Morad Laglil, Younes Hlal, Marouane El Hadari +2cs.LG
Reliable long-horizon time series forecasting is an important yet difficult problem. Trends and seasonality introduce complex temporal structure that challenges learning-based forecasting models. Differencing, which subtracts nearby past values to remove such structure, is the classical remedy, but its reliance on hand-picked orders and periods has kept it largely absent from recent deep architectures. We propose \textbf{\underline{Ada}}ptive \textbf{\underline{R}}eversible \textbf{\underline{Diff}}erencing \textbf{(AdaRDiff)}, a generalized differencing approach that uses learnable weights to simplify the series through weighted differencing with previous time instants. This yields stabilized residuals on which forecasting is performed, after which the removed components are restored autoregressively to reconstruct the forecast, capturing trend and seasonality jointly through a single operator. This reconstruction admits a closed-form convolutional expression, which parallelizes on GPU and yields up to $33.7\times$ speedup over the naive recurrence. We furthermore rely on a two-phase training schedule that separates temporal structure discovery from reconstruction learning, as suggested by a theoretical analysis of the gradient when using a linear forecasting model. AdaRDiff attains state-of-the-art forecast accuracy across eight benchmarks spanning electricity, weather, traffic, and energy, at negligible parameter cost. Furthermore, it is designed as a plug-and-play module: integrating AdaRDiff improves eight diverse backbones, from linear models to Transformers, in the large majority of cases, by up to $25.9\%$ with a linear backbone and $18.3\%$ with iTransformer.
Baichuan Mo, Zhengzhong Ricky You, Xiqun Michael Chen +1stat.ML cs.LG
Estimating large and simulation-intensive discrete choice models (DCMs) requires repeated evaluation of utilities, probabilities, derivatives, and simulated likelihoods over many observations, alternatives, and draws. Existing DCM software provides mature econometric workflows, while recent GPU-oriented tools accelerate selected models, leaving a gap between econometric coverage and scalable differentiable computation. We introduce TorchDCM, an open Python package for discrete choice modeling that compiles choice data and model specifications into a unified PyTorch-native likelihood engine for estimation, inference, prediction, and structured reporting on CPU or CUDA devices. The package covers the principal econometric functionality available across Biogeme and Apollo, including multinomial, nested, mixed, ordered, latent-variable, and panel likelihoods. It also supports ragged choice sets, constrained parameters, covariance estimation, willingness-to-pay analysis, elasticities, and extensible likelihood components. We evaluate TorchDCM against seven other estimation packages in aligned synthetic and real-data full-estimation experiments. TorchDCM completes all 45 synthetic cases, runs fastest in every comparable synthetic case, and satisfies the prespecified final-log-likelihood tolerance in every comparison with at least two comparable solutions. More precisely, it reduces median runtime by 89.1%-99.7% relative to Biogeme and Apollo across model-data settings. CUDA provides an additional 12.0-71.0x speedup over single-core TorchDCM. These results establish a scalable and reproducible foundation for econometric estimation and differentiable choice-model development. The open-source package and executed examples are available at https://github.com/mbc96325/torchdcm.
Singular value soft-thresholding can be computed via a reduction to the matrix polar decomposition, which allows one to exploit GPU-friendly algorithms for computing the polar decomposition. Empirically, there is a significant speed-up on GPUs compared to the standard approach using the SVD. We leave the investigation of robustness to future work, but note that due to the discontinuous nature of the sign function, the reduction to the polar decomposition is likely only suitable for low-accuracy applications.
Benjamin Dodge, Philipp Frank, Susan E. Clarkstat.CO astro-ph.IM stat.ML
Gaussian processes are a powerful tool for modeling continuous fields, but their naive $\mathcal{O}(N^3)$ computational cost and $\mathcal{O}(N^2)$ memory requirement often limit their practical use. Vecchia's approximation is a sparse precision matrix approximation for stationary, decaying kernels that conditions each point only on its $k$ nearest neighbors. We present GraphGP, a GPU algorithm for Vecchia's approximation that scales to nearly a billion parameters with linear time and memory requirements, handling arbitrary point distributions over a large dynamic range. Our key contributions are (1) a bit-reversed k-d tree ordering that allows efficient neighbor searches while also maximizing batch parallelism, and (2) a differentiable CUDA implementation, which is substantially faster and more memory efficient than our pure JAX baseline. GraphGP provides the building blocks for inference, including forward generation, inverse application, log-determinant, and kernel parameter derivatives.
Yikai Zhang, Gaoxiang Jia, Jie Ding +1cs.LG stat.ML
TorchKM is an open-source library for kernel machines, including support vector machines, kernel logistic regression, and kernel quantile regression, with GPU acceleration. The library features a scikit-learn-style API and is designed to exploit GPU-friendly linear algebra, accelerating the full training and model-selection pipeline through intelligent reuse of matrix operations. Benchmarks show competitive predictive performance with substantial speedups over standard baselines. The efficiency and programmable design also make TorchKM a kernel-learning component for AI-driven workflows. Code and documentation are available at https://github.com/YikaiZhang95/torchkm, and the package can be easily installed via PyPI.
GPUs have significantly accelerated first-order methods for large-scale optimization, especially in continuous optimization. However, this success has not transferred cleanly to problems with discrete variables, combinatorial structure, and nonlinear objectives, such as certifying optimal solutions for cardinality-constrained generalized linear models. Major challenges include the sequential processing of heterogeneous nodes in branch and bound (BnB) and frequent data movement between the CPU and GPU. We propose a simple, generic, and modular CPU--GPU framework that processes multiple BnB nodes in batches on GPUs. The framework is built around a small set of GPU-efficient routines and uses padding together with lightweight custom kernels to handle irregular node data structures. Experiments show one to two orders of magnitude speedups and zero optimality gap on challenging instances. The framework can also be extended to collect the entire Rashomon set, enabling downstream statistical analysis such as variable-importance analysis and model selection under secondary user-specific measures (e.g., AUC in classification).
Tony Xu, Sarah Klamt, Katherine Turner +3cs.DC cs.LG
GPU-accelerated Self-Organizing Map (SOM) implementations are among the most competitive options for large-scale SOM analysis, but growing dataset sizes increasingly challenge their practical use because workloads no longer fit cleanly within device-memory limits. We introduce FloatSOM, a SOM framework for scalable training and deployment that supports multi-GPU execution, out-of-memory disk-backed streaming, and novel topologies beyond regular lattices. We evaluate FloatSOM on 14 synthetic and real benchmark datasets together with controlled speed scaling benchmarks, and show that these improved topologies, combined with topology-aware hyperparameter fine-tuning, yield lower quantization error than current state-of-the-art SOM baselines. FloatSOM also sustains this performance at large scale with high-throughput distributed execution; in the largest benchmark, it trains a 1024-node SOM network on 1,000,000,000 samples with 50 features in 6.16 minutes on 8 GPUs across two separate high-performance-computing nodes.