Fabio F. Oberweger, Michael Schwingshacklcs.LG cs.AI cs.CV
JEPA world models make latent-space planning a practical route to control, but they are built almost exclusively on images. Whether latent prediction survives geometric observations is unclear: point clouds are sparse, unordered, and self-occluded, and with 0.3-15% of scene points moving, the slow-feature optimum of latent prediction compounds with the geometric shortcut of 3D self-supervision. We lift three canonical JEPA designs to point clouds, frozen-encoder, distribution-prior, and action-sensitive, and re-sense the stable-worldmodel benchmark so that only the observation differs from the image baselines. All three plan without collapse: the distribution-prior model is statistically equivalent to its re-evaluated image counterpart on every benchmark, and the action-sensitive model attains the strongest result in our controlled comparison where the most geometry moves. Probing explains why: object positions are almost perfectly linearly decodable and attention falls on the few moving points. Planning withstands heavy dropout never seen in training, though range noise defeats the thinnest scene. Geometry finally makes a commanded 3D target a natural goal interface: we construct the goal latent from the target and the current latent, at no cost in success rate, without a goal observation.
Autonomous exploration of unknown 3D environments is traditionally driven by coverage-maximizing geometric heuristics. However, these methods typically determine exploration targets without considering the underlying structural context. This leads to inefficient trajectories often limiting the fidelity of the final 3D reconstruction. To bridge the gap between spatial coverage and reconstruction quality, we introduce a novel paradigm: reframing exploration as a geometric anomaly minimization problem. We present SCAGE: SCene Anomaly Guided Exploration, a novel autonomous exploration framework that operates directly on unstructured 3D point clouds. Instead of blindly chasing volumetric boundaries, we equip the robot with a foundational understanding of standard indoor architecture. As the robot navigates, it continuously evaluates its live 3D observations against these learned expectations. When the incoming geometry contradicts the learned priors of a typical indoor environment, such as a fragmented wall or a partial table, the system flags these regions as scene anomalies. These geometric inconsistencies act as a guiding signal, naturally drawing the robot to investigate and resolve these structural anomalies from optimal vantage points. By actively targeting poorly reconstructed regions rather than just empty space, our approach seamlessly couples spatial discovery with high-fidelity mapping. Extensive evaluations demonstrate that SCAGE achieves superior volumetric coverage (~90% in all scenes) and higher 3D reconstruction quality compared to state-of-the-art baselines.
Global localization from 3D point clouds remains challenging under limited or asymmetric fields of view (FOV), which fail to provide the dense, symmetric coverage that place recognition methods assume. We present G-PROBE, a learning-free global localization framework that removes this assumption. A virtual sensor decomposition runs the same pipeline, by design, on configurations ranging from a narrow-FOV sensor to a panoramic or multi-sensor rig. The front-end enumerates cross-FOV branch ensembles that encode heading hypotheses for heading-invariant place recognition. A score-scale-invariant, tuning-free gamma-SGRT suppresses heading aliasing under partial FOV and provably becomes inert at symmetric 360 degrees. The back-end, CG-GICP, refines a coarse full-cloud GICP with a pass restricted to high-certainty co-observed points selected by a bird's-eye-view certainty map (a by-product of front-end scoring). This certainty coupling links descriptor evaluation to 6-DoF metric pose estimation without an external verification module. Evaluated on five LiDAR datasets and three modalities (mechanical, solid-state, FMCW), G-PROBE attains the highest learning-free multi-session F1 on average and is competitive in panoramic single-session settings. Where hand-crafted and zero-shot supervised baselines collapse under wide-to-narrow cross-sensor pairing, it remains usable end-to-end (up to 55.0% vs. no more than 6.8% success), and under FOV asymmetry (360 to 60 degrees) it retains about 54% Recall@1, about 18x the strongest learning-free baseline.
Yunchao Zhang, Yijia Weng, Ruizhe Liu +3cs.RO cs.AI
Learning motion latents for robotic manipulation heavily relies on extracting motion patterns from visual sequences, yet effective action abstractions require understanding three-dimensional geometric transformations. Here, we introduce GeoMoLa (Geometry-Aware Motion Latents), which learns discrete motion latent codes by predicting how point clouds evolve during manipulation rather than reconstructing visual observations. This four-dimensional objective -- spatial geometry changing through time -- forces latent representations to encode actual physical motion rather than appearance patterns. GeoMoLa achieves state-of-the-art performance using only single-view RGB-D input, while existing methods require multi-view reconstruction, succeeding across diverse manipulation benchmarks. Our ablations reveal that geometric prediction is the key to driving performance, quantitatively validating that manipulation depends on spatial understanding. Furthermore, the learned codes exhibit effective motion abstraction: applying them to novel scenes produces physically consistent transformations regardless of visual context. Our real-world experiments also confirm this robustness capability, achieving robust manipulation with minimal demonstrations in cluttered environments where geometric reasoning determines success. Thus, we demonstrate that effective motion latents for robot control can better emerge from understanding motion through its three-dimensional effects rather than pixel-level patterns.
Balázs Gyenes, Emiliyan Gospodinov, Jan Frieling +5cs.LG cs.RO
High-precision robotic manipulation requires fine-grained spatial reasoning that is often difficult to achieve with RGB-only policies due to depth ambiguity and perspective scale issues. Policies that leverage 3D information directly, such as those based on point clouds, offer a stronger geometric prior over purely image-based ones, yet their performance remains highly task-dependent. We hypothesize that this discrepancy may be due to the spectral bias of neural networks towards learning low frequency functions, which especially affects architectures conditioned on slow-moving Cartesian features. We thus propose to map point clouds from Cartesian space into high-dimensional Fourier space, effectively equipping the point cloud encoder with direct access to high-frequency features. We experimentally validate the use of Fourier features on challenging manipulation tasks from the RoboCasa and ManiSkill3 benchmarks and on a real robot setup. Despite their simplicity, we find that Fourier features provide significant benefits across diverse encoder architectures and benchmarks and are robust across hyperparameters. Our results indicate that Fourier features let policies leverage geometric details more effectively than Cartesian features, showing their potential as a general-purpose tool for point cloud-based imitation learning. We provide source code and videos on our project page: https://fourier-il.github.io/fourier-il