Seulbin Hwang, Kiyoung Om, Daejung Kim +1cs.RO cs.LG
Realistic and diverse traffic simulation is essential to autonomous driving development. Yet prevailing benchmarks predominantly reward realism, and recent methods have optimized accordingly, leaving diversity underexplored. We introduce \textbf{Flow-ERD}, a multi-agent simulator that pursues realism and diversity jointly. Its backbone, \textbf{Agent-Type Aware Flow Matching} (AFM), couples flow matching's multi-modal expressiveness with type-specific kinematic execution. It preserves fine-grained diversity while keeping motions consistent with each agent type. A second stage, \textbf{Entropy-Regularized Distillation} (ERD), fine-tunes the closed-loop rollout distribution with an entropy-regularized reverse-KL objective. This mitigates covariate shift while explicitly preventing collapse onto high-density modes. We evaluate Flow-ERD with a log-free diversity metric alongside standard realism scores. Flow-ERD ranks first on the WOSAC test benchmark and dominates the realism--diversity Pareto front among reproducible baselines. Our project page is available \href{https://seulbinhwang.github.io/flow-erd-project-page/}{here}.
Realistic traffic simulation requires agents that imitate logged behavior and can also be steered along interpretable axes. Such controllability enables engineers to isolate variables, reproduce specific edge cases, and test autonomous systems without real-world risk. We introduce Controllable Neural Variational Agents (CNeVA), a controllable simulated-agent framework that learns to infer a per-agent Gaussian behavior latent from per-channel discounted returns via a closed-form conjugate variational update, conditioning a rectified-flow trajectory generator trained on a mixed channel-mask curriculum for classifier-free guidance. To tackle scarcity in reward signals, we propose soft eligibility gates that replace hard binary thresholds with smooth exponential decay, preserving the gradient signal for near-threshold agents. On the Waymo Open Motion Dataset, CNeVA attains competitive realism on the benchmark while exposing per-channel controllability that the higher-ranked imitation models lack. Speed- and acceleration-based steering produces monotone responses without stall-induced reward hacking. Safety controllability is monotone and substantial with the introduction of soft eligibility. We manage to achieve steerable map compliance under a context-residual return measure. Furthermore, our experiment demonstrates that steering metrics must be read alongside physical-plausibility guardrails to avoid reward-hacking confounds.
A local-to-global context mismatch arises when autoregressive traffic simulators trained on ego-centric driving logs are deployed in globally observable closed-loop environments. In such logs, the ego vehicle has rich local observations, while surrounding agents are only partially observed due to perception limits and occlusions. As a result, simulators may learn incomplete context--action mappings that remain hidden in log-based training but emerge during closed-loop rollouts, leading to unrealistic behaviors such as abnormal stops, unsafe interactions, and rule violations. We propose CRAFT, a Contextual pReference Alignment Framework for Traffic Simulation, to mitigate this mismatch via self-supervised failure discovery and preference-guided test-time alignment. CRAFT treats the base simulator as a globally observable sandbox, generating diverse what-if rollouts from logged initial states to expose context-induced failures. These failures are grounded with human-aligned driving priors and converted into preference supervision for training a Contextual Preference Evaluator (CPE). At inference time, CPE acts as a plug-in alignment module that scores candidate actions under complete scene context and reweights autoregressive decoding toward globally coherent behaviors. CRAFT mitigates this local-to-global contextual bias, reducing collisions by 31.2\% and traffic violations by 33.2\% without retraining the base simulator.
Interactive traffic simulation is a vital world model for autonomous driving. A central challenge in long-horizon simulation is modeling sustained multi-agent interactions, which is further exacerbated by dynamic token cardinality as agents continuously enter and exit the scene. In this work, we propose that the solution lies in the synergy between the architectural inductive biases and statistical priors of large-scale sequence models, e.g., Large Language Models (LLMs). Our probing experiments reveal that the transferability of attention mechanisms and the distributional consistency between motion tokens and natural language enable small-scale, heavily frozen LLMs to rapidly adapt to traffic modeling. Building on this insight, we introduce RosettaSim, a unified framework that projects scene topology, agent states, and spawning intents into a structured autoregressive stream with variable length, achieving both strong short-term accuracy and stable long-horizon simulation fidelity. Furthermore, evaluating extended rollouts presents yet another hurdle, as one-to-one agent correspondence inevitably fades over time. To address this, we introduce Retrieval-based Traffic Evaluation (RTE), which retrieves semantically similar real-world scenarios as context-aware reference anchors. Experiments on the Waymo Open Sim Agent Challenge (WOSAC) demonstrate that RosettaSim achieves state-of-the-art performance in both short- and long-term simulation. Furthermore, RTE exhibits a stronger correlation with standard metrics ($r=0.83$) than existing approaches ($r=0.74$), indicating improved alignment with long-horizon simulation fidelity.
Shubham Vaijanath Phoolari, Aleyna Kara, Christoph Lauer +1cs.RO cs.CV
Closed-loop traffic simulation remains challenging because it must generate interactive multi-agent behaviors that are scene-consistent and controllable throughout rollout. Prior diffusion-based approaches achieve strong realism, but their computational cost can hinder deployment in time-constrained replanning loops for autonomous vehicle planning and simulation. We present a diffusion-based scenario generation framework conditioned on instance-centric scene context and multimodal proposal priors, with optional test-time guidance for shaping safety-critical behaviors. A compact action-latent representation and proposal-based initialization improve sampling efficiency and reduce per-step runtime without retraining. Experiments on the Waymo Open Motion Dataset demonstrate a favorable balance among realism, safety, and controllability across diverse interactive scenarios, while showing that test-time guidance enables systematic trade-offs among competing objectives.
Traffic microsimulators rely on hand-crafted behavior models that reproduce aggregate flow but miss the heterogeneous interactions between vehicles at signalized intersections. Learned trajectory predictors capture richer interactions but are short-horizon and tend to be unstable when run in closed loop. We present Enactor, an actor-centric generative model for closed-loop intersection microsimulation. The model focuses on vehicles; pedestrians are included as context that can influence vehicle decisions but not predicted. Dynamic actors and lane polylines are encoded in polar coordinates referenced to the intersection center. A transformer with separate spatial and temporal attention blocks predicts a distribution over each actor's next-step motion ($s$, $α$). Training uses a closed-loop curriculum so the model is exposed to its own predictions. We evaluate Enactor in two regimes. In a 4000-second simulation-in-the-loop test at two intersection geometries, Enactor controls every dynamic vehicle against a continuously refreshing actor set rather than the fixed cohort that learned trajectory predictors are usually evaluated against. It recovers the SUMO data generator's speed and travel-time distributions with KL divergence over an order of magnitude lower than a recent transformer baseline on travel time, and substantially lower on speed (roughly $5\times$ lower at Site 1), and reduces red-light violations relative to the same baseline by more than an order of magnitude. An ablation isolates the leader rear-bumper feature as the change with the largest effect on intersection-aware safety metrics. We also evaluate on real-world field data and apply the same architecture to naturalistic vehicle trajectories from a fish-eye camera at a signalized intersection and evaluate it on multi-horizon predictive tasks. Enactor outperforms a constant-velocity baseline at every horizon evaluated.
Simulation is central to validating autonomous driving systems, yet current pipelines are limited by insufficient scenario diversity due to costly High Definition (HD) map creation. Scaling HD maps requires expensive data collection and manual processing. Moreover, existing generative models lack the fine-grained control necessary to target specific road topologies during generation. This paper presents a data-driven pipeline for controllable HD map generation using latent diffusion and ControlNet for spatial conditioning. To our knowledge, we are the first to inject spatial guidance signals into a diffusion model for HD map synthesis. Furthermore, our model supports adjustable conditioning strength through classifier-free guidance and city-level style transfer via city label conditioning. To complement existing metrics, we introduce two novel metrics to evaluate adherence to the control signal and similarity to ground-truth maps. Experiments demonstrate that our model generates realistic HD maps that faithfully follow input road topologies while accurately preserving city-specific details.