amplifies this divide, with small models failing by blindly copying a single coordinate across distinct views. Viewed as vision-language-action agents, the models' spatial perception holds up, but their action protocol does not. What separates a deployable edge model from a frontier model is not navigation, but the discipline to sustain a declared protocol and emit the correct terminating action. The open problem is closing this gap at onboard compute costs---yielding a fast model that plans persistently and knows exactly when it is done---and DroneCATS is built to measure that distance.
Electroencephalography (EEG)-based robotic control is commonly formulated as a direct classification problem, in which electrical neural signals are mapped to a fixed set of discrete actions. However, the limited separability and high noise of EEG signals make it difficult to scale this approach to fine-grained robotic control spaces. We introduce Brain-Language-Action (BLA) models, a framework in which language conditions the interpretation of neural representations for robotic action generation. In a BLA, a small set of reliably distinguishable brain states can be dynamically associated with different actions through a language-defined control mapping, allowing a small number of neural classes to apply to a larger global action space. We develop a proof-of-concept BLA for drone control using motor-imagery EEG from the BCI Competition IV 2a dataset. The system is trained in two stages. First, we evaluate multiple candidate EEG encoder architectures using subject-specific four-class motor-imagery classification, converting 250Hz, 3.5-second, 22-channel EEG samples into five 128-dimensional brain-token embeddings. Second, these embeddings are projected into the embedding space of a pretrained large language model (LLM) and jointly fine-tuned with language instructions to autoregressively generate structured three-token drone actions. Across 840 possible language-defined mappings between four neural states and seven flight action combinations, the resulting BLA achieves 90% per-token accuracy during evaluation. These results provide an initial demonstration that language conditioning can expand the effective control range of EEG-based robotic interfaces without requiring a corresponding increase in the number of directly distinguishable neural states.