Ahmad Alfan Alfian Irfan, Nur Ahmad Khatim, Mansur Ariefcs.AI cs.CV
Many automobile and mobility companies deploy learned driving policies on embedded computers with limited memory and power. Pruning, knowledge distillation, and quantization are the standard methods to reduce the size and the inference cost of these policies. However, these methods are commonly assessed by aggregate numerical scores, and such scores may not reflect the ability of the policy to drive safely when interacting with other road users. In this study, we propose a stage-wise closed-loop evaluation approach to follow a driving policy through a compression pipeline. We formulate the driving task as a partially observable Markov decision process (POMDP) and train a belief-state policy with proximal policy optimization (PPO) in Gym-Duckietown. We then extract the actor, compress it one stage at a time, and evaluate it on five driving curricula. We show that structured pruning is the stage at which the driving capability is first lost. Meanwhile, distillation improves the pruned actor, but the improvement is limited by its rehearsal data. Integer quantization of the improved actor loses some of the curricula that require the vehicle to stop and then resume. Interestingly, the same procedure on the unpruned actor preserves all five curricula. Our study thus provides an empirical analysis aiming to answer the currently active discussions on how to accept a compressed driving policy, so as to achieve a safe and statistically reliable deployment of automated driving functions.
Assistance games formalize human-robot collaboration under asymmetric information: the human knows the goal, while the robot must infer it from observation and interaction in order to assist effectively. In general, computing optimal assistance game strategies online is intractable, since exact solutions require planning in a POMDP. We identify a class of assistance games in which pragmatic-pedagogic reasoning resolves goal uncertainty in a single time step, rendering the full-horizon game exactly solvable by a tractable best-response procedure. Within this class, we show that mainstream inverse optimal control exhibits an inference ceiling that hinders alignment, while pragmatic-pedagogic reasoning overcomes this barrier by immediately disambiguating goals through actions that look equivalent under task execution alone. Finally, we validate our theoretical results and proposed method on a simple collaborative block-building example.
Under the Shipping 4.0 paradigm, autonomous and reduced-crew vessels require intelligent internal systems to maintain operational safety and structural stability. Ballast-water control is essential for ship trim and integrity, but conventional rule-based or manual approaches have limited adaptability to hydraulic anomalies such as valve failures and pipe blockages, and often depend on dense pressure or flow sensors for diagnosis. To address these limitations, this paper proposes RL-Ballast, a graph-based deep reinforcement learning framework for adaptive ballast-water path planning and sensor-frugal blockage candidate scoring. The valve-permutation problem is transformed into 54 feasible fluid-transfer routes generated using graph theory and depth-first search. The partially observable ballast environment is approximated with frame-stacked tank levels and action outcomes, allowing the agent to infer hidden blockage effects without explicitly modeling a high-dimensional POMDP. During deterministic inference, episode-level failed-action memory and dynamic action masking prevent repeated ineffective actions and support immediate rerouting. Failed transfer histories are further accumulated to rank suspicious valves or pipe segments without dense instrumentation. Monte Carlo simulations show that RL-Ballast completes all unexpected single-blockage scenarios and reduces average decision steps from 61.0 to 41.5 compared with a Dijkstra rule-based baseline. For diagnostic support, the failure-history scoring scheme achieves a 100% Top-3 hit rate, a 66.7% strict Top-1 hit rate, and an 83.3% Top-1 tie-hit rate under serially indistinguishable blockage conditions. These results suggest that RL-Ballast enables adaptive rerouting and maintenance-oriented blockage diagnosis under limited sensing conditions.
Xiangwei Chen, Lingling Fang, Andreas Holzinger +1cs.AI
Online planning in continuous partially observable Markov decision processes (POMDPs) using $ω$-regular specifications requires handling continuous belief dynamics within the finite symbolic memory in order to track temporal progress. Existing methods based on either direct search in belief space or predefined discrete abstractions suffer from drawbacks, e.g., lack of symbolic memory for long-horizon logical progress or difficult to certify from noisy online beliefs. As such, obtaining reliable symbolic states online from continuous observations remains a challenge. To address this issue, we introduce the Revealed Belief Automaton (REBA), an event-driven framework that advances the research from global belief-space discretization to a fundamental new way of thinking, namely online certification of revelation events. Specifically, we propose an online revelation method that, through information-theoretic gates, can dynamically analyse and establish belief abstraction from the continuous belief space by discovering reliable anchors among noisy beliefs. We then develop an incremental topology adaptation mechanism over the certified anchors to realise the online finite Belief Automaton. By combining with the $ω$-regular specification, REBA is able to support formal parity policy synthesis without a predefined discrete abstraction, which in turn can guide the Monte Carlo Tree Search process to perform online search beyond its local horizon. In addition, we design an error decomposition analysis which can assess the effectiveness and reliability of this discrete guidance for the underlying continuous POMDP. Empirical evaluations in patrolling and navigation scenarios show that REBA matches or exceeds all evaluated baselines, with primary metric gains of +17.0\% to +47.4\% over state-of-the-art approaches.
Marcus Hoerger, Rishikesh Joshi, Rahul Shome +2cs.RO cs.AI
Planning under uncertainty is an essential capability for autonomous robots. The Partially Observable Markov Decision Process (POMDP) provides a powerful framework for such a capability. Although POMDP-based planning has advanced significantly, its application to real-world problems is often limited by the difficulty of obtaining faithful POMDP models. We present Vectorized Online planning wIth Learned diffusion model for POMDP Agents (VOiLA), a framework that learns task-agnostic POMDP models for online planning under uncertainty. VOiLA learns transition and observation samplers using conditional diffusion models and learns observation-likelihood models for particle-based belief updates. To enable efficient online planning, the diffusion samplers are distilled into compact feedforward generators and integrated with Vectorized Online POMDP Planner (VOPP), an online POMDP planner designed to leverage GPU parallelization. Experimental results indicate the distillation strategy reduces sampling cost by up to nearly three orders of magnitude, making learned generative POMDP models practical for online planning. Evaluation of VOiLA on three benchmark problems indicate that VOiLA achieves equal or better performance than Recurrent Soft Actor Critic while using less than 10% training data, and generalizes much better to unseen environment configurations. Physical robot evaluation indicates VOiLA uses the models learned using only simulated data and generates a policy that successfully accomplish the task in 10 of 10 runs.
Real-world robot task planning must operate under both stochastic action execution and partial observability, yet constructing Partially Observable Markov Decision Process (POMDP) models for real robotics domains remains difficult and labor-intensive. We introduce PO-PDDL, a symbolic formulation of POMDPs that preserves the relational structure and LLM-friendly syntax of the Planning Domain Definition Language (PDDL), while explicitly modeling partial observability, stochasticity, and beliefs. Building on this formulation, we propose a demonstration-driven pipeline for learning PO-PDDL models. The proposed method reconstructs latent symbolic state trajectories from real-robot execution videos, identifies partial observability via inconsistencies between inferred states and visual observations, and learns stochastic transition and observation models accordingly. The resulting PO-PDDL domains are reusable across tasks and enable online belief-space planning under both perception and execution uncertainty. Experiments on real-world long-horizon manipulation tasks show that our method consistently outperforms existing PDDL and POMDP model-learning approaches, achieving robust task planning under uncertainty with significantly lower planning cost.
Clinton Enwerem, Shreya Kalyanaraman, John S. Baras +1cs.RO cs.LG eess.SY
Contact variability, sensing uncertainty, and external disturbances make grasp execution stochastic. Expected-quality objectives ignore tail outcomes and often select grasps that fail under adverse contact realizations. Risk-sensitive POMDPs address this failure mode, but many use particle-filter beliefs that scale poorly, obstruct gradient-based optimization, and estimate Conditional Value-at-Risk (CVaR) with high-variance approximations. We instead formulate grasp acquisition as variational inference over latent contact parameters and object pose, representing the belief with a differentiable Gaussian mixture. We use Gumbel-Softmax component selection and location-scale reparameterization to express samples as smooth functions of the belief parameters, enabling pathwise gradients through a differentiable CVaR surrogate for direct optimization of tail robustness. In simulation, our variational neural belief improves robust grasp success under contact-parameter uncertainty and exogenous force perturbations while reducing planning time by roughly an order of magnitude relative to particle-filter model-predictive control. On a serial-chain robot arm with a multifingered hand, we validate grasp-and-lift success under object-pose uncertainty against a Gaussian baseline. Both methods succeed on the tested perturbations, but our controller terminates in fewer steps and less wall-clock time while achieving a higher tactile grasp-quality proxy. Our learned belief also calibrates risk more accurately, keeping mean absolute calibration error below 0.14 across tested simulation regimes, compared with 0.58 for a Cross-Entropy Method planner.