Consider the following problem of learning an unknown linear order on $n$ items. In each round, the learner guesses a complete ordering of the items and receives either confirmation that the guess is correct or a counterexample: a pair of items in the wrong order. The goal is to identify the unknown order using as few queries as possible. We study this problem when up to $k$ of the returned counterexamples may be untruthful, where $k$ is not known in advance. We determine the optimal query complexity up to constant factors: \[ Θ(n\log n + nk). \] Thus, while the noiseless complexity matches the classical complexity of sorting, each untruthful counterexample incurs an additional cost of order $n$. The upper bound is based on a geometric representation of permutations and Grünbaum's theorem, while the lower bound combines sorting arguments with a Condorcet-type construction. We also study the case where the target ranking has a low-dimensional geometric representation: each item is represented by a point in $\mathbb{R}^d$, and the ranking is obtained by projecting the points onto an unknown direction. For these classes we give an upper bound of $O(d^2\log n+dk)$ and a lower bound of $Ω(d\log n+dk)$, leaving a factor of $d$ gap in the noiseless term.
Model evaluations may fix all tests before observing any responses or select later tests using earlier responses. We study this choice in a conditional-query model on a finite outcome space $\mathcal{X}$ with $|\mathcal{X}|=N$. We first ask which pairs of distribution classes can be reliably distinguished. We then ask how many additional queries are required to match an adaptive tester when all queried events must be fixed in advance. We show that learnability holds if and only if the two classes have positive separation in their pairwise conditional probabilities. When this separation is zero, the optimal worst-case error is exactly $1/2$ at every finite query budget. For any $T$-query adaptive policy and any $ρ\in (0,1)$, we construct a randomized non-adaptive procedure using $O(N^2(T + \log(1/ρ)))$ pair queries chosen before any response is observed. Its simulated transcript is within $ρ$ in total variation of the adaptive transcript, uniformly over all distributions in the model. We also construct a matching family with constant adaptive query complexity and $Ω_\varepsilon(N^2)$ non-adaptive query complexity. Consequently, the worst-case fixed-error adaptivity gap is $Θ_\varepsilon(N^2)$. Thus interaction can reduce the required number of tests by a quadratic factor, but the apparent exponential branching of an interactive evaluation does not yield an exponential query advantage.
Deeparnab Chakrabarty, Aditi Dudeja, David Saulpiccs.DS cs.LG
We study the round complexity of learning a hidden partition $\mathcal{P}$ of an $n$-element universe using PAIR queries: PAIR($x,y$) tells us whether $x$ and $y$ belong to the same part of the partition or not. While it is easy to learn using $n|\mathcal{P}|$ queries using a basic algorithm and this query complexity is optimal, this basic algorithm is highly sequential. Black, Mazumdar, and Saha [COLT 2025] recently gave tight deterministic round/query tradeoffs when the number of parts of $\mathcal{P}$ is known. In particular they prove $Θ(\log\log n)$ rounds are sufficient and necessary to limit the number of queries to $n|\mathcal{P}|$. They leave proving a randomized lower bound as an open direction. We show that randomization dramatically changes the picture. When the number of parts $k = |\mathcal{P}|$ is known, we give a simple 3-round randomized algorithm using $O(nk\log n)$ queries with high probability, and prove that 2 rounds require $Ω(n^{4/3}k^{2/3})$ queries -- the same as deterministic algorithms. We also study a more general setting where the number of parts is unknown. In this case, we give a 4-round randomized algorithm using $O(n|\mathcal P|\log^2 n)$ queries with high probability, and prove that 3-rounds cannot achieve near-optimal query complexity. Furthermore, we show an even bigger separation in this regime between randomized and deterministic algorithms: for the latter, $Θ(\log n/\log\log n)$ rounds are necessary and sufficient to obtain near-optimal query complexity.
Let $μ(d x)\propto e^{-U(x)} d x$ on $\R^d$, where $U$ is $m$-strongly convex and $L$-smooth, and denote by $κ=L/m$ the condition number. We consider windowed thinning, an exact simulation method for the bouncy particle sampler and the coordinate Zigzag process. The method divides a trajectory into deterministic windows and uses a gradient evaluation at the beginning of each window to construct a tractable local envelope for the event rate. Combining this construction with quantitative mixing estimates and finite-time bounds on the expected numbers of bounces and flips yields query complexity guarantees from a Gaussian cold start. For total-variation error $\varepsilon$, the expected query counts are $O(κ^{1/2}d\,(d\logκ+\log\frac1\varepsilon))$ gradient queries for the bouncy particle sampler and $O(κd^{1/4}(d\logκ+\log\frac1\varepsilon))$ full-gradient equivalents for Zigzag, where $d$ coordinate-partial queries count as one equivalent.
Ilias Diakonikolas, Daniel M. Kane, Mingchen Macs.LG
We study the task of agnostically learning general (as opposed to homogeneous) ReLUs under the Gaussian distribution with respect to the squared loss. In the passive learning setting, recent work gave a computationally efficient algorithm that uses $poly(d,1/ε)$ labeled examples and outputs a hypothesis with error $O(opt)+ε$, where $opt$ is the squared loss of the best fit ReLU. Here we focus on the interactive setting, where the learner has some form of query access to the labels of unlabeled examples. Our main result is the first computationally efficient learner that uses $d polylog(1/ε)+\tilde{O}(\min\{1/p, 1/ε\})$ black-box label queries, where $p$ is the bias of the target function, and achieves error $O(opt)+ε$. We complement our algorithmic result by showing that its query complexity bound is qualitatively near-optimal, even ignoring computational constraints. Finally, we establish that query access is essentially necessary to improve on the label complexity of passive learning. Specifically, for pool-based active learning, any active learner requires $\tildeΩ(d/ε)$ labels, unless it draws a super-polynomial number of unlabeled examples.